gallium/noop: implement get_disk_shader_cache and get_compiler_options
trivial
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@@ -498,6 +498,22 @@ static void noop_query_memory_info(struct pipe_screen *pscreen,
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screen->query_memory_info(screen, info);
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}
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static struct disk_cache *noop_get_disk_shader_cache(struct pipe_screen *pscreen)
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{
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struct pipe_screen *screen = ((struct noop_pipe_screen*)pscreen)->oscreen;
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return screen->get_disk_shader_cache(screen);
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}
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static const void *noop_get_compiler_options(struct pipe_screen *pscreen,
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enum pipe_shader_ir ir,
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enum pipe_shader_type shader)
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{
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struct pipe_screen *screen = ((struct noop_pipe_screen*)pscreen)->oscreen;
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return screen->get_compiler_options(screen, ir, shader);
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}
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struct pipe_screen *noop_screen_create(struct pipe_screen *oscreen)
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{
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struct noop_pipe_screen *noop_screen;
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@@ -535,6 +551,8 @@ struct pipe_screen *noop_screen_create(struct pipe_screen *oscreen)
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screen->fence_reference = noop_fence_reference;
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screen->fence_finish = noop_fence_finish;
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screen->query_memory_info = noop_query_memory_info;
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screen->get_disk_shader_cache = noop_get_disk_shader_cache;
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screen->get_compiler_options = noop_get_compiler_options;
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return screen;
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}
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