iris: Delete bucketing allocators
These add a lot of complexity, and I currently can't measure any performance benefit from having them. In the past, I seem to recall seeing a benefit in drawoverhead scores, but currently it looks like dropping them is either a wash or 1-2% faster. Drop them to simplify allocations.
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@@ -132,41 +132,12 @@ memzone_name(enum iris_memory_zone memzone)
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return names[memzone];
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}
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/**
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* Iris fixed-size bucketing VMA allocator.
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*
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* The BO cache maintains "cache buckets" for buffers of various sizes.
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* All buffers in a given bucket are identically sized - when allocating,
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* we always round up to the bucket size. This means that virtually all
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* allocations are fixed-size; only buffers which are too large to fit in
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* a bucket can be variably-sized.
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*
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* We create an allocator for each bucket. Each contains a free-list, where
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* each node contains a <starting address, 64-bit bitmap> pair. Each bit
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* represents a bucket-sized block of memory. (At the first level, each
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* bit corresponds to a page. For the second bucket, bits correspond to
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* two pages, and so on.) 1 means a block is free, and 0 means it's in-use.
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* The lowest bit in the bitmap is for the first block.
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*
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* This makes allocations cheap - any bit of any node will do. We can pick
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* the head of the list and use ffs() to find a free block. If there are
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* none, we allocate 64 blocks from a larger allocator - either a bigger
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* bucketing allocator, or a fallback top-level allocator for large objects.
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*/
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struct vma_bucket_node {
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uint64_t start_address;
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uint64_t bitmap;
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};
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struct bo_cache_bucket {
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/** List of cached BOs. */
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struct list_head head;
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/** Size of this bucket, in bytes. */
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uint64_t size;
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/** List of vma_bucket_nodes. */
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struct util_dynarray vma_list[IRIS_MEMZONE_COUNT];
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};
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struct iris_bufmgr {
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@@ -283,121 +254,6 @@ iris_memzone_for_address(uint64_t address)
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return IRIS_MEMZONE_SHADER;
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}
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static uint64_t
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bucket_vma_alloc(struct iris_bufmgr *bufmgr,
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struct bo_cache_bucket *bucket,
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enum iris_memory_zone memzone)
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{
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struct util_dynarray *vma_list = &bucket->vma_list[memzone];
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struct vma_bucket_node *node;
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if (vma_list->size == 0) {
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/* This bucket allocator is out of space - allocate a new block of
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* memory for 64 blocks from a larger allocator (either a larger
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* bucket or util_vma).
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*
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* We align the address to the node size (64 blocks) so that
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* bucket_vma_free can easily compute the starting address of this
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* block by rounding any address we return down to the node size.
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*
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* Set the first bit used, and return the start address.
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*/
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const uint64_t node_size = 64ull * bucket->size;
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node = util_dynarray_grow(vma_list, sizeof(struct vma_bucket_node));
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if (unlikely(!node))
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return 0ull;
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uint64_t addr = vma_alloc(bufmgr, memzone, node_size, node_size);
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node->start_address = gen_48b_address(addr);
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node->bitmap = ~1ull;
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return node->start_address;
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}
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/* Pick any bit from any node - they're all the right size and free. */
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node = util_dynarray_top_ptr(vma_list, struct vma_bucket_node);
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int bit = ffsll(node->bitmap) - 1;
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assert(bit >= 0 && bit <= 63);
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/* Reserve the memory by clearing the bit. */
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assert((node->bitmap & (1ull << bit)) != 0ull);
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node->bitmap &= ~(1ull << bit);
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uint64_t addr = node->start_address + bit * bucket->size;
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/* If this node is now completely full, remove it from the free list. */
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if (node->bitmap == 0ull) {
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(void) util_dynarray_pop(vma_list, struct vma_bucket_node);
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}
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return addr;
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}
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static void
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bucket_vma_free(struct bo_cache_bucket *bucket, uint64_t address)
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{
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enum iris_memory_zone memzone = iris_memzone_for_address(address);
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struct util_dynarray *vma_list = &bucket->vma_list[memzone];
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const uint64_t node_bytes = 64ull * bucket->size;
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struct vma_bucket_node *node = NULL;
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/* bucket_vma_alloc allocates 64 blocks at a time, and aligns it to
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* that 64 block size. So, we can round down to get the starting address.
