mesa: Don't check for image->Data when freeing an image's contents.

All driver implementations of FreeTextureImageBuffer already check
that Data != NULL and free it.  However, this means that we will also
free driver storage if the driver storage wasn't in the form of a Data
pointer.

This was produced by the following semantic patch:

@@
expression C;
expression T;
@@
- if (T->Data) {
- C->Driver.FreeTextureImageBuffer(C, T);
+ C->Driver.FreeTextureImageBuffer(C, T);
- }

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Eric Anholt
2011-07-27 14:40:08 -07:00
parent 5401590815
commit 68f8cf7263
3 changed files with 5 additions and 12 deletions

View File

@@ -1948,8 +1948,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
}
/* Free old image data */
if (dstImage->Data)
ctx->Driver.FreeTextureImageBuffer(ctx, dstImage);
ctx->Driver.FreeTextureImageBuffer(ctx, dstImage);
/* initialize new image */
_mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight,

View File

@@ -2456,9 +2456,7 @@ teximage(struct gl_context *ctx, GLuint dims,
else {
gl_format texFormat;
if (texImage->Data) {
ctx->Driver.FreeTextureImageBuffer( ctx, texImage );
}
ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
ASSERT(texImage->Data == NULL);
texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
@@ -2597,8 +2595,7 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D");
} else {
if (texImage->Data)
ctx->Driver.FreeTextureImageBuffer( ctx, texImage );
ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
ASSERT(texImage->Data == NULL);
ctx->Driver.EGLImageTargetTexture2D(ctx, target,
@@ -3362,9 +3359,7 @@ compressedteximage(struct gl_context *ctx, GLuint dims,
else {
gl_format texFormat;
if (texImage->Data) {
ctx->Driver.FreeTextureImageBuffer( ctx, texImage );
}
ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
ASSERT(texImage->Data == NULL);
texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,

View File

@@ -444,8 +444,7 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
}
/* Free old image data */
if (dstImage->Data)
ctx->Driver.FreeTextureImageBuffer(ctx, dstImage);
ctx->Driver.FreeTextureImageBuffer(ctx, dstImage);
/* initialize new image */
_mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight,