added many more extension entry points

This commit is contained in:
Brian Paul
1999-12-15 12:52:31 +00:00
parent 945d18a5e2
commit 67661b04f2
4 changed files with 631 additions and 471 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: glapi.c,v 1.11 1999/12/10 20:01:06 brianp Exp $ */
/* $Id: glapi.c,v 1.12 1999/12/15 12:52:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -134,51 +134,6 @@ _glapi_get_version(void)
}
/*
* Return list of the hard-coded extension entrypoints in the dispatch table.
*/
const char **
_glapi_get_extensions(void)
{
static const char *extensions[] = {
#ifdef _GLAPI_EXT_paletted_texture
"GL_EXT_paletted_texture",
#endif
#ifdef _GLAPI_EXT_compiled_vertex_array
"GL_EXT_compiled_vertex_array",
#endif
#ifdef _GLAPI_EXT_point_parameters
"GL_EXT_point_parameters",
#endif
#ifdef _GLAPI_EXT_polygon_offset
"GL_EXT_polygon_offset",
#endif
#ifdef _GLAPI_EXT_blend_minmax
"GL_EXT_blend_minmax",
#endif
#ifdef _GLAPI_EXT_blend_color
"GL_EXT_blend_color",
#endif
#ifdef _GLAPI_ARB_multitexture
"GL_ARB_multitexture",
#endif
#ifdef _GLAPI_INGR_blend_func_separate
"GL_INGR_blend_func_separate",
#endif
#ifdef _GLAPI_MESA_window_pos
"GL_MESA_window_pos",
#endif
#ifdef _GLAPI_MESA_resize_buffers
"GL_MESA_resize_buffers",
#endif
NULL
};
return extensions;
}
struct name_address_pair {
const char *Name;
GLvoid *Address;
@@ -573,37 +528,7 @@ static struct name_address_pair static_functions[] = {
#endif
#endif
#ifdef _GLAPI_EXT_paletted_texture
{ "glColorTableEXT", (GLvoid *) glColorTableEXT },
{ "glColorSubTableEXT", (GLvoid *) glColorSubTableEXT },
{ "glGetColorTableEXT", (GLvoid *) glGetColorTableEXT },
{ "glGetColorTableParameterfvEXT", (GLvoid *) glGetColorTableParameterfvEXT },
{ "glGetColorTableParameterivEXT", (GLvoid *) glGetColorTableParameterivEXT },
#endif
#ifdef _GLAPI_EXT_compiled_vertex_array
{ "glLockArraysEXT", (GLvoid *) glLockArraysEXT },
{ "glUnlockArraysEXT", (GLvoid *) glUnlockArraysEXT },
#endif
#ifdef _GLAPI_EXT_point_parameters
{ "glPointParameterfEXT", (GLvoid *) glPointParameterfEXT },
{ "glPointParameterfvEXT", (GLvoid *) glPointParameterfvEXT },
#endif
#ifdef _GLAPI_EXT_polygon_offset
{ "glPolygonOffsetEXT", (GLvoid *) glPolygonOffsetEXT },
#endif
#ifdef _GLAPI_EXT_blend_minmax
{ "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT },
#endif
#ifdef _GLAPI_EXT_blend_color
{ "glBlendColorEXT", (GLvoid *) glBlendColorEXT },
#endif
#ifdef _GLAPI_ARB_multitexture
/* GL_ARB_multitexture */
{ "glActiveTextureARB", (GLvoid *) glActiveTextureARB },
{ "glClientActiveTextureARB", (GLvoid *) glClientActiveTextureARB },
{ "glMultiTexCoord1dARB", (GLvoid *) glMultiTexCoord1dARB },
@@ -638,26 +563,45 @@ static struct name_address_pair static_functions[] = {
{ "glMultiTexCoord4ivARB", (GLvoid *) glMultiTexCoord4ivARB },
{ "glMultiTexCoord4sARB", (GLvoid *) glMultiTexCoord4sARB },
{ "glMultiTexCoord4svARB", (GLvoid *) glMultiTexCoord4svARB },
#endif
#ifdef _GLAPI_INGR_blend_func_separate
/* 2. GL_EXT_blend_color */
{ "glBlendColorEXT", (GLvoid *) glBlendColorEXT },
/* 3. GL_EXT_polygon_offset */
{ "glPolygonOffsetEXT", (GLvoid *) glPolygonOffsetEXT },
/* 54. GL_EXT_point_parameters */
{ "glPointParameterfEXT", (GLvoid *) glPointParameterfEXT },
{ "glPointParameterfvEXT", (GLvoid *) glPointParameterfvEXT },
/* 78. GL_EXT_paletted_texture */
{ "glColorTableEXT", (GLvoid *) glColorTableEXT },
{ "glColorSubTableEXT", (GLvoid *) glColorSubTableEXT },