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*/
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uint64_t start = (address / node_bytes) * node_bytes;
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/* Dividing the offset from start by bucket size gives us the bit index. */
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int bit = (address - start) / bucket->size;
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assert(start + bit * bucket->size == address);
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util_dynarray_foreach(vma_list, struct vma_bucket_node, cur) {
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if (cur->start_address == start) {
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node = cur;
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break;
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}
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}
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if (!node) {
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/* No node - the whole group of 64 blocks must have been in-use. */
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node = util_dynarray_grow(vma_list, sizeof(struct vma_bucket_node));
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if (unlikely(!node))
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return; /* bogus, leaks some GPU VMA, but nothing we can do... */
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node->start_address = start;
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node->bitmap = 0ull;
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}
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/* Set the bit to return the memory. */
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assert((node->bitmap & (1ull << bit)) == 0ull);
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node->bitmap |= 1ull << bit;
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/* The block might be entirely free now, and if so, we could return it
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* to the larger allocator. But we may as well hang on to it, in case
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* we get more allocations at this block size.
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*/
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}
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static struct bo_cache_bucket *
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get_bucket_allocator(struct iris_bufmgr *bufmgr,
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enum iris_memory_zone memzone,
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uint64_t size)
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{
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/* Skip using the bucket allocator for very large sizes, as it allocates
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* 64 of them and this can balloon rather quickly.
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*/
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if (size > 1024 * PAGE_SIZE)
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return NULL;
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struct bo_cache_bucket *bucket = bucket_for_size(bufmgr, size);
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if (bucket && bucket->size == size)
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return bucket;
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return NULL;
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}
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/**
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* Allocate a section of virtual memory for a buffer, assigning an address.
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*
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@@ -420,16 +276,8 @@ vma_alloc(struct iris_bufmgr *bufmgr,
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if (memzone == IRIS_MEMZONE_BINDER)
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return IRIS_MEMZONE_BINDER_START;
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struct bo_cache_bucket *bucket =
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get_bucket_allocator(bufmgr, memzone, size);
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uint64_t addr;
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if (bucket) {
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addr = bucket_vma_alloc(bufmgr, bucket, memzone);
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} else {
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addr = util_vma_heap_alloc(&bufmgr->vma_allocator[memzone], size,
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alignment);
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}
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uint64_t addr =
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util_vma_heap_alloc(&bufmgr->vma_allocator[memzone], size, alignment);
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assert((addr >> 48ull) == 0);
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assert((addr % alignment) == 0);
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@@ -457,14 +305,7 @@ vma_free(struct iris_bufmgr *bufmgr,
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if (memzone == IRIS_MEMZONE_BINDER)
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return;
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struct bo_cache_bucket *bucket =
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get_bucket_allocator(bufmgr, memzone, size);
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if (bucket) {
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bucket_vma_free(bucket, address);
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} else {
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util_vma_heap_free(&bufmgr->vma_allocator[memzone], address, size);
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}
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util_vma_heap_free(&bufmgr->vma_allocator[memzone], address, size);
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}
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int
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@@ -1321,9 +1162,6 @@ iris_bufmgr_destroy(struct iris_bufmgr *bufmgr)
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bo_free(bo);
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}
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for (int z = 0; z < IRIS_MEMZONE_COUNT; z++)
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util_dynarray_fini(&bucket->vma_list[z]);
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}
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_mesa_hash_table_destroy(bufmgr->name_table, NULL);
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@@ -1529,8 +1367,6 @@ add_bucket(struct iris_bufmgr *bufmgr, int size)
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assert(i < ARRAY_SIZE(bufmgr->cache_bucket));
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list_inithead(&bufmgr->cache_bucket[i].head);
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for (int z = 0; z < IRIS_MEMZONE_COUNT; z++)
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util_dynarray_init(&bufmgr->cache_bucket[i].vma_list[z], NULL);
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bufmgr->cache_bucket[i].size = size;
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bufmgr->num_buckets++;
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