treewide: Replace the invalid usage #if DEBUG with #ifdef DEBUG

This is done by find&replace and exclude the following folders in vscode
docs,*.rs,addrlib,src/imgui,*.sh,src/intel/vulkan/grl/gpu

This is a prepare step for re-working https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21946

These issues are found when to try switch DEBUG to MESA_DEBUG=0|1 in MR

https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28092

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28083>
This commit is contained in:
Yonggang Luo
2024-03-09 04:40:19 +08:00
committed by Marge Bot
parent 3f1cb470f0
commit 680e707534
14 changed files with 19 additions and 19 deletions

View File

@@ -438,7 +438,7 @@ convert_planar_resource(struct d3d12_resource *res)
plane_res->base.b.width0 = util_format_get_plane_width(res->base.b.format, plane, res->base.b.width0);
plane_res->base.b.height0 = util_format_get_plane_height(res->base.b.format, plane, res->base.b.height0);
#if DEBUG
#ifdef DEBUG
struct d3d12_screen *screen = d3d12_screen(res->base.b.screen);
D3D12_RESOURCE_DESC desc = GetDesc(res->bo->res);
desc.Flags &= ~D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS;