automake: convert libglsl
v2: Use AM_V_GEN to silence generated code rules. Add BUILT_SOURCES to CLEANFILES v3: - Fix an accidental // in a path - Use automake make rules for lex/yacc rather than writing our own - Update .gitignore appropriately - Build a libglcpp convenience library rather than awkwardly including the files in libglsl and delegating the generation - Remove libglsl.a compatibility link on clean v4: - Automake's rules for lex/yacc make .cc if source is .ll or .yy, and apparently we must use those extensions "because of scons", so update everywhere glsl_parser.cpp -> glsl_parser.cc and glsl_lexer.cpp -> glsl_lexer.cc. This fixes 'make tarballs' and building with dricore enabled. Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk> Reviewed-by: Eric Anholt <eric@anholt.net> Tested-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
@@ -58,9 +58,9 @@ PACKAGE_NAME = MesaLib-$(PACKAGE_VERSION)
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EXTRA_FILES = \
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aclocal.m4 \
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configure \
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src/glsl/glsl_parser.cpp \
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src/glsl/glsl_parser.cc \
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src/glsl/glsl_parser.h \
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src/glsl/glsl_lexer.cpp \
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src/glsl/glsl_lexer.cc \
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src/glsl/glcpp/glcpp-lex.c \
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src/glsl/glcpp/glcpp-parse.c \
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src/glsl/glcpp/glcpp-parse.h \
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@@ -80,7 +80,7 @@ IGNORE_FILES = \
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parsers: configure
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-@touch $(top_builddir)/configs/current
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$(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp
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$(MAKE) -C src/glsl glsl_parser.cc glsl_parser.h glsl_lexer.cc
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$(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h
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$(MAKE) -C src/mesa program/lex.yy.c program/program_parse.tab.c program/program_parse.tab.h
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@@ -2151,6 +2151,8 @@ AC_CONFIG_FILES([configs/current
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src/egl/wayland/wayland-egl/Makefile
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src/egl/wayland/wayland-egl/wayland-egl.pc
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src/egl/wayland/wayland-drm/Makefile
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src/glsl/Makefile
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src/glsl/glcpp/Makefile
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src/glsl/tests/Makefile
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src/glx/Makefile
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src/glx/tests/Makefile
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3
src/glsl/.gitignore
vendored
3
src/glsl/.gitignore
vendored
@@ -1,8 +1,11 @@
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glsl_compiler
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glsl_lexer.cc
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glsl_lexer.cpp
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glsl_parser.cc
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glsl_parser.cpp
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glsl_parser.h
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glsl_parser.output
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builtin_function.cpp
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builtin_compiler
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glsl_test
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/Makefile
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@@ -1,144 +0,0 @@
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#src/glsl/pp/Makefile
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TOP = ../..
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include $(TOP)/configs/current
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LIBNAME = glsl
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GLSL_SRCDIR=.
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include Makefile.sources
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GLCPP_SOURCES = \
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$(LIBGLCPP_GENERATED_FILES) \
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$(LIBGLCPP_FILES) \
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ralloc.c \
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glcpp/glcpp.c
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C_SOURCES = \
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$(LIBGLCPP_GENERATED_FILES) \
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$(LIBGLCPP_FILES) \
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$(LIBGLSL_FILES)
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# common sources for builtin_compiler and libglsl
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CXX_SOURCES = \
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$(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
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$(LIBGLSL_CXX_FILES)
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LIBS = \
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$(TOP)/src/glsl/libglsl.a
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APPS = glsl_compiler glsl_test glcpp/glcpp
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GLSL2_C_SOURCES = \
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../mesa/program/hash_table.c \
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../mesa/program/symbol_table.c
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GLSL2_CXX_SOURCES = \
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$(GLSL_COMPILER_CXX_FILES)
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GLSL2_OBJECTS = \
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$(GLSL2_C_SOURCES:.c=.o) \
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$(GLSL2_CXX_SOURCES:.cpp=.o)
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TEST_C_SOURCES = \
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../mesa/program/hash_table.c \
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../mesa/program/symbol_table.c
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TEST_CXX_SOURCES = \
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standalone_scaffolding.cpp \
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test.cpp \
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test_optpass.cpp
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TEST_OBJECTS = \
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$(TEST_C_SOURCES:.c=.o) \
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$(TEST_CXX_SOURCES:.cpp=.o)
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### Basic defines ###
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DEFINES += \
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$(LIBRARY_DEFINES) \
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$(API_DEFINES)
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GLCPP_OBJECTS = \
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$(GLCPP_SOURCES:.c=.o) \
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../mesa/program/hash_table.o
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OBJECTS = \
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$(C_SOURCES:.c=.o) \
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$(CXX_SOURCES:.cpp=.o)
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INCLUDES = \
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-I. \
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-I../mesa \
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-I../mapi \
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-I../../include \
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$(LIBRARY_INCLUDES)
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ALL_SOURCES = \
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$(C_SOURCES) \
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$(CXX_SOURCES) \
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$(GLSL2_CXX_SOURCES) \
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$(GLSL2_C_SOURCES) \
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$(TEST_CXX_SOURCES) \
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$(TEST_C_SOURCES)
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##### TARGETS #####
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default: depend lib$(LIBNAME).a $(APPS)
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lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
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$(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