{ "glGetColorTableEXT", (GLvoid *) glGetColorTableEXT },
{ "glGetColorTableParameterfvEXT", (GLvoid *) glGetColorTableParameterfvEXT },
{ "glGetColorTableParameterivEXT", (GLvoid *) glGetColorTableParameterivEXT },
/* 97. GL_EXT_compiled_vertex_array */
{ "glLockArraysEXT", (GLvoid *) glLockArraysEXT },
{ "glUnlockArraysEXT", (GLvoid *) glUnlockArraysEXT },
/* 37. GL_EXT_blend_minmax */
{ "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT },
/* 173. GL_EXT/INGR_blend_func_separate */
{ "glBlendFuncSeparateINGR", (GLvoid *) glBlendFuncSeparateINGR },
#endif
#ifdef _GLAPI_MESA_window_pos
/* GL_MESA_window_pos */
{ "glWindowPos4fMESA", (GLvoid *) glWindowPos4fMESA },
#endif
#ifdef _GLAPI_MESA_resize_buffers
/* GL_MESA_resize_buffers */
{ "glResizeBuffersMESA", (GLvoid *) glResizeBuffersMESA },
#endif
#ifdef _GLAPI_ARB_transpose_matrix
/* GL_ARB_transpose_matrix */
{ "glLoadTransposeMatrixdARB", (GLvoid *) glLoadTransposeMatrixdARB },
{ "glLoadTransposeMatrixfARB", (GLvoid *) glLoadTransposeMatrixfARB },
{ "glMultTransposeMatrixdARB", (GLvoid *) glMultTransposeMatrixdARB },
{ "glMultTransposeMatrixfARB", (GLvoid *) glMultTransposeMatrixfARB },
#endif
{ NULL, NULL } /* end of list marker */
};
@@ -815,6 +759,13 @@ _glapi_get_proc_address(const char *funcName)
void
_glapi_check_table(const struct _glapi_table *table)
{
const GLuint entries = sizeof(struct _glapi_table) / sizeof(void *);
const void **tab = (const void **) table;
GLuint i;
for (i = 0; i < entries; i++) {
assert(tab[i]);
}
#if 000
assert(table->Accum);
assert(table->AlphaFunc);
assert(table->Begin);
@@ -1275,6 +1226,7 @@ _glapi_check_table(const struct _glapi_table *table)
assert(table->MultTransposeMatrixdARB);
assert(table->MultTransposeMatrixfARB);
#endif
#endif
}

View File

@@ -1,4 +1,4 @@
/* $Id: glapi.h,v 1.4 1999/11/27 21:30:40 brianp Exp $ */
/* $Id: glapi.h,v 1.5 1999/12/15 12:52:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -49,10 +49,6 @@ extern const char *
_glapi_get_version(void);
extern const char **
_glapi_get_extensions(void);
extern void
_glapi_check_table(const struct _glapi_table *table);

View File

@@ -1,4 +1,4 @@
/* $Id: glapitable.h,v 1.3 1999/12/10 20:01:06 brianp Exp $ */
/* $Id: glapitable.h,v 1.4 1999/12/15 12:52:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -44,29 +44,6 @@
#include "GL/gl.h"
/* Which OpenGL API revisisions are supported by the table: */
#define _GLAPI_VERSION_1_1 1
#define _GLAPI_VERSION_1_2 1
/* And which extensions: */
#define _GLAPI_ARB_imaging 1
#define _GLAPI_ARB_multitexture 1
#define _GLAPI_EXT_paletted_texture 1
#define _GLAPI_EXT_compiled_vertex_array 1
#define _GLAPI_EXT_point_parameters 1
#define _GLAPI_EXT_polygon_offset 1
#define _GLAPI_EXT_blend_minmax 1
#define _GLAPI_EXT_blend_color 1
#define _GLAPI_EXT_texture3D 1
#define _GLAPI_EXT_texture_object 1
#define _GLAPI_EXT_vertex_array 1
#define _GLAPI_INGR_blend_func_separate 1
#define _GLAPI_MESA_window_pos 1
#define _GLAPI_MESA_resize_buffers 1
#define _GLAPI_ARB_transpose_matrix 1
#define _GLAPI_EXTRA_SLOTS 1000
@@ -391,7 +368,6 @@ struct _glapi_table
/*
* OpenGL 1.1
*/
#ifdef _GLAPI_VERSION_1_1
GLboolean (*AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
void (*ArrayElement)(GLint);
void (*BindTexture)(GLenum, GLuint);
@@ -421,18 +397,20 @@ struct _glapi_table
void (*TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
void (*TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
void (*VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
#endif
/*
* OpenGL 1.2
*/
#ifdef _GLAPI_VERSION_1_2
void (*CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
void (*DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
void (*TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
void (*TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
#ifdef _GLAPI_ARB_imaging
/*
* GL_ARB_imaging
*/
void (*BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf);
void (*BlendEquation)(GLenum);
void (*ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
@@ -467,45 +445,10 @@ struct _glapi_table
void (*ResetHistogram)(GLenum);
void (*ResetMinmax)(GLenum);
void (*SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
#endif /*_GLAPI_ARB_imaging*/
#endif /*_GLAPI_VERSION_1_2*/
/*
* Extensions
* GL_ARB_multitexture
*/
#ifdef _GLAPI_EXT_paletted_texture
void (*ColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
void (*ColorSubTableEXT)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
void (*GetColorTableEXT)(GLenum, GLenum, GLenum, GLvoid *);
void (*GetColorTableParameterfvEXT)(GLenum, GLenum, GLfloat *);
void (*GetColorTableParameterivEXT)(GLenum, GLenum, GLint *);
#endif
#ifdef _GLAPI_EXT_compiled_vertex_array
void (*LockArraysEXT)(GLint, GLsizei);
void (*UnlockArraysEXT)(void);
#endif
#ifdef _GLAPI_EXT_point_parameters
void (*PointParameterfEXT)(GLenum, GLfloat);
void (*PointParameterfvEXT)(GLenum, const GLfloat *);
#endif
#ifdef _GLAPI_EXT_polygon_offset
void (*PolygonOffsetEXT)(GLfloat, GLfloat);
#endif
#ifdef _GLAPI_EXT_blend_minmax
void (*BlendEquationEXT)(GLenum);
#endif
#ifdef _GLAPI_EXT_blend_color
void (*BlendColorEXT)(GLclampf, GLclampf, GLclampf, GLclampf);
#endif
#ifdef _GLAPI_ARB_multitexture
void (*ActiveTextureARB)(GLenum);
void (*ClientActiveTextureARB)(GLenum);
void (*MultiTexCoord1dARB)(GLenum, GLdouble);
@@ -540,28 +483,339 @@ struct _glapi_table
void (*MultiTexCoord4ivARB)(GLenum, const GLint *);
void (*MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort);
void (*MultiTexCoord4svARB)(GLenum, const GLshort *);
#endif
#ifdef _GLAPI_INGR_blend_func_separate
/*
* Extensions
*/
/* 1. GL_EXT_abgr - no functions */
/* 2. GL_EXT_blend_color */
void (*BlendColorEXT)(GLclampf, GLclampf, GLclampf, GLclampf);
/* 3. GL_EXT_polygon_offset */
void (*PolygonOffsetEXT)(GLfloat, GLfloat);
/* 4. GL_EXT_texture - no functions */
/* 5. ??? */
/* 6. GL_EXT_texture3D */
void (*CopyTexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
void (*TexImage3DEXT)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
void (*TexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
/* 7. GL_SGI_texture_filter4 */
void (*GetTexFilterFuncSGIS)(GLenum, GLenum, GLsizei, const GLfloat *);
void (*TexFilterFuncSGIS)(GLenum, GLenum, GLfloat *);
/* 8. ??? */
/* 9. GL_EXT_subtexture */
void (*TexSubImage1DEXT)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
void (*TexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
/* 10. GL_EXT_copy_texture */
void (*CopyTexImage1DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
void (*CopyTexImage2DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
void (*CopyTexSubImage1DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
void (*CopyTexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
/* 11. GL_EXT_histogram */
void (*GetHistogramEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
