mesa: remove ctx->Const.sRGBCapable
It always had the same value as ctx->Extensions.EXT_framebuffer_sRGB. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Dave Airlie <airlied@redhat.com>
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@@ -697,7 +697,6 @@ intelInitContext(struct intel_context *intel,
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_mesa_init_point(ctx);
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_mesa_init_point(ctx);
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if (intel->gen >= 4) {
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if (intel->gen >= 4) {
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ctx->Const.sRGBCapable = true;
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if (MAX_WIDTH > 8192)
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if (MAX_WIDTH > 8192)
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ctx->Const.MaxRenderbufferSize = 8192;
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ctx->Const.MaxRenderbufferSize = 8192;
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} else {
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} else {
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@@ -2405,7 +2405,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
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"glGetFramebufferAttachmentParameterivEXT(pname)");
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"glGetFramebufferAttachmentParameterivEXT(pname)");
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}
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}
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else {
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else {
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if (ctx->Extensions.EXT_framebuffer_sRGB && ctx->Const.sRGBCapable) {
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if (ctx->Extensions.EXT_framebuffer_sRGB) {
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*params = _mesa_get_format_color_encoding(att->Renderbuffer->Format);
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*params = _mesa_get_format_color_encoding(att->Renderbuffer->Format);
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}
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}
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else {
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else {
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@@ -527,7 +527,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
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fb->Visual.samples = rb->NumSamples;
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fb->Visual.samples = rb->NumSamples;
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fb->Visual.sampleBuffers = rb->NumSamples > 0 ? 1 : 0;
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fb->Visual.sampleBuffers = rb->NumSamples > 0 ? 1 : 0;
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if (_mesa_get_format_color_encoding(fmt) == GL_SRGB)
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if (_mesa_get_format_color_encoding(fmt) == GL_SRGB)
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fb->Visual.sRGBCapable = ctx->Const.sRGBCapable;
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fb->Visual.sRGBCapable = ctx->Extensions.EXT_framebuffer_sRGB;
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break;
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break;
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}
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}
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}
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}
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@@ -2808,9 +2808,6 @@ struct gl_constants
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/** GL_EXT_gpu_shader4 */
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/** GL_EXT_gpu_shader4 */
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GLint MinProgramTexelOffset, MaxProgramTexelOffset;
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GLint MinProgramTexelOffset, MaxProgramTexelOffset;
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/* GL_EXT_framebuffer_sRGB */
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GLboolean sRGBCapable; /* can enable sRGB blend/update on FBOs */
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/* GL_ARB_robustness */
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/* GL_ARB_robustness */
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GLenum ResetStrategy;
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GLenum ResetStrategy;
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@@ -471,7 +471,7 @@ st_validate_attachment(struct gl_context *ctx,
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/* If the encoding is sRGB and sRGB rendering cannot be enabled,
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/* If the encoding is sRGB and sRGB rendering cannot be enabled,
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* check for linear format support instead.
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* check for linear format support instead.
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* Later when we create a surface, we change the format to a linear one. */
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* Later when we create a surface, we change the format to a linear one. */
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if (!ctx->Const.sRGBCapable &&
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if (!ctx->Extensions.EXT_framebuffer_sRGB &&
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_mesa_get_format_color_encoding(texFormat) == GL_SRGB) {
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_mesa_get_format_color_encoding(texFormat) == GL_SRGB) {
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const gl_format linearFormat = _mesa_get_srgb_format_linear(texFormat);
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const gl_format linearFormat = _mesa_get_srgb_format_linear(texFormat);
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format = st_mesa_format_to_pipe_format(linearFormat);
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format = st_mesa_format_to_pipe_format(linearFormat);
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@@ -425,7 +425,6 @@ void st_init_extensions(struct st_context *st)
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PIPE_TEXTURE_2D, 0,
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PIPE_TEXTURE_2D, 0,
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PIPE_BIND_RENDER_TARGET)) {
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PIPE_BIND_RENDER_TARGET)) {
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ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE;
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ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE;
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ctx->Const.sRGBCapable = GL_TRUE;
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}
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}
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}
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}
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