docs: Mark timer queries as done on asahi
Strictly needs uapi support that's not upstream, but so does the rest of the driver (-: Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26056>
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@@ -97,18 +97,18 @@ GL 3.2, GLSL 1.50 --- all DONE: freedreno, nv50, nvc0, r600, radeonsi, llvmpipe,
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GLX_ARB_create_context_profile DONE
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GL 3.3, GLSL 3.30 --- all DONE: freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, iris, crocus/gen6+
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GL 3.3, GLSL 3.30 --- all DONE: freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, iris, crocus/gen6+, asahi
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GL_ARB_blend_func_extended DONE (freedreno/a3xx, freedreno/a6xx, panfrost, lima, asahi)
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GL_ARB_blend_func_extended DONE (freedreno/a3xx, freedreno/a6xx, panfrost, lima)
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GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
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GL_ARB_occlusion_query2 DONE (v3d, panfrost, asahi)
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GL_ARB_occlusion_query2 DONE (v3d, panfrost)
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GL_ARB_sampler_objects DONE (all drivers)
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GL_ARB_shader_bit_encoding DONE (v3d, panfrost, asahi)
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GL_ARB_texture_rgb10_a2ui DONE (v3d, panfrost, asahi)
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GL_ARB_texture_swizzle DONE (v3d, vc4, panfrost, lima, asahi)
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GL_ARB_shader_bit_encoding DONE (v3d, panfrost)
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GL_ARB_texture_rgb10_a2ui DONE (v3d, panfrost)
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GL_ARB_texture_swizzle DONE (v3d, vc4, panfrost, lima)
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GL_ARB_timer_query DONE ()
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GL_ARB_instanced_arrays DONE (etnaviv/HALTI2, v3d, panfrost, asahi)
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GL_ARB_vertex_type_2_10_10_10_rev DONE (v3d, panfrost, asahi)
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GL_ARB_instanced_arrays DONE (etnaviv/HALTI2, v3d, panfrost)
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GL_ARB_vertex_type_2_10_10_10_rev DONE (v3d, panfrost)
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GL 4.0, GLSL 4.00 --- all DONE: freedreno/a6xx, nvc0, r600, radeonsi, llvmpipe, virgl, zink, d3d12, iris, crocus/gen7+
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@@ -6,3 +6,5 @@ OpenGL 3.2 on Asahi
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Geometry shaders on Asahi
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GL_ARB_texture_cube_map_array on Asahi
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GL_ARB_clip_control on Asahi
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GL_ARB_timer_query on Asahi
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GL_EXT_disjoint_timer_query on Asahi
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