void (*GetHistogramParameterfvEXT)(GLenum, GLenum, GLfloat *);
void (*GetHistogramParameterivEXT)(GLenum, GLenum, GLint *);
void (*GetMinmaxEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
void (*GetMinmaxParameterfvEXT)(GLenum, GLenum, GLfloat *);
void (*GetMinmaxParameterivEXT)(GLenum, GLenum, GLint *);
void (*HistogramEXT)(GLenum, GLsizei, GLenum, GLboolean);
void (*MinmaxEXT)(GLenum, GLenum, GLboolean);
void (*ResetHistogramEXT)(GLenum);
void (*ResetMinmaxEXT)(GLenum);
/* 12. GL_EXT_convolution */
void (*ConvolutionFilter1DEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
void (*ConvolutionFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
void (*ConvolutionParameterfEXT)(GLenum, GLenum, GLfloat);
void (*ConvolutionParameterfvEXT)(GLenum, GLenum, const GLfloat *);
void (*ConvolutionParameteriEXT)(GLenum, GLenum, GLint);
void (*ConvolutionParameterivEXT)(GLenum, GLenum, const GLint *);
void (*CopyConvolutionFilter1DEXT)(GLenum, GLenum, GLint x, GLint y, GLsizei);
void (*CopyConvolutionFilter2DEXT)(GLenum, GLenum, GLint x, GLint y, GLsizei, GLsizei);
void (*GetConvolutionFilterEXT)(GLenum, GLenum, GLenum, GLvoid *);
void (*GetConvolutionParameterfvEXT)(GLenum, GLenum, GLfloat *);
void (*GetConvolutionParameterivEXT)(GLenum, GLenum, GLint *);
void (*GetSeparableFilterEXT)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
void (*SeparableFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
/* 13. GL_SGI_color_matrix - no functions */
/* 14. GL_SGI_color_table */
void (*ColorTableSGI)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
void (*CopyColorTableSGI)(GLenum, GLenum, GLint, GLint, GLsizei);
void (*GetColorTableSGI)(GLenum, GLenum, GLenum, GLvoid *);
void (*GetColorTableParameterfvSGI)(GLenum, GLenum, GLfloat *);
void (*GetColorTableParameterivSGI)(GLenum, GLenum, GLint *);
/* 15. GL_SGIS_pixel_texture */
void (*PixelTexGenParameterfSGIS)(GLenum, GLfloat);
void (*PixelTexGenParameteriSGIS)(GLenum, GLint);
void (*GetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *);
void (*GetPixelTexGenParameterivSGIS)(GLenum, GLint *);
/* 16. GL_SGIS_texture4D */
void (*TexImage4DSGIS)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *);
void (*TexSubImage4DSGIS)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void *);
/* 17. GL_SGI_texture_color_table - no functions */
/* 18. GL_EXT_cmyka - no functions */
/* 19. ??? */
/* 20. GL_EXT_texture_object */
GLboolean (*AreTexturesResidentEXT)(GLsizei, const GLuint *, GLboolean *);
void (*BindTextureEXT)(GLenum, GLuint);
void (*DeleteTexturesEXT)(GLsizei, const GLuint *);
GLboolean (*IsTextureEXT)(GLuint);
void (*PrioritizeTexturesEXT)(GLsizei, const GLuint *, const GLclampf *);
/* 21. GL_SGIS_detail_texture */
void (*DetailTexFuncSGIS)(GLenum, GLsizei, const GLfloat *);
void (*GetDetailTexFuncSGIS)(GLenum target, GLfloat *);
/* 22. GL_SGIS_sharpen_texture */
void (*GetSharpenTexFuncSGIS)(GLenum, GLfloat *);
void (*SharpenTexFuncSGIS)(GLenum, GLsizei, const GLfloat *);
/* 23. GL_EXT_packed_pixels - no functions */
/* 24. GL_SGIS_texture_lod - no functions */
/* 25. GL_SGIS_multisample */
void (*SampleMaskSGIS)(GLclampf, GLboolean);
void (*SamplePatternSGIS)(GLenum);
/* 26. ??? */
/* 27. GL_EXT_rescale_normal - no functions */
/* 28. GLX_EXT_visual_info - no functions */
/* 29. ??? */
/* 30. GL_EXT_vertex_array */
void (*ArrayElementEXT)(GLint);
void (*ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *);
