Add new _mesa_lookup_parameter_constant() to search for a GLfloat4 constant
in a parameter list. Use it in _mesa_add_named_constant() and _mesa_add_unnamed_constant() to avoid duplication of identical constants.
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@@ -249,19 +249,22 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
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const GLint *stateTokens);
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extern GLfloat *
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_mesa_lookup_parameter_value(struct gl_program_parameter_list *paramList,
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_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
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GLsizei nameLen, const char *name);
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extern GLint
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_mesa_lookup_parameter_index(struct gl_program_parameter_list *paramList,
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_mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
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GLsizei nameLen, const char *name);
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extern GLboolean
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_mesa_lookup_parameter_constant(const struct gl_program_parameter_list *paramList,
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const GLfloat v[], GLsizei vSize,
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GLuint *posOut, GLuint *swizzleOut);
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extern void
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_mesa_load_state_parameters(GLcontext *ctx,
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struct gl_program_parameter_list *paramList);
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extern void
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_mesa_print_instruction(const struct prog_instruction *inst);
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