Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time.
This commit is contained in:
@@ -160,13 +160,13 @@ struct gamma_texture_object_t {
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int internalFormat;
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} image[GAMMA_TEX_MAXLEVELS];
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int32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS];
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int32_t TextureAddressMode;
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int32_t TextureColorMode;
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int32_t TextureFilterMode;
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int32_t TextureFormat;
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int32_t TextureReadMode;
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int32_t TextureBorderColor;
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uint32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS];
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uint32_t TextureAddressMode;
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uint32_t TextureColorMode;
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uint32_t TextureFilterMode;
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uint32_t TextureFormat;
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uint32_t TextureReadMode;
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uint32_t TextureBorderColor;
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};
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#define GAMMA_NO_PALETTE 0x0
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@@ -300,18 +300,18 @@ struct gamma_context {
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unsigned int lastStamp;
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int32_t ClearColor;
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int32_t Color;
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int32_t DitherMode;
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int32_t ClearDepth;
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int32_t FogMode;
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int32_t AreaStippleMode;
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int32_t LBReadFormat;
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int32_t LBWriteFormat;
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int32_t LineMode;
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int32_t PointMode;
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int32_t TriangleMode;
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int32_t AntialiasMode;
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uint32_t ClearColor;
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uint32_t Color;
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uint32_t DitherMode;
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uint32_t ClearDepth;
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uint32_t FogMode;
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uint32_t AreaStippleMode;
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uint32_t LBReadFormat;
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uint32_t LBWriteFormat;
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uint32_t LineMode;
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uint32_t PointMode;
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uint32_t TriangleMode;
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uint32_t AntialiasMode;
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GLfloat ViewportScaleX;
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GLfloat ViewportScaleY;
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GLfloat ViewportScaleZ;
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@@ -74,7 +74,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
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WRITEF(gmesa->buf, Tr4, tc0[i][2]);
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WRITEF(gmesa->buf, Tt4, tc0[i][0]);
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WRITEF(gmesa->buf, Ts4, tc0[i][1]);
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WRITE(gmesa->buf, PackedColor4, *(int32_t*)col[i]);
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WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
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WRITEF(gmesa->buf, Vw, coord[i][3]);
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WRITEF(gmesa->buf, Vz, coord[i][2]);
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WRITEF(gmesa->buf, Vy, coord[i][1]);
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@@ -85,7 +85,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
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CHECK_DMA_BUFFER(gmesa, 7);
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WRITEF(gmesa->buf, Tt2, tc0[i][0]);
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WRITEF(gmesa->buf, Ts2, tc0[i][1]);
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WRITE(gmesa->buf, PackedColor4, *(int32_t*)col[i]);
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WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
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WRITEF(gmesa->buf, Vw, coord[i][3]);
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WRITEF(gmesa->buf, Vz, coord[i][2]);
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WRITEF(gmesa->buf, Vy, coord[i][1]);
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@@ -94,7 +94,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
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} else {
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for (i=start; i < end; i++) {
