gallium/noop: implement get_disk_shader_cache and get_compiler_options

trivial
This commit is contained in:
Marek Olšák
2019-10-23 17:10:01 -04:00
parent fc04a2fc31
commit 6b166d6fb1

View File

@@ -498,6 +498,22 @@ static void noop_query_memory_info(struct pipe_screen *pscreen,
screen->query_memory_info(screen, info);
}
static struct disk_cache *noop_get_disk_shader_cache(struct pipe_screen *pscreen)
{
struct pipe_screen *screen = ((struct noop_pipe_screen*)pscreen)->oscreen;
return screen->get_disk_shader_cache(screen);
}
static const void *noop_get_compiler_options(struct pipe_screen *pscreen,
enum pipe_shader_ir ir,
enum pipe_shader_type shader)
{
struct pipe_screen *screen = ((struct noop_pipe_screen*)pscreen)->oscreen;
return screen->get_compiler_options(screen, ir, shader);
}
struct pipe_screen *noop_screen_create(struct pipe_screen *oscreen)
{
struct noop_pipe_screen *noop_screen;
@@ -535,6 +551,8 @@ struct pipe_screen *noop_screen_create(struct pipe_screen *oscreen)
screen->fence_reference = noop_fence_reference;
screen->fence_finish = noop_fence_finish;
screen->query_memory_info = noop_query_memory_info;
screen->get_disk_shader_cache = noop_get_disk_shader_cache;
screen->get_compiler_options = noop_get_compiler_options;
return screen;
}