added many more extension entry points

This commit is contained in:
Brian Paul
1999-12-15 12:52:31 +00:00
parent 945d18a5e2
commit 67661b04f2
4 changed files with 631 additions and 471 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: glapi.c,v 1.11 1999/12/10 20:01:06 brianp Exp $ */ /* $Id: glapi.c,v 1.12 1999/12/15 12:52:31 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -134,51 +134,6 @@ _glapi_get_version(void)
} }
/*
* Return list of the hard-coded extension entrypoints in the dispatch table.
*/
const char **
_glapi_get_extensions(void)
{
static const char *extensions[] = {
#ifdef _GLAPI_EXT_paletted_texture
"GL_EXT_paletted_texture",
#endif
#ifdef _GLAPI_EXT_compiled_vertex_array
"GL_EXT_compiled_vertex_array",
#endif
#ifdef _GLAPI_EXT_point_parameters
"GL_EXT_point_parameters",
#endif
#ifdef _GLAPI_EXT_polygon_offset
"GL_EXT_polygon_offset",
#endif
#ifdef _GLAPI_EXT_blend_minmax
"GL_EXT_blend_minmax",
#endif
#ifdef _GLAPI_EXT_blend_color
"GL_EXT_blend_color",
#endif
#ifdef _GLAPI_ARB_multitexture
"GL_ARB_multitexture",
#endif
#ifdef _GLAPI_INGR_blend_func_separate
"GL_INGR_blend_func_separate",
#endif
#ifdef _GLAPI_MESA_window_pos
"GL_MESA_window_pos",
#endif
#ifdef _GLAPI_MESA_resize_buffers
"GL_MESA_resize_buffers",
#endif
NULL
};
return extensions;
}
struct name_address_pair { struct name_address_pair {
const char *Name; const char *Name;
GLvoid *Address; GLvoid *Address;
@@ -573,37 +528,7 @@ static struct name_address_pair static_functions[] = {
#endif #endif
#endif #endif
#ifdef _GLAPI_EXT_paletted_texture /* GL_ARB_multitexture */
{ "glColorTableEXT", (GLvoid *) glColorTableEXT },
{ "glColorSubTableEXT", (GLvoid *) glColorSubTableEXT },
{ "glGetColorTableEXT", (GLvoid *) glGetColorTableEXT },
{ "glGetColorTableParameterfvEXT", (GLvoid *) glGetColorTableParameterfvEXT },
{ "glGetColorTableParameterivEXT", (GLvoid *) glGetColorTableParameterivEXT },
#endif
#ifdef _GLAPI_EXT_compiled_vertex_array
{ "glLockArraysEXT", (GLvoid *) glLockArraysEXT },
{ "glUnlockArraysEXT", (GLvoid *) glUnlockArraysEXT },
#endif
#ifdef _GLAPI_EXT_point_parameters
{ "glPointParameterfEXT", (GLvoid *) glPointParameterfEXT },
{ "glPointParameterfvEXT", (GLvoid *) glPointParameterfvEXT },
#endif
#ifdef _GLAPI_EXT_polygon_offset
{ "glPolygonOffsetEXT", (GLvoid *) glPolygonOffsetEXT },
#endif
#ifdef _GLAPI_EXT_blend_minmax
{ "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT },
#endif
#ifdef _GLAPI_EXT_blend_color
{ "glBlendColorEXT", (GLvoid *) glBlendColorEXT },
#endif
#ifdef _GLAPI_ARB_multitexture
{ "glActiveTextureARB", (GLvoid *) glActiveTextureARB }, { "glActiveTextureARB", (GLvoid *) glActiveTextureARB },
{ "glClientActiveTextureARB", (GLvoid *) glClientActiveTextureARB }, { "glClientActiveTextureARB", (GLvoid *) glClientActiveTextureARB },
{ "glMultiTexCoord1dARB", (GLvoid *) glMultiTexCoord1dARB }, { "glMultiTexCoord1dARB", (GLvoid *) glMultiTexCoord1dARB },
@@ -638,26 +563,45 @@ static struct name_address_pair static_functions[] = {
{ "glMultiTexCoord4ivARB", (GLvoid *) glMultiTexCoord4ivARB }, { "glMultiTexCoord4ivARB", (GLvoid *) glMultiTexCoord4ivARB },
{ "glMultiTexCoord4sARB", (GLvoid *) glMultiTexCoord4sARB }, { "glMultiTexCoord4sARB", (GLvoid *) glMultiTexCoord4sARB },