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CHECK_DMA_BUFFER(gmesa, 4);
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WRITE(gmesa->buf, PackedColor4, *(int32_t*)col[i]);
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WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
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WRITEF(gmesa->buf, Vz, coord[i][2]);
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WRITEF(gmesa->buf, Vy, coord[i][1]);
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WRITEF(gmesa->buf, Vx3, coord[i][0]);
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@@ -207,10 +207,10 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx,
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{
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gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
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gammaScreenPtr gammascrn = gmesa->gammaScreen;
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int32_t dwords1, dwords2, i = 0;
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uint32_t dwords1, dwords2, i = 0;
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char *src = (char *)rgba[0];
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GLuint read = n * gammascrn->cpp; /* Number of bytes we are expecting */
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int32_t data;
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uint32_t data;
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FLUSH_DMA_BUFFER(gmesa);
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CHECK_DMA_BUFFER(gmesa, 16);
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@@ -232,8 +232,8 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx,
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moredata:
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dwords1 = *(volatile int32_t*)(void *)(((int8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords));
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dwords2 = *(volatile int32_t*)(void *)(((int8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords));
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dwords1 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords));
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dwords2 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords));
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if (dwords1) {
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memcpy(src, (char*)gammascrn->regions[1].map + 0x1000, dwords1 << 2);
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@@ -44,9 +44,9 @@
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static void gammaUpdateAlphaMode( GLcontext *ctx )
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{
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gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
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int32_t a = gmesa->AlphaTestMode;
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int32_t b = gmesa->AlphaBlendMode;
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int32_t f = gmesa->AB_FBReadMode_Save = 0;
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uint32_t a = gmesa->AlphaTestMode;
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uint32_t b = gmesa->AlphaBlendMode;
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uint32_t f = gmesa->AB_FBReadMode_Save = 0;
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GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0);
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a &= ~(AT_CompareMask | AT_RefValueMask);
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@@ -419,10 +419,10 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
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static void gammaUpdateZMode( GLcontext *ctx )
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{
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gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
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int32_t z = gmesa->DepthMode;
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int32_t delta = gmesa->DeltaMode;
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int32_t window = gmesa->Window;
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int32_t lbread = gmesa->LBReadMode;
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uint32_t z = gmesa->DepthMode;
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uint32_t delta = gmesa->DeltaMode;
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uint32_t window = gmesa->Window;
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uint32_t lbread = gmesa->LBReadMode;
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z &= ~DM_CompareMask;
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@@ -538,9 +538,9 @@ static void gammaDDFlush( GLcontext *ctx )
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static void gammaUpdateFogAttrib( GLcontext *ctx )
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{
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gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
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int32_t f = gmesa->FogMode;
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int32_t g = gmesa->GeometryMode;
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int32_t d = gmesa->DeltaMode;
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uint32_t f = gmesa->FogMode;
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uint32_t g = gmesa->GeometryMode;
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uint32_t d = gmesa->DeltaMode;
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if (ctx->Fog.Enabled) {