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depend: $(ALL_SOURCES) Makefile
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rm -f depend
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touch depend
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$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
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# Remove .o and backup files
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clean:
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rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(TEST_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
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-rm -f $(APPS)
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# Dummy target
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install:
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@echo -n ""
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##### RULES #####
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glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
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$(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
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glsl_test: $(TEST_OBJECTS) libglsl.a
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$(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(TEST_OBJECTS) $(LIBS) -o $@
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glcpp: glcpp/glcpp
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glcpp/glcpp: $(GLCPP_OBJECTS)
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$(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@
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.cpp.o:
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$(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
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.c.o:
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$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
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glsl_lexer.cpp: glsl_lexer.ll
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$(FLEX) --nounistd -o$@ $<
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glsl_parser.cpp: glsl_parser.yy
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$(BISON) -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
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glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
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$(FLEX) --nounistd -o$@ $<
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glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
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$(BISON) -v -o "$@" --defines=glcpp/glcpp-parse.h $<
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builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
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$(APP_CXX) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@
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builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/glsl/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
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@echo Regenerating builtin_function.cpp...
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$(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp
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-include depend
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106
src/glsl/Makefile.am
Normal file
106
src/glsl/Makefile.am
Normal file
@@ -0,0 +1,106 @@
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# Copyright © 2012 Jon TURNEY
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice (including the next
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# paragraph) shall be included in all copies or substantial portions of the
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# Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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# IN THE SOFTWARE.
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# builtin_compiler is built before libglsl to generate builtin_function.cpp for libglsl.
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# For this to work, a dummy version of builtin_function.cpp, builtin_stubs.cpp, is used.
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# Hack to make some of the non-automake variables work.
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TOP=$(top_builddir)
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AM_CFLAGS = \
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-I$(top_srcdir)/include \
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-I$(top_srcdir)/src/mapi \
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-I$(top_srcdir)/src/mesa/ \
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$(LIBRARY_INCLUDES) \
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$(DEFINES) \
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$(LIBRARY_DEFINES) \
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$(API_DEFINES)
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AM_CXXFLAGS = $(AM_CFLAGS)
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AM_YFLAGS = -v -d -p "_mesa_glsl_"
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AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c
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GLSL_SRCDIR=$(top_srcdir)/src/glsl
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include Makefile.sources
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noinst_LTLIBRARIES = libglslcommon.la libglsl.la
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noinst_PROGRAMS = glsl_compiler glsl_test builtin_compiler
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# common sources for builtin_compiler and libglsl
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libglslcommon_la_SOURCES = \
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glsl_lexer.ll \
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glsl_parser.yy \
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$(LIBGLSL_FILES) \
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$(LIBGLSL_CXX_FILES)
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libglslcommon_la_LIBADD = glcpp/libglcpp.la
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# common sources for builtin_compiler and glsl_compiler
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GLSL2_SOURCES = \
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$(top_srcdir)/src/mesa/program/hash_table.c \
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$(top_srcdir)/src/mesa/program/symbol_table.c \
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$(GLSL_COMPILER_CXX_FILES)
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libglsl_la_SOURCES = \
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builtin_function.cpp
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libglsl_la_LIBADD = libglslcommon.la
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libglsl_la_LDFLAGS =
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glsl_compiler_SOURCES = \
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$(GLSL2_SOURCES)
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glsl_compiler_LDADD = libglsl.la
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glsl_test_SOURCES = \
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$(top_srcdir)/src/mesa/program/hash_table.c \
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$(top_srcdir)/src/mesa/program/symbol_table.c \
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$(GLSL_SRCDIR)/standalone_scaffolding.cpp \
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test.cpp \
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test_optpass.cpp
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glsl_test_LDADD = libglsl.la
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builtin_compiler_SOURCES = \
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$(GLSL2_SOURCES) \
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builtin_stubs.cpp
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builtin_compiler_LDADD = libglslcommon.la
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BUILT_SOURCES = glsl_lexer.cc glsl_parser.cc glsl_parser.h builtin_function.cpp
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CLEANFILES = $(BUILT_SOURCES)
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builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/glsl/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT)
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$(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp
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glcpp/libglcpp.la:
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cd glcpp ; $(MAKE) $(AM_MAKEFLAGS)
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SUBDIRS = glcpp
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# Provide compatibility with scripts for the old Mesa build system for
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# a while by putting a link to the library in the current directory.