void (*DrawArraysEXT)(GLenum, GLint, GLsizei);
void (*EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *);
void (*GetPointervEXT)(GLenum, void **);
void (*IndexPointerEXT)(GLenum, GLsizei, GLsizei, const void *);
void (*NormalPointerEXT)(GLenum, GLsizei, GLsizei, const void *);
void (*TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *);
void (*VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *);
/* 31. GL_EXT_misc_attribute - no functions */
/* 32. GL_SGIS_generate_mipmap - no functions */
/* 33. GL_SGIX_clipmap - no functions */
/* 34. GL_SGIX_shadow - no functions */
/* 35. GL_SGIS_texture_edge_clamp - no functions */
/* 36. GL_SGIS_texture_border_clamp - no functions */
/* 37. GL_EXT_blend_minmax */
void (*BlendEquationEXT)(GLenum);
/* 38. GL_EXT_blend_subtract - no functions */
/* 39. GL_EXT_blend_logic_op - no functions */
/* 40. GLX_SGI_swap_control - GLX functions */
/* 41. GLX_SGI_video_sync - GLX functions */
/* 42. GLX_SGI_make_current_read - GLX functions */
/* 43. GLX_SGIX_video_source - GLX functions */
/* 44. GLX_EXT_visual_rating - no functions */
/* 45. GL_SGIX_interlace - no functions */
/* 46. ??? */
/* 47. GLX_EXT_import_context - GLX functions */
/* 48. ??? */
/* 49. GLX_SGIX_fbconfig - GLX functions */
/* 50. GLX_SGIX_pbuffer - GLX functions */
/* 51. GL_SGIS_texture_select - no functions */
/* 52. GL_SGIX_sprite */
void (*SpriteParameterfSGIX)(GLenum, GLfloat);
void (*SpriteParameterfvSGIX)(GLenum, const GLfloat *);
void (*SpriteParameteriSGIX)(GLenum, GLint);
void (*SpriteParameterivSGIX)(GLenum, const GLint *);
/* 53. ??? */
/* 54. GL_EXT_point_parameters */
void (*PointParameterfEXT)(GLenum, GLfloat);
void (*PointParameterfvEXT)(GLenum, const GLfloat *);
/* 55. GL_SGIX_instruments */
GLint (*GetInstrumentsSGIX)(void);
void (*InstrumentsBufferSGIX)(GLsizei, GLint *);
GLint (*PollInstrumentsSGIX)(GLint *);
void (*ReadInstrumentsSGIX)(GLint);
void (*StartInstrumentsSGIX)(void);
void (*StopInstrumentsSGIX)(GLint);
/* 56. GL_SGIX_texture_scale_bias - no functions */
/* 57. GL_SGIX_framezoom */
void (*FrameZoomSGIX)(GLint);
/* 58. GL_SGIX_tag_sample_buffer - no functions */
/* 59. ??? */
/* 60. GL_SGIX_reference_plane */
void (*ReferencePlaneSGIX)(const GLdouble *);
/* 61. GL_SGIX_flush_raster */
void (*FlushRasterSGIX)(void);
/* 62. GLX_SGI_cushion - GLX functions */
/* 63. GL_SGIX_depth_texture - no functions */
/* 64. ??? */
/* 65. GL_SGIX_fog_offset - no functions */
/* 66. GL_HP_image_transform */
void (*GetImageTransformParameterfvHP)(GLenum, GLenum, GLfloat *);
void (*GetImageTransformParameterivHP)(GLenum, GLenum, GLint *);
void (*ImageTransformParameterfHP)(GLenum, GLenum, const GLfloat);
void (*ImageTransformParameterfvHP)(GLenum, GLenum, const GLfloat *);
void (*ImageTransformParameteriHP)(GLenum, GLenum, const GLint);
void (*ImageTransformParameterivHP)(GLenum, GLenum, const GLint *);
/* 67. GL_HP_convolution_border_modes - no functions */
/* 68. ??? */
/* 69. GL_SGIX_texture_add_env - no functions */
/* 70. ??? */
/* 71. ??? */
/* 72. ??? */
/* 73. ??? */
/* 74. GL_EXT_color_subtable */
void (*ColorSubTableEXT)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const void *);
void (*CopyColorSubTableEXT)(GLenum, GLsizei, GLint, GLint, GLsizei);
/* 75. GLU_EXT_object_space_tess - GLU functions */
/* 76. GL_PGI_vertex_hints - no functions */
/* 77. GL_PGI_misc_hints */
void (*HintPGI)(GLenum, GLint);