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f |= FogModeEnable;
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@@ -634,7 +634,7 @@ static void gammaDDPointSize( GLcontext *ctx, GLfloat size )
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static void gammaUpdatePolygon( GLcontext *ctx )
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{
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gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
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int32_t g = gmesa->GeometryMode;
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uint32_t g = gmesa->GeometryMode;
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g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable |
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GM_PolyOffsetLineEnable);
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@@ -752,7 +752,7 @@ static void gammaDDScissor( GLcontext *ctx,
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static void gammaUpdateCull( GLcontext *ctx )
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{
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gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
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int32_t g = gmesa->GeometryMode;
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uint32_t g = gmesa->GeometryMode;
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g &= ~(GM_PolyCullMask | GM_FFMask);
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@@ -972,8 +972,8 @@ static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname,
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static void gammaDDShadeModel( GLcontext *ctx, GLenum mode )
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{
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gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
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int32_t g = gmesa->GeometryMode;
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int32_t c = gmesa->ColorDDAMode;
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uint32_t g = gmesa->GeometryMode;
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uint32_t c = gmesa->ColorDDAMode;
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g &= ~GM_ShadingMask;
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c &= ~ColorDDAShadingMask;
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@@ -1240,7 +1240,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
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case GL_DITHER:
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do {
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int32_t d = gmesa->DitherMode;
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uint32_t d = gmesa->DitherMode;
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FLUSH_BATCH( gmesa );
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if ( state ) {
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@@ -1272,7 +1272,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
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#if ENABLELIGHTING
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case GL_LIGHTING:
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do {
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int32_t l = gmesa->LightingMode;
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uint32_t l = gmesa->LightingMode;
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FLUSH_BATCH( gmesa );
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if ( state ) {
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@@ -1290,7 +1290,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
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case GL_COLOR_MATERIAL:
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do {
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int32_t m = gmesa->MaterialMode;
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uint32_t m = gmesa->MaterialMode;
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FLUSH_BATCH( gmesa );
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if ( state ) {
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@@ -32,8 +32,8 @@ static GLuint gammaComputeLodBias(GLfloat bias)
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static void gammaSetTexWrapping(gammaTextureObjectPtr t,
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GLenum wraps, GLenum wrapt)
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{
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int32_t t1 = t->TextureAddressMode;
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int32_t t2 = t->TextureReadMode;
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uint32_t t1 = t->TextureAddressMode;
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uint32_t t2 = t->TextureReadMode;
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t1 &= ~(TAM_SWrap_Mask | TAM_TWrap_Mask);
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t2 &= ~(TRM_UWrap_Mask | TRM_VWrap_Mask);
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@@ -58,8 +58,8 @@ static void gammaSetTexFilter(gammaContextPtr gmesa,
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GLenum minf, GLenum magf,
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GLfloat bias)
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{
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int32_t t1 = t->TextureAddressMode;
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int32_t t2 = t->TextureReadMode;
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uint32_t t1 = t->TextureAddressMode;
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uint32_t t2 = t->TextureReadMode;
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t2 &= ~(TRM_Mag_Mask | TRM_Min_Mask);