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all-local: libglsl.la
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ln -f .libs/libglsl.a .
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CLEANFILES += libglsl.a
|
@@ -101,8 +101,8 @@ BUILTIN_COMPILER_CXX_FILES = \
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$(GLSL_SRCDIR)/builtin_stubs.cpp
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BUILTIN_COMPILER_GENERATED_CXX_FILES = \
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$(GLSL_SRCDIR)/glsl_lexer.cpp \
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$(GLSL_SRCDIR)/glsl_parser.cpp
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$(GLSL_SRCDIR)/glsl_lexer.cc \
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$(GLSL_SRCDIR)/glsl_parser.cc
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# libglsl generated sources
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LIBGLSL_GENERATED_CXX_FILES = \
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|
1
src/glsl/glcpp/.gitignore
vendored
1
src/glsl/glcpp/.gitignore
vendored
@@ -4,3 +4,4 @@ glcpp-parse.output
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glcpp-parse.c
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glcpp-parse.h
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tests/*.out
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/Makefile
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|
57
src/glsl/glcpp/Makefile.am
Normal file
57
src/glsl/glcpp/Makefile.am
Normal file
@@ -0,0 +1,57 @@
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# Copyright © 2012 Jon TURNEY
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#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
|
||||
# to deal in the Software without restriction, including without limitation
|
||||
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
# and/or sell copies of the Software, and to permit persons to whom the
|
||||
# Software is furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice (including the next
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||||
# paragraph) shall be included in all copies or substantial portions of the
|
||||
# Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
# IN THE SOFTWARE.
|
||||
|
||||
# Hack to make some of the non-automake variables work.
|
||||
TOP=$(top_builddir)
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GLSL_SRCDIR=$(top_srcdir)/src/glsl
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include ../Makefile.sources
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AM_CFLAGS = \
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-I$(top_srcdir)/include \
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-I$(top_srcdir)/src/mapi \
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-I$(top_srcdir)/src/mesa/ \
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$(LIBRARY_INCLUDES) \
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$(DEFINES) \
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$(LIBRARY_DEFINES) \
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$(API_DEFINES)
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AM_YFLAGS = -v -d
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AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c
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noinst_LTLIBRARIES = libglcpp.la
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noinst_PROGRAMS = glcpp
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libglcpp_la_SOURCES = \
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glcpp-lex.l \
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glcpp-parse.y \
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$(LIBGLCPP_FILES)
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glcpp_SOURCES = \
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../ralloc.c \
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$(top_srcdir)/src/mesa/program/hash_table.c \
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glcpp.c
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glcpp_LDADD = libglcpp.la
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BUILT_SOURCES = glcpp-lex.c glcpp-parse.c glcpp-parse.h
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CLEANFILES = $(BUILT_SOURCES)
|
@@ -27,7 +27,7 @@ uniform_initializer_test_SOURCES = \
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uniform_initializer_test_LDADD = \
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$(top_builddir)/src/gtest/libgtest.la \
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$(top_builddir)/src/glsl/libglsl.a \
|
||||
$(top_builddir)/src/glsl/libglsl.la \
|
||||
$(top_builddir)/src/mesa/libmesa.a \
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-lpthread
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|
||||
|
@@ -41,7 +41,7 @@ lib@OSMESA_LIB@_la_LDFLAGS = -module -version-number @OSMESA_VERSION@ -shared
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lib@OSMESA_LIB@_la_LIBADD = \
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||||
$(top_builddir)/src/mesa/libmesa.a \
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$(top_builddir)/src/mapi/glapi/libglapi.a \
|
||||
$(top_builddir)/src/glsl/libglsl.a
|
||||
$(top_builddir)/src/glsl/libglsl.la
|
||||
|
||||
# Provide compatibility with scripts for the old Mesa build system for
|
||||
# a while by putting a link to the driver into /lib of the build tree.
|
||||
|
Reference in New Issue
Block a user