/* 78. GL_EXT_paletted_texture */
/* ColorSubTableEXT already defined */
void (*ColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
void (*GetColorTableEXT)(GLenum, GLenum, GLenum, GLvoid *);
void (*GetColorTableParameterfvEXT)(GLenum, GLenum, GLfloat *);
void (*GetColorTableParameterivEXT)(GLenum, GLenum, GLint *);
/* 79. GL_EXT_clip_volume_hint - no functions */
/* 80. GL_SGIX_list_priority */
void (*GetListParameterfvSGIX)(GLuint, GLenum, GLfloat *);
void (*GetListParameterivSGIX)(GLuint, GLenum, GLint *);
void (*ListParameterfSGIX)(GLuint, GLenum, GLfloat);
void (*ListParameterfvSGIX)(GLuint, GLenum, const GLfloat *);
void (*ListParameteriSGIX)(GLuint, GLenum, GLint);
void (*ListParameterivSGIX)(GLuint, GLenum, const GLint *);
/* 81. GL_SGIX_ir_instrument1 - no functions */
/* 82. ??? */
/* 83. GLX_SGIX_video_resize - GLX functions */
/* 84. GL_SGIX_texture_lod_bias - no functions */
/* 85. GLU_SGI_filter4_parameters - GLU functions */
/* 86. GLX_SGIX_dm_buffer - GLX functions */
/* 87. ??? */
/* 88. ??? */
/* 89. ??? */
/* 90. ??? */
/* 91. GLX_SGIX_swap_group - GLX functions */
/* 92. GLX_SGIX_swap_barrier - GLX functions */
/* 93. GL_EXT_index_texture - no functions */
/* 94. GL_EXT_index_material */
void (*IndexMaterialEXT)(GLenum, GLenum);
/* 95. GL_EXT_index_func */
void (*IndexFuncEXT)(GLenum, GLfloat);
/* 96. GL_EXT_index_array_formats - no functions */
/* 97. GL_EXT_compiled_vertex_array */
void (*LockArraysEXT)(GLint, GLsizei);
void (*UnlockArraysEXT)(void);
/* 98. GL_EXT_cull_vertex */
void (*CullParameterfvEXT)(GLenum, const GLfloat *);
void (*CullParameterdvEXT)(GLenum, const GLdouble *);
/* 99. ??? */
/* 100. GLU_EXT_nurbs_tessellator - GLU functions */
/* 173. GL_EXT/INGR_blend_func_separate */
void (*BlendFuncSeparateINGR)(GLenum, GLenum, GLenum, GLenum);
#endif
#ifdef _GLAPI_MESA_window_pos
/* GL_MESA_window_pos */
void (*WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
#endif
#ifdef _GLAPI_MESA_resize_buffers
/* GL_MESA_resize_buffers */
void (*ResizeBuffersMESA)(void);
#endif
#ifdef _GLAPI_ARB_transpose_matrix
/* GL_ARB_transpose_matrix */
void (*LoadTransposeMatrixdARB)(const GLdouble m[16]);
void (*LoadTransposeMatrixfARB)(const GLfloat m[16]);
void (*MultTransposeMatrixdARB)(const GLdouble m[16]);
void (*MultTransposeMatrixfARB)(const GLfloat m[16]);
#endif
#if 0
void *ExtensionFuncs[_GLAPI_EXTRA_SLOTS];
#endif
};

View File

@@ -1,4 +1,4 @@
/* $Id: glapitemp.h,v 1.2 1999/12/10 20:01:06 brianp Exp $ */
/* $Id: glapitemp.h,v 1.3 1999/12/15 12:52:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -42,31 +42,11 @@
* #define DISPATCH_SETUP struct _glapi_table *dispatch = CurrentDispatch;
* #define DISPATCH(func, args) (*dispatch->func) args
*
* Furthermore, sets of entrypoints (extensions) can selectively be
* generated by defining the following symbols before including this
* file:
*
* _GLAPI_VERSION_1_1 - generate 1.1 functions
* _GLAPI_VERSION_1_2 - generate 1.2 functions
* _GLAPI_ARB_imaging - generate 1.2 imaging functions
* _GLAPI_ARB_multitexture - generate 1.2 multi-texture functions
* _GLAPI_EXT_paletted_texture
* _GLAPI_EXT_compiled_vertex_array
* _GLAPI_EXT_point_parameters
* _GLAPI_EXT_polygon_offset
* _GLAPI_EXT_blend_minmax
* _GLAPI_EXT_blend_color
* _GLAPI_EXT_texture3
* _GLAPI_EXT_texture_object
* _GLAPI_EXT_vertex_array
* _GLAPI_INGR_blend_func_separate
* _GLAPI_MESA_window_pos
* _GLAPI_MESA_resize_buffers
* etc...
*/
/* GL 1.0 */
KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
{
@@ -800,18 +780,6 @@ KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort *c)
DISPATCH(Indexsv, (c));
}
KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
{
DISPATCH_SETUP;
DISPATCH(Indexub, (c));
}
KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c)
{
DISPATCH_SETUP;
DISPATCH(Indexubv, (c));
}
KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
{
DISPATCH_SETUP;
@@ -824,12 +792,6 @@ KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
DISPATCH(InitNames, ());
}
KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
{
DISPATCH_SETUP;
DISPATCH(InterleavedArrays, (format, stride, pointer));
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
{
DISPATCH_SETUP;
@@ -842,12 +804,6 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
return DISPATCH(IsList, (list));
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
{
DISPATCH_SETUP;
return DISPATCH(IsTexture, (texture));
}
KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
{
DISPATCH_SETUP;
@@ -1937,7 +1893,7 @@ KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei h
#ifdef _GLAPI_VERSION_1_1
/* GL 1.1 */
KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
{
@@ -2035,6 +1991,30 @@ KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLv
DISPATCH(IndexPointer, (type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
{
DISPATCH_SETUP;
DISPATCH(Indexub, (c));
}
KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c)
{
DISPATCH_SETUP;
DISPATCH(Indexubv, (c));
}
KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
{
DISPATCH_SETUP;
DISPATCH(InterleavedArrays, (format, stride, pointer));
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
{
DISPATCH_SETUP;
return DISPATCH(IsTexture, (texture));
}
KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr)
{
DISPATCH_SETUP;
@@ -2089,11 +2069,10 @@ KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stri
DISPATCH(VertexPointer, (size, type, stride, ptr));
}
#endif /*_GLAPI_VERSION_1_1*/
#ifdef _GLAPI_VERSION_1_2
/* GL 1.2 */
KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
@@ -2120,7 +2099,8 @@ KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xof
}
#ifdef _GLAPI_ARB_imaging
/* GL_ARB_imaging */
KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf r, GLclampf g, GLclampf b, GLclampf a)
{
@@ -2327,249 +2307,8 @@ KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalfor
}
#endif /*_GLAPI_ARB_imaging*/
#endif /*_GLAPI_VERSION_1_2*/
/***
*** Extension functions
***/
#ifdef _GLAPI_EXT_blend_minmax
KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
{
DISPATCH_SETUP;
DISPATCH(BlendEquationEXT, (mode));
}
#endif
#ifdef _GLAPI_EXT_blend_color
KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
DISPATCH_SETUP;
DISPATCH(BlendColorEXT, (red, green, blue, alpha));
}
#endif
#ifdef _GLAPI_EXT_polygon_offset
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH_SETUP;
DISPATCH(PolygonOffsetEXT, (factor, bias));
}
#endif
#ifdef _GLAPI_EXT_vertex_array
KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(VertexPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(NormalPointer, (type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(ColorPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(IndexPointer, (type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(ColorPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(EdgeFlagPointer, (stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params)
{
DISPATCH_SETUP;
DISPATCH(GetPointerv, (pname, params));
}
KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
{
DISPATCH_SETUP;
DISPATCH(ArrayElement, (i));
}
KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
{
DISPATCH_SETUP;
DISPATCH(DrawArrays, (mode, first, count));
}
#endif /* GL_EXT_vertex_arrays */
#ifdef _GLAPI_EXT_texture_object
KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures)
{
DISPATCH_SETUP;
DISPATCH(GenTextures, (n, textures));
}
KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture)
{
DISPATCH_SETUP;
DISPATCH(DeleteTextures, (n, texture));
}
KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
{
DISPATCH_SETUP;
DISPATCH(BindTexture, (target, texture));
}
KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
{
DISPATCH_SETUP;
DISPATCH(PrioritizeTextures, (n, textures, priorities));
}
KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
{
DISPATCH_SETUP;
DISPATCH(AreTexturesResident, (n, textures, residences));
return GL_FALSE;
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
{
DISPATCH_SETUP;
DISPATCH(IsTexture, (texture));
return GL_FALSE;
}
#endif /* GL_EXT_texture_object */
#ifdef _GLAPI_EXT_texture3D
KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
{
DISPATCH_SETUP;
DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels));
}
KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
{
DISPATCH_SETUP;
DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels));
}
KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DISPATCH_SETUP;
DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height));
}
#endif /* GL_EXT_texture3D*/
#ifdef _GLAPI_EXT_paletted_texture
KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
{
DISPATCH_SETUP;
DISPATCH(ColorTableEXT, (target, internalformat, width, format, type, table));
}
KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
{
DISPATCH_SETUP;
DISPATCH(ColorSubTableEXT, (target, start, count, format, type, data));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableEXT, (target, format, type, table));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableParameterfvEXT, (target, pname, params));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableParameterivEXT, (target, pname, params));
