mesa: remove GL_MESA_program_debug extension
This was never fully fleshed out and hasn't been used.
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@@ -147,7 +147,6 @@ static const struct {
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{ OFF, "GL_INGR_blend_func_separate", F(EXT_blend_func_separate) },
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{ OFF, "GL_MESA_pack_invert", F(MESA_pack_invert) },
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{ OFF, "GL_MESA_packed_depth_stencil", F(MESA_packed_depth_stencil) },
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{ OFF, "GL_MESA_program_debug", F(MESA_program_debug) },
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{ OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
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{ OFF, "GL_MESA_texture_array", F(MESA_texture_array) },
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{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
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@@ -276,9 +275,6 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
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ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
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/*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
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ctx->Extensions.MESA_pack_invert = GL_TRUE;
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#if FEATURE_MESA_program_debug
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ctx->Extensions.MESA_program_debug = GL_TRUE;
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#endif
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ctx->Extensions.MESA_resize_buffers = GL_TRUE;
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ctx->Extensions.MESA_texture_array = GL_TRUE;
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ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
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