radv: fix initialization of radv_shader_layout->use_dynamic_descriptors

Fixes: 66eaca3a0a ('radv: introduce radv_shader_layout for per-stage descriptor layout')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27898>
This commit is contained in:
Daniel Schürmann
2024-02-29 22:16:16 +01:00
committed by Marge Bot
parent 0a3a80a4ca
commit 67ea2eb97a

View File

@@ -263,11 +263,8 @@ radv_shader_layout_init(const struct radv_pipeline_layout *pipeline_layout, gl_s
}
layout->push_constant_size = pipeline_layout->push_constant_size;
if (pipeline_layout->dynamic_offset_count &&
(pipeline_layout->dynamic_shader_stages & mesa_to_vk_shader_stage(stage))) {
layout->use_dynamic_descriptors = true;
}
layout->use_dynamic_descriptors = pipeline_layout->dynamic_offset_count &&
(pipeline_layout->dynamic_shader_stages & mesa_to_vk_shader_stage(stage));
}
static const struct vk_ycbcr_conversion_state *