d3d10umd: Fix compilation
Commiteb20ef92
changed signature of cso_set_vertex_buffers. But this change wasn't reflected in d3d10umd. Update call to cso_set_vertex_buffers to fix it. Fixes:eb20ef927
("gallium: remove unbind_trailing_count from set_vertex_buffers") Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27238>
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@@ -177,7 +177,7 @@ IaSetVertexBuffers(D3D10DDI_HDEVICE hDevice,
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/* Resubmit old and new vertex buffers.
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*/
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cso_set_vertex_buffers(pDevice->cso, PIPE_MAX_ATTRIBS, 0, false, pDevice->vertex_buffers);
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cso_set_vertex_buffers(pDevice->cso, PIPE_MAX_ATTRIBS, false, pDevice->vertex_buffers);
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pDevice->velems_changed = true;
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}
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