nir/types: Support vectors in glsl_get_length()
This makes it consistent with glsl_get_array_element() which returns the scalar type for vectors, column type for matrices, and array element type for arrays. Reviewed-by: Karol Herbst <kherbst@redhat.com> Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22580>
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@@ -3507,7 +3507,11 @@ glsl_get_cmat_description(const struct glsl_type *t)
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unsigned
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glsl_get_length(const struct glsl_type *t)
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{
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return glsl_type_is_matrix(t) ? t->matrix_columns : t->length;
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if (glsl_type_is_matrix(t))
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return t->matrix_columns;
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else if (glsl_type_is_vector(t))
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return t->vector_elements;
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return t->length;
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}
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unsigned
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