}
#endif /* GL_EXT_paletted_texture */
#ifdef _GLAPI_EXT_compiled_vertex_array
KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
{
DISPATCH_SETUP;
DISPATCH(LockArraysEXT, (first, count));
}
KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
{
DISPATCH_SETUP;
DISPATCH(UnlockArraysEXT, ());
}
#endif /* GL_EXT_compiled_vertex_array */
#ifdef _GLAPI_EXT_point_parameters
KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param)
{
DISPATCH_SETUP;
DISPATCH(PointParameterfEXT, (target, param));
}
KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param)
{
DISPATCH_SETUP;
DISPATCH(PointParameterfvEXT, (target, param));
}
#endif /* GL_EXT_point_parameters */
#ifdef _GLAPI_ARB_multitexture
/* GL_ARB_multitexture */
KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
{
@@ -2775,21 +2514,243 @@ KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort *v
DISPATCH(MultiTexCoord4svARB, (target, v));
}
#endif /* GL_ARB_multitexture */
/***
*** Extension functions
***/
/* 2. GL_EXT_blend_color */
KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
DISPATCH_SETUP;
DISPATCH(BlendColorEXT, (red, green, blue, alpha));
}
#ifdef _GLAPI_INGR_blend_func_separate
/* 3. GL_EXT_polygon_offset */
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH_SETUP;
DISPATCH(PolygonOffsetEXT, (factor, bias));
}
/* 6. GL_EXT_texture3D */
KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
{
DISPATCH_SETUP;
DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels));
}
KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
{
DISPATCH_SETUP;
DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels));
}
KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DISPATCH_SETUP;
DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height));
}
/* 20. GL_EXT_texture_object */
KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures)
{
DISPATCH_SETUP;
DISPATCH(GenTextures, (n, textures));
}
KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture)
{
DISPATCH_SETUP;
DISPATCH(DeleteTextures, (n, texture));
}
KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
{
DISPATCH_SETUP;
DISPATCH(BindTexture, (target, texture));
}
KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
{
DISPATCH_SETUP;
DISPATCH(PrioritizeTextures, (n, textures, priorities));
}
KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
{
DISPATCH_SETUP;
return DISPATCH(AreTexturesResident, (n, textures, residences));
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
{
DISPATCH_SETUP;
return DISPATCH(IsTexture, (texture));
}
/* 37. GL_EXT_blend_minmax */
KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
{
DISPATCH_SETUP;
DISPATCH(BlendEquationEXT, (mode));
}
/* 30. GL_EXT_vertex_array */
KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(VertexPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(NormalPointer, (type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(ColorPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(IndexPointer, (type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(ColorPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(EdgeFlagPointer, (stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params)
{
DISPATCH_SETUP;
DISPATCH(GetPointerv, (pname, params));
}
KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
{
DISPATCH_SETUP;
DISPATCH(ArrayElement, (i));
}
KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
{
DISPATCH_SETUP;
DISPATCH(DrawArrays, (mode, first, count));
}
/* 54. GL_EXT_point_parameters */
KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param)
{
DISPATCH_SETUP;
DISPATCH(PointParameterfEXT, (target, param));
}
KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param)
{
DISPATCH_SETUP;
DISPATCH(PointParameterfvEXT, (target, param));
}
/* 78. GL_EXT_paletted_texture */
KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
{
DISPATCH_SETUP;
DISPATCH(ColorTableEXT, (target, internalformat, width, format, type, table));
}
KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
{
DISPATCH_SETUP;
DISPATCH(ColorSubTableEXT, (target, start, count, format, type, data));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableEXT, (target, format, type, table));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableParameterfvEXT, (target, pname, params));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableParameterivEXT, (target, pname, params));
}
/* 97. GL_EXT_compiled_vertex_array */
KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
{
DISPATCH_SETUP;
DISPATCH(LockArraysEXT, (first, count));
}
KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
{
DISPATCH_SETUP;
DISPATCH(UnlockArraysEXT, ());
}
/* 173. GL_EXT/INGR_blend_func_separate */
KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH_SETUP;
DISPATCH(BlendFuncSeparateINGR, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
#endif /* GL_INGR_blend_func_separate */
#ifdef _GLAPI_MESA_window_pos
/* GL_MESA_window_pos */
KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
{
@@ -2935,19 +2896,18 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble *p)
DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], p[3]));
}
#endif /* GL_MESA_window_pos */
#ifdef _GLAPI_MESA_resize_buffers
/* GL_MESA_resize_buffers */
KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
{
DISPATCH_SETUP;
DISPATCH(ResizeBuffersMESA, ());
}
#endif /* GL_MESA_resize_buffers */
#ifdef _GLAPI_ARB_transpose_matrix
/* GL_ARB_transpose_matrix */
KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble m[16])
{
DISPATCH_SETUP;
@@ -2972,8 +2932,6 @@ KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat m[16])
DISPATCH(MultTransposeMatrixfARB, (m));
}
#endif
#undef KEYWORD1