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@@ -1,8 +1,8 @@
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static void TAG(gamma_point)( gammaContextPtr gmesa,
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const gammaVertex *v0 )
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{
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int32_t vColor;
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int32_t vBegin;
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uint32_t vColor;
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uint32_t vBegin;
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vBegin = gmesa->Begin | B_PrimType_Points;
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@@ -55,8 +55,8 @@ static void TAG(gamma_line)( gammaContextPtr gmesa,
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const gammaVertex *v0,
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const gammaVertex *v1 )
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{
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int32_t vColor;
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int32_t vBegin;
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uint32_t vColor;
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uint32_t vBegin;
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vBegin = gmesa->Begin | B_PrimType_Lines;
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@@ -164,8 +164,8 @@ static void TAG(gamma_triangle)( gammaContextPtr gmesa,
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const gammaVertex *v1,
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const gammaVertex *v2 )
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{
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int32_t vColor;
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int32_t vBegin;
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uint32_t vColor;
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uint32_t vBegin;
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vBegin = gmesa->Begin | B_PrimType_Triangles;
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@@ -309,8 +309,8 @@ static void TAG(gamma_quad)( gammaContextPtr gmesa,
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const gammaVertex *v2,
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const gammaVertex *v3 )
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{
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int32_t vColor;
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int32_t vBegin;
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uint32_t vColor;
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uint32_t vBegin;
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vBegin = gmesa->Begin | B_PrimType_Quads;
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@@ -144,7 +144,7 @@ do { \
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#define MGA_BASE( reg ) ((unsigned long)(mmesa->mgaScreen->mmio.map))
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#define MGA_ADDR( reg ) (MGA_BASE(reg) + reg)
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#define MGA_DEREF( reg ) *(volatile int32_t *)MGA_ADDR( reg )
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#define MGA_DEREF( reg ) *(volatile uint32_t *)MGA_ADDR( reg )
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#define MGA_READ( reg ) MGA_DEREF( reg )
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#define MGA_WRITE( reg, val ) do { MGA_DEREF( reg ) = val; } while (0)
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@@ -135,9 +135,9 @@ struct r128_context {
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GLuint num_verts;
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GLubyte *verts;
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int32_t ClearColor; /* Color used to clear color buffer */
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int32_t ClearDepth; /* Value used to clear depth buffer */
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int32_t ClearStencil; /* Value used to clear stencil */
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uint32_t ClearColor; /* Color used to clear color buffer */
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uint32_t ClearDepth; /* Value used to clear depth buffer */
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uint32_t ClearStencil; /* Value used to clear stencil */
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/* Map GL texture units onto hardware
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*/
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@@ -229,7 +229,7 @@ static void delay( void ) {
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static int r128WaitForFrameCompletion( r128ContextPtr rmesa )
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{
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unsigned char *R128MMIO = rmesa->r128Screen->mmio.map;
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int32_t frame;
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uint32_t frame;
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int i;
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int wait = 0;
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@@ -41,7 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "r128_reg.h"
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#include "r128_lock.h"
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#define R128_BUFFER_MAX_DWORDS (R128_BUFFER_SIZE / sizeof(int32_t))
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#define R128_BUFFER_MAX_DWORDS (R128_BUFFER_SIZE / sizeof(uint32_t))
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extern drmBufPtr r128GetBufferLocked( r128ContextPtr rmesa );
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@@ -49,7 +49,7 @@ extern void r128FlushVerticesLocked( r128ContextPtr rmesa );
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static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int bytes )
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{
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int32_t *head;
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uint32_t *head;
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if ( !rmesa->vert_buf ) {
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LOCK_HARDWARE( rmesa );
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@@ -62,7 +62,7 @@ static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int bytes )
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UNLOCK_HARDWARE( rmesa );
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}
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head = (int32_t *)((char *)rmesa->vert_buf->address + rmesa->vert_buf->used);
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head = (uint32_t *)((char *)rmesa->vert_buf->address + rmesa->vert_buf->used);
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rmesa->vert_buf->used += bytes;
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return head;
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}
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@@ -462,9 +462,9 @@ static void r128TexEnv( GLcontext *ctx, GLenum target,
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case GL_TEXTURE_LOD_BIAS:
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{
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int32_t t = rmesa->setup.tex_cntl_c;
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uint32_t t = rmesa->setup.tex_cntl_c;
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GLint bias;
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int32_t b;
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uint32_t b;
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/* GTH: This isn't exactly correct, but gives good results up to a
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* certain point. It is better than completely ignoring the LOD
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@@ -484,7 +484,7 @@ static void r128TexEnv( GLcontext *ctx, GLenum target,
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bias = 127;
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}
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b = (int32_t)bias & 0xff;
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b = (uint32_t)bias & 0xff;
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t &= ~R128_LOD_BIAS_MASK;
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t |= (b << R128_LOD_BIAS_SHIFT);
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@@ -70,7 +70,7 @@ extern void r128InitTextureFuncs( struct dd_function_table *functions );
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#define R128PACKCOLOR4444( r, g, b, a ) \
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((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
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static __inline__ int32_t r128PackColor( GLuint cpp,
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static __inline__ uint32_t r128PackColor( GLuint cpp,
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GLubyte r, GLubyte g,
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GLubyte b, GLubyte a )
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{
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@@ -86,7 +86,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t,
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int imageWidth, imageHeight;
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int remaining, rows;
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int format, dwords;
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int32_t pitch, offset;
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uint32_t pitch, offset;
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int i;
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/* Ensure we have a valid texture to upload */
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@@ -202,7 +202,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t,
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remaining > 0 ;
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remaining -= rows, y += rows, i++ )
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{
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int32_t *dst;
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uint32_t *dst;
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drmBufPtr buffer;
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assert(image->Data);
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@@ -213,7 +213,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t,
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LOCK_HARDWARE( rmesa );
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buffer = r128GetBufferLocked( rmesa );
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dst = (int32_t *)((char *)buffer->address + R128_HOSTDATA_BLIT_OFFSET);
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dst = (uint32_t *)((char *)buffer->address + R128_HOSTDATA_BLIT_OFFSET);
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/* Copy the next chunck of the texture image into the blit buffer */
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{
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@@ -53,14 +53,14 @@ typedef struct r128_tex_obj r128TexObj, *r128TexObjPtr;
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struct r128_tex_obj {