{ "glMultiTexCoord4svARB", (GLvoid *) glMultiTexCoord4svARB }, { "glMultiTexCoord4svARB", (GLvoid *) glMultiTexCoord4svARB },
#endif
#ifdef _GLAPI_INGR_blend_func_separate /* 2. GL_EXT_blend_color */
{ "glBlendColorEXT", (GLvoid *) glBlendColorEXT },
/* 3. GL_EXT_polygon_offset */
{ "glPolygonOffsetEXT", (GLvoid *) glPolygonOffsetEXT },
/* 54. GL_EXT_point_parameters */
{ "glPointParameterfEXT", (GLvoid *) glPointParameterfEXT },
{ "glPointParameterfvEXT", (GLvoid *) glPointParameterfvEXT },
/* 78. GL_EXT_paletted_texture */
{ "glColorTableEXT", (GLvoid *) glColorTableEXT },
{ "glColorSubTableEXT", (GLvoid *) glColorSubTableEXT },
{ "glGetColorTableEXT", (GLvoid *) glGetColorTableEXT },
{ "glGetColorTableParameterfvEXT", (GLvoid *) glGetColorTableParameterfvEXT },
{ "glGetColorTableParameterivEXT", (GLvoid *) glGetColorTableParameterivEXT },
/* 97. GL_EXT_compiled_vertex_array */
{ "glLockArraysEXT", (GLvoid *) glLockArraysEXT },
{ "glUnlockArraysEXT", (GLvoid *) glUnlockArraysEXT },
/* 37. GL_EXT_blend_minmax */
{ "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT },
/* 173. GL_EXT/INGR_blend_func_separate */
{ "glBlendFuncSeparateINGR", (GLvoid *) glBlendFuncSeparateINGR }, { "glBlendFuncSeparateINGR", (GLvoid *) glBlendFuncSeparateINGR },
#endif
#ifdef _GLAPI_MESA_window_pos /* GL_MESA_window_pos */
{ "glWindowPos4fMESA", (GLvoid *) glWindowPos4fMESA }, { "glWindowPos4fMESA", (GLvoid *) glWindowPos4fMESA },
#endif
#ifdef _GLAPI_MESA_resize_buffers /* GL_MESA_resize_buffers */
{ "glResizeBuffersMESA", (GLvoid *) glResizeBuffersMESA }, { "glResizeBuffersMESA", (GLvoid *) glResizeBuffersMESA },
#endif
#ifdef _GLAPI_ARB_transpose_matrix /* GL_ARB_transpose_matrix */
{ "glLoadTransposeMatrixdARB", (GLvoid *) glLoadTransposeMatrixdARB }, { "glLoadTransposeMatrixdARB", (GLvoid *) glLoadTransposeMatrixdARB },
{ "glLoadTransposeMatrixfARB", (GLvoid *) glLoadTransposeMatrixfARB }, { "glLoadTransposeMatrixfARB", (GLvoid *) glLoadTransposeMatrixfARB },
{ "glMultTransposeMatrixdARB", (GLvoid *) glMultTransposeMatrixdARB }, { "glMultTransposeMatrixdARB", (GLvoid *) glMultTransposeMatrixdARB },
{ "glMultTransposeMatrixfARB", (GLvoid *) glMultTransposeMatrixfARB }, { "glMultTransposeMatrixfARB", (GLvoid *) glMultTransposeMatrixfARB },
#endif
{ NULL, NULL } /* end of list marker */ { NULL, NULL } /* end of list marker */
}; };
@@ -815,6 +759,13 @@ _glapi_get_proc_address(const char *funcName)
void void
_glapi_check_table(const struct _glapi_table *table) _glapi_check_table(const struct _glapi_table *table)
{ {
const GLuint entries = sizeof(struct _glapi_table) / sizeof(void *);
const void **tab = (const void **) table;
GLuint i;
for (i = 0; i < entries; i++) {
assert(tab[i]);
}
#if 000
assert(table->Accum); assert(table->Accum);
assert(table->AlphaFunc); assert(table->AlphaFunc);
assert(table->Begin); assert(table->Begin);
@@ -1275,6 +1226,7 @@ _glapi_check_table(const struct _glapi_table *table)
assert(table->MultTransposeMatrixdARB); assert(table->MultTransposeMatrixdARB);
assert(table->MultTransposeMatrixfARB); assert(table->MultTransposeMatrixfARB);
#endif #endif
#endif
} }

