progs/perf: human-format vertexrate output
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@@ -241,31 +241,31 @@ PerfDraw(void)
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rate = PerfMeasureRate(DrawImmediate);
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rate = PerfMeasureRate(DrawImmediate);
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rate *= NumVerts;
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rate *= NumVerts;
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perf_printf(" Immediate mode: %.1f verts/sec\n", rate);
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perf_printf(" Immediate mode: %s verts/sec\n", PerfHumanFloat(rate));
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rate = PerfMeasureRate(DrawArraysMem);
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rate = PerfMeasureRate(DrawArraysMem);
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rate *= NumVerts;
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rate *= NumVerts;
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perf_printf(" glDrawArrays: %.1f verts/sec\n", rate);
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perf_printf(" glDrawArrays: %s verts/sec\n", PerfHumanFloat(rate));
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rate = PerfMeasureRate(DrawArraysVBO);
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rate = PerfMeasureRate(DrawArraysVBO);
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rate *= NumVerts;
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rate *= NumVerts;
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perf_printf(" VBO glDrawArrays: %.1f verts/sec\n", rate);
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perf_printf(" VBO glDrawArrays: %s verts/sec\n", PerfHumanFloat(rate));
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rate = PerfMeasureRate(DrawElementsMem);
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rate = PerfMeasureRate(DrawElementsMem);
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rate *= NumVerts;
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rate *= NumVerts;
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perf_printf(" glDrawElements: %.1f verts/sec\n", rate);
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perf_printf(" glDrawElements: %s verts/sec\n", PerfHumanFloat(rate));
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rate = PerfMeasureRate(DrawElementsBO);
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rate = PerfMeasureRate(DrawElementsBO);
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rate *= NumVerts;
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rate *= NumVerts;
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perf_printf(" VBO glDrawElements: %.1f verts/sec\n", rate);
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perf_printf(" VBO glDrawElements: %s verts/sec\n", PerfHumanFloat(rate));
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rate = PerfMeasureRate(DrawRangeElementsMem);
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rate = PerfMeasureRate(DrawRangeElementsMem);
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rate *= NumVerts;
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rate *= NumVerts;
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perf_printf(" glDrawRangeElements: %.1f verts/sec\n", rate);
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perf_printf(" glDrawRangeElements: %s verts/sec\n", PerfHumanFloat(rate));
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rate = PerfMeasureRate(DrawRangeElementsBO);
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rate = PerfMeasureRate(DrawRangeElementsBO);
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rate *= NumVerts;
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rate *= NumVerts;
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perf_printf(" VBO glDrawRangeElements: %.1f verts/sec\n", rate);
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perf_printf(" VBO glDrawRangeElements: %s verts/sec\n", PerfHumanFloat(rate));
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exit(0);
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exit(0);
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}
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}
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