radv: fix initialization of radv_shader_layout->use_dynamic_descriptors
Fixes: 66eaca3a0a
('radv: introduce radv_shader_layout for per-stage descriptor layout')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27898>
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Marge Bot

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0a3a80a4ca
commit
67ea2eb97a
@@ -263,11 +263,8 @@ radv_shader_layout_init(const struct radv_pipeline_layout *pipeline_layout, gl_s
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}
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layout->push_constant_size = pipeline_layout->push_constant_size;
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if (pipeline_layout->dynamic_offset_count &&
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(pipeline_layout->dynamic_shader_stages & mesa_to_vk_shader_stage(stage))) {
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layout->use_dynamic_descriptors = true;
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}
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layout->use_dynamic_descriptors = pipeline_layout->dynamic_offset_count &&
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(pipeline_layout->dynamic_shader_stages & mesa_to_vk_shader_stage(stage));
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}
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static const struct vk_ycbcr_conversion_state *
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