mesa: remove Driver.DeleteShaderProgram

Nothing overrides it.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Marek Olšák
2015-09-27 21:28:22 +02:00
parent b37dcb8c18
commit 6863d5b02a
4 changed files with 8 additions and 8 deletions

View File

@@ -224,7 +224,7 @@ delete_shader_cb(GLuint id, void *data, void *userData)
else {
struct gl_shader_program *shProg = (struct gl_shader_program *) data;
assert(shProg->Type == GL_SHADER_PROGRAM_MESA);
ctx->Driver.DeleteShaderProgram(ctx, shProg);
_mesa_delete_shader_program(ctx, shProg);
}
}