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driTextureObject base;
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int32_t bufAddr; /* Offset to start of locally
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uint32_t bufAddr; /* Offset to start of locally
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shared texture block */
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GLuint age;
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r128TexImage image[R128_MAX_TEXTURE_LEVELS]; /* Image data for all
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mipmap levels */
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int32_t textureFormat; /* Actual hardware format */
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uint32_t textureFormat; /* Actual hardware format */
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drm_r128_texture_regs_t setup; /* Setup regs for texture */
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};
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@@ -114,82 +114,82 @@ typedef struct { /* All values in XCLKS */
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typedef struct {
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/* Common registers */
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int32_t ovr_clr;
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int32_t ovr_wid_left_right;
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int32_t ovr_wid_top_bottom;
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int32_t ov0_scale_cntl;
|
||||
int32_t mpp_tb_config;
|
||||
int32_t mpp_gp_config;
|
||||
int32_t subpic_cntl;
|
||||
int32_t viph_control;
|
||||
int32_t i2c_cntl_1;
|
||||
int32_t gen_int_cntl;
|
||||
int32_t cap0_trig_cntl;
|
||||
int32_t cap1_trig_cntl;
|
||||
int32_t bus_cntl;
|
||||
int32_t config_cntl;
|
||||
uint32_t ovr_clr;
|
||||
uint32_t ovr_wid_left_right;
|
||||
uint32_t ovr_wid_top_bottom;
|
||||
uint32_t ov0_scale_cntl;
|
||||
uint32_t mpp_tb_config;
|
||||
uint32_t mpp_gp_config;
|
||||
uint32_t subpic_cntl;
|
||||
uint32_t viph_control;
|
||||
uint32_t i2c_cntl_1;
|
||||
uint32_t gen_int_cntl;
|
||||
uint32_t cap0_trig_cntl;
|
||||
uint32_t cap1_trig_cntl;
|
||||
uint32_t bus_cntl;
|
||||
uint32_t config_cntl;
|
||||
|
||||
/* Other registers to save for VT switches */
|
||||
int32_t dp_datatype;
|
||||
int32_t gen_reset_cntl;
|
||||
int32_t clock_cntl_index;
|
||||
int32_t amcgpio_en_reg;
|
||||
int32_t amcgpio_mask;
|
||||
uint32_t dp_datatype;
|
||||
uint32_t gen_reset_cntl;
|
||||
uint32_t clock_cntl_index;
|
||||
uint32_t amcgpio_en_reg;
|
||||
uint32_t amcgpio_mask;
|
||||
|
||||
/* CRTC registers */
|
||||
int32_t crtc_gen_cntl;
|
||||
int32_t crtc_ext_cntl;
|
||||
int32_t dac_cntl;
|
||||
int32_t crtc_h_total_disp;
|
||||
int32_t crtc_h_sync_strt_wid;
|
||||
int32_t crtc_v_total_disp;
|
||||
int32_t crtc_v_sync_strt_wid;
|
||||
int32_t crtc_offset;
|
||||
int32_t crtc_offset_cntl;
|
||||
int32_t crtc_pitch;
|
||||
uint32_t crtc_gen_cntl;
|
||||
uint32_t crtc_ext_cntl;
|
||||
uint32_t dac_cntl;
|
||||
uint32_t crtc_h_total_disp;
|
||||
uint32_t crtc_h_sync_strt_wid;
|
||||
uint32_t crtc_v_total_disp;
|
||||
uint32_t crtc_v_sync_strt_wid;
|
||||
uint32_t crtc_offset;
|
||||
uint32_t crtc_offset_cntl;
|
||||
uint32_t crtc_pitch;
|
||||
|
||||
/* CRTC2 registers */
|
||||
int32_t crtc2_gen_cntl;
|
||||
uint32_t crtc2_gen_cntl;
|
||||
|
||||
/* Flat panel registers */
|
||||
int32_t fp_crtc_h_total_disp;
|
||||
int32_t fp_crtc_v_total_disp;
|
||||
int32_t fp_gen_cntl;
|
||||
int32_t fp_h_sync_strt_wid;
|
||||
int32_t fp_horz_stretch;
|
||||
int32_t fp_panel_cntl;
|
||||
int32_t fp_v_sync_strt_wid;
|
||||
int32_t fp_vert_stretch;
|
||||
int32_t lvds_gen_cntl;
|
||||
int32_t tmds_crc;
|
||||
int32_t tmds_transmitter_cntl;
|
||||
uint32_t fp_crtc_h_total_disp;
|
||||
uint32_t fp_crtc_v_total_disp;
|
||||
uint32_t fp_gen_cntl;
|
||||
uint32_t fp_h_sync_strt_wid;
|
||||
uint32_t fp_horz_stretch;
|
||||
uint32_t fp_panel_cntl;
|
||||
uint32_t fp_v_sync_strt_wid;
|
||||
uint32_t fp_vert_stretch;
|
||||
uint32_t lvds_gen_cntl;
|
||||
uint32_t tmds_crc;
|
||||
uint32_t tmds_transmitter_cntl;
|
||||
|
||||
/* Computed values for PLL */
|
||||
int32_t dot_clock_freq;
|
||||
int32_t pll_output_freq;
|
||||
uint32_t dot_clock_freq;
|
||||
uint32_t pll_output_freq;
|
||||
int feedback_div;
|
||||
int post_div;
|
||||
|
||||
/* PLL registers */
|
||||
int32_t ppll_ref_div;
|
||||
int32_t ppll_div_3;
|
||||
int32_t htotal_cntl;
|
||||
uint32_t ppll_ref_div;
|
||||
uint32_t ppll_div_3;
|
||||
uint32_t htotal_cntl;
|
||||
|
||||
/* DDA register */
|
||||
int32_t dda_config;
|
||||
int32_t dda_on_off;
|
||||
uint32_t dda_config;
|
||||
uint32_t dda_on_off;
|
||||
|
||||
/* Pallet */
|
||||
GLboolean palette_valid;
|
||||
int32_t palette[256];
|
||||
uint32_t palette[256];
|
||||
} R128SaveRec, *R128SavePtr;
|
||||
|
||||
#ifndef _SOLO
|
||||
typedef struct {
|
||||
CARD16 reference_freq;
|
||||
CARD16 reference_div;
|
||||
int32_t min_pll_freq;
|
||||
int32_t max_pll_freq;
|
||||
uint32_t min_pll_freq;
|
||||
uint32_t max_pll_freq;
|
||||
CARD16 xclk;
|
||||
} R128PLLRec, *R128PLLPtr;
|
||||
|
||||
@@ -220,16 +220,16 @@ typedef struct {
|
||||
unsigned char *MMIO; /* Map of MMIO region */
|
||||
unsigned char *FB; /* Map of frame buffer */
|
||||
|
||||
int32_t MemCntl;
|
||||
int32_t BusCntl;
|
||||
uint32_t MemCntl;
|
||||
uint32_t BusCntl;
|
||||
unsigned long FbMapSize; /* Size of frame buffer, in bytes */
|
||||
int Flags; /* Saved copy of mode flags */
|
||||
|
||||
#ifndef _SOLO
|
||||
int8_t BIOSDisplay; /* Device the BIOS is set to display to */
|
||||
uint8_t BIOSDisplay; /* Device the BIOS is set to display to */
|
||||
|
||||
GLboolean HasPanelRegs; /* Current chip can connect to a FP */
|
||||
int8_t *VBIOS; /* Video BIOS for mode validation on FPs */
|
||||
uint8_t *VBIOS; /* Video BIOS for mode validation on FPs */
|
||||
int FPBIOSstart; /* Start of the flat panel info */
|
||||
#endif
|
||||
/* Computed values for FPs */
|
||||
@@ -273,7 +273,7 @@ typedef struct {
|
||||
/* Computed values for Rage 128 */
|
||||
int pitch;
|
||||
int datatype;
|
||||
int32_t dp_gui_master_cntl;
|
||||
uint32_t dp_gui_master_cntl;
|
||||
|
||||
/* Saved values for ScreenToScreenCopy */
|
||||
int xdir;
|
||||
@@ -394,18 +394,18 @@ typedef struct {
|
||||
int log2TexGran;
|
||||
|
||||
/* Saved scissor values */
|
||||
int32_t sc_left;
|
||||
int32_t sc_right;
|
||||
int32_t sc_top;
|
||||
int32_t sc_bottom;
|
||||
uint32_t sc_left;
|
||||
uint32_t sc_right;
|
||||
uint32_t sc_top;
|
||||
uint32_t sc_bottom;
|
||||
|
||||
int32_t re_top_left;
|
||||
int32_t re_width_height;
|
||||
uint32_t re_top_left;
|
||||
uint32_t re_width_height;
|
||||
|
||||
int32_t aux_sc_cntl;
|
||||
uint32_t aux_sc_cntl;
|
||||
|
||||
int irq;
|
||||
int32_t gen_int_cntl;
|
||||
uint32_t gen_int_cntl;
|
||||
|
||||
GLboolean DMAForXv;
|
||||
#endif
|
||||
@@ -420,7 +420,7 @@ typedef struct {
|
||||
GLboolean isDFP;
|
||||
GLboolean isPro2;
|
||||
I2CBusPtr pI2CBus;
|
||||
int32_t DDCReg;
|
||||
uint32_t DDCReg;
|
||||
#endif
|
||||
} R128InfoRec, *R128InfoPtr;
|
||||
|
||||
@@ -489,7 +489,7 @@ do { \
|
||||
|
||||
#define R128_VERBOSE 0
|
||||
|
||||
#define RING_LOCALS int32_t *__head; int __count;
|
||||
#define RING_LOCALS uint32_t *__head; int __count;
|
||||
|
||||
#define R128CCE_REFRESH(pScrn, info) \
|
||||
do { \
|
||||
@@ -530,12 +530,12 @@ do { \
|
||||
fprintf(stderr, \
|
||||
"ADVANCE_RING() used: %d+%d=%d/%d\n", \
|
||||
info->indirectBuffer->used - info->indirectStart, \
|
||||
__count * sizeof(int32_t), \
|
||||
__count * sizeof(uint32_t), \
|
||||
info->indirectBuffer->used - info->indirectStart + \
|
||||
__count * sizeof(int32_t), \
|
||||
__count * sizeof(uint32_t), \
|
||||
info->indirectBuffer->total - info->indirectStart ); \
|
||||
} \
|
||||
info->indirectBuffer->used += __count * (int)sizeof(int32_t); \
|
||||
info->indirectBuffer->used += __count * (int)sizeof(uint32_t); \
|
||||
} while (0)
|
||||
|
||||
#define OUT_RING( x ) do { \
|
||||
|
@@ -323,7 +323,7 @@ static GLboolean R128DRIPciInit(const DRIDriverContext *ctx)
|
||||
{
|
||||
R128InfoPtr info = ctx->driverPrivate;
|
||||
unsigned char *R128MMIO = ctx->MMIOAddress;
|
||||
int32_t chunk;
|
||||
uint32_t chunk;
|
||||
int ret;
|
||||
int flags;
|
||||
|
||||
|
@@ -312,11 +312,11 @@ void r200AllocDmaRegionVerts( r200ContextPtr rmesa,
|
||||
* SwapBuffers with client-side throttling
|
||||
*/
|
||||
|
||||
static int32_t r200GetLastFrame(r200ContextPtr rmesa)
|
||||
static uint32_t r200GetLastFrame(r200ContextPtr rmesa)
|
||||
{
|
||||
drm_radeon_getparam_t gp;
|
||||
int ret;
|
||||
int32_t frame;
|
||||
uint32_t frame;
|
||||
|
||||
gp.param = RADEON_PARAM_LAST_FRAME;
|
||||
gp.value = (int *)&frame;
|
||||
|
@@ -375,7 +375,7 @@ r200CreateScreen( __DRIscreenPrivate *sPriv )
|
||||
__driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
|
||||
return NULL;
|
||||
}
|
||||
screen->scratch = (__volatile__ int32_t *)
|
||||
screen->scratch = (__volatile__ uint32_t *)
|
||||
((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
|
||||
|
||||
screen->buffers = drmMapBufs( sPriv->fd );
|
||||
|
@@ -709,7 +709,7 @@ static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
|
||||
static void r200UpdateSpecular( GLcontext *ctx )
|
||||
{
|
||||
r200ContextPtr rmesa = R200_CONTEXT(ctx);
|
||||
int32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
|
||||
uint32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
|
||||
|
||||
R200_STATECHANGE( rmesa, tcl );
|
||||
R200_STATECHANGE( rmesa, vtx );
|
||||
|
@@ -733,11 +733,11 @@ void radeonAllocDmaRegionVerts( radeonContextPtr rmesa,
|
||||
* SwapBuffers with client-side throttling
|
||||
*/
|
||||
|
||||
static int32_t radeonGetLastFrame (radeonContextPtr rmesa)
|
||||
static uint32_t radeonGetLastFrame (radeonContextPtr rmesa)
|
||||
{
|
||||
unsigned char *RADEONMMIO = rmesa->radeonScreen->mmio.map;
|
||||
int ret;
|
||||
int32_t frame;
|
||||
uint32_t frame;
|
||||
|
||||
if (rmesa->dri.screen->drmMinor >= 4) {
|
||||
drm_radeon_getparam_t gp;
|
||||
@@ -973,7 +973,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
|
||||
__DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
|
||||
drm_radeon_sarea_t *sarea = rmesa->sarea;
|
||||
unsigned char *RADEONMMIO = rmesa->radeonScreen->mmio.map;
|
||||
int32_t clear;
|
||||
uint32_t clear;
|
||||
GLuint flags = 0;
|
||||
GLuint color_mask = 0;
|
||||
GLint ret, i;
|
||||
|
@@ -323,7 +323,7 @@ radeonScreenPtr radeonCreateScreen( __DRIscreenPrivate *sPriv )
|
||||
__driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
|
||||
return NULL;
|
||||
}
|
||||
screen->scratch = (__volatile__ int32_t *)
|
||||
screen->scratch = (__volatile__ uint32_t *)
|
||||
((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
|
||||
|
||||
screen->buffers = drmMapBufs( sPriv->fd );
|
||||
|
@@ -88,7 +88,7 @@ typedef struct {
|
||||
|
||||
drmBufMapPtr buffers;
|
||||
|
||||
__volatile__ int32_t *scratch;
|
||||
__volatile__ uint32_t *scratch;
|
||||
|
||||
__DRIscreenPrivate *driScreen;
|
||||
unsigned int sarea_priv_offset;
|
||||
|
@@ -692,7 +692,7 @@ static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
|
||||
static void radeonUpdateSpecular( GLcontext *ctx )
|
||||
{
|
||||
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
|
||||
int32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
|
||||
uint32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
|
||||
|
||||
RADEON_STATECHANGE( rmesa, tcl );
|
||||
|
||||
|
Reference in New Issue
Block a user