d3d10umd: Fix compilation
Commiteb20ef92
changed signature of cso_set_vertex_buffers. But this change wasn't reflected in d3d10umd. Update call to cso_set_vertex_buffers to fix it. Fixes:eb20ef927
("gallium: remove unbind_trailing_count from set_vertex_buffers") Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27238>
This commit is contained in:
@@ -177,7 +177,7 @@ IaSetVertexBuffers(D3D10DDI_HDEVICE hDevice,
|
|||||||
|
|
||||||
/* Resubmit old and new vertex buffers.
|
/* Resubmit old and new vertex buffers.
|
||||||
*/
|
*/
|
||||||
cso_set_vertex_buffers(pDevice->cso, PIPE_MAX_ATTRIBS, 0, false, pDevice->vertex_buffers);
|
cso_set_vertex_buffers(pDevice->cso, PIPE_MAX_ATTRIBS, false, pDevice->vertex_buffers);
|
||||||
pDevice->velems_changed = true;
|
pDevice->velems_changed = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user