View File

@@ -1,4 +1,4 @@
/* $Id: glapi.h,v 1.4 1999/11/27 21:30:40 brianp Exp $ */ /* $Id: glapi.h,v 1.5 1999/12/15 12:52:31 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -49,10 +49,6 @@ extern const char *
_glapi_get_version(void); _glapi_get_version(void);
extern const char **
_glapi_get_extensions(void);
extern void extern void
_glapi_check_table(const struct _glapi_table *table); _glapi_check_table(const struct _glapi_table *table);

View File

@@ -1,4 +1,4 @@
/* $Id: glapitable.h,v 1.3 1999/12/10 20:01:06 brianp Exp $ */ /* $Id: glapitable.h,v 1.4 1999/12/15 12:52:31 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -44,29 +44,6 @@
#include "GL/gl.h" #include "GL/gl.h"
/* Which OpenGL API revisisions are supported by the table: */
#define _GLAPI_VERSION_1_1 1
#define _GLAPI_VERSION_1_2 1
/* And which extensions: */
#define _GLAPI_ARB_imaging 1
#define _GLAPI_ARB_multitexture 1
#define _GLAPI_EXT_paletted_texture 1
#define _GLAPI_EXT_compiled_vertex_array 1
#define _GLAPI_EXT_point_parameters 1
#define _GLAPI_EXT_polygon_offset 1
#define _GLAPI_EXT_blend_minmax 1
#define _GLAPI_EXT_blend_color 1
#define _GLAPI_EXT_texture3D 1
#define _GLAPI_EXT_texture_object 1
#define _GLAPI_EXT_vertex_array 1
#define _GLAPI_INGR_blend_func_separate 1
#define _GLAPI_MESA_window_pos 1
#define _GLAPI_MESA_resize_buffers 1
#define _GLAPI_ARB_transpose_matrix 1
#define _GLAPI_EXTRA_SLOTS 1000 #define _GLAPI_EXTRA_SLOTS 1000
@@ -391,7 +368,6 @@ struct _glapi_table
/* /*
* OpenGL 1.1 * OpenGL 1.1
*/ */
#ifdef _GLAPI_VERSION_1_1
GLboolean (*AreTexturesResident)(GLsizei, const GLuint *, GLboolean *); GLboolean (*AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
void (*ArrayElement)(GLint); void (*ArrayElement)(GLint);
void (*BindTexture)(GLenum, GLuint); void (*BindTexture)(GLenum, GLuint);
@@ -421,18 +397,20 @@ struct _glapi_table
void (*TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); void (*TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
void (*TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); void (*TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
void (*VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); void (*VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
#endif
/* /*
* OpenGL 1.2 * OpenGL 1.2
*/ */
#ifdef _GLAPI_VERSION_1_2
void (*CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); void (*CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
void (*DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); void (*DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
void (*TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); void (*TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
void (*TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); void (*TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
#ifdef _GLAPI_ARB_imaging
/*
* GL_ARB_imaging
*/
void (*BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf); void (*BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf);
void (*BlendEquation)(GLenum); void (*BlendEquation)(GLenum);
void (*ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); void (*ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
@@ -467,45 +445,10 @@ struct _glapi_table
void (*ResetHistogram)(GLenum); void (*ResetHistogram)(GLenum);
void (*ResetMinmax)(GLenum); void (*ResetMinmax)(GLenum);
void (*SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); void (*SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
#endif /*_GLAPI_ARB_imaging*/
#endif /*_GLAPI_VERSION_1_2*/
/* /*
* Extensions * GL_ARB_multitexture
*/ */
#ifdef _GLAPI_EXT_paletted_texture
void (*ColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
void (*ColorSubTableEXT)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
void (*GetColorTableEXT)(GLenum, GLenum, GLenum, GLvoid *);
void (*GetColorTableParameterfvEXT)(GLenum, GLenum, GLfloat *);
void (*GetColorTableParameterivEXT)(GLenum, GLenum, GLint *);
#endif
#ifdef _GLAPI_EXT_compiled_vertex_array
void (*LockArraysEXT)(GLint, GLsizei);
void (*UnlockArraysEXT)(void);
#endif
#ifdef _GLAPI_EXT_point_parameters
void (*PointParameterfEXT)(GLenum, GLfloat);
void (*PointParameterfvEXT)(GLenum, const GLfloat *);
#endif
#ifdef _GLAPI_EXT_polygon_offset
void (*PolygonOffsetEXT)(GLfloat, GLfloat);
#endif
#ifdef _GLAPI_EXT_blend_minmax
void (*BlendEquationEXT)(GLenum);
#endif
#ifdef _GLAPI_EXT_blend_color
void (*BlendColorEXT)(GLclampf, GLclampf, GLclampf, GLclampf);
#endif
#ifdef _GLAPI_ARB_multitexture
void (*ActiveTextureARB)(GLenum); void (*ActiveTextureARB)(GLenum);
void (*ClientActiveTextureARB)(GLenum); void (*ClientActiveTextureARB)(GLenum);
void (*MultiTexCoord1dARB)(GLenum, GLdouble); void (*MultiTexCoord1dARB)(GLenum, GLdouble);
@@ -540,28 +483,339 @@ struct _glapi_table
void (*MultiTexCoord4ivARB)(GLenum, const GLint *); void (*MultiTexCoord4ivARB)(GLenum, const GLint *);
void (*MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort); void (*MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort);
void (*MultiTexCoord4svARB)(GLenum, const GLshort *); void (*MultiTexCoord4svARB)(GLenum, const GLshort *);
#endif
#ifdef _GLAPI_INGR_blend_func_separate
/*
* Extensions
*/
/* 1. GL_EXT_abgr - no functions */
/* 2. GL_EXT_blend_color */
void (*BlendColorEXT)(GLclampf, GLclampf, GLclampf, GLclampf);
/* 3. GL_EXT_polygon_offset */
void (*PolygonOffsetEXT)(GLfloat, GLfloat);
/* 4. GL_EXT_texture - no functions */
/* 5. ??? */
/* 6. GL_EXT_texture3D */
void (*CopyTexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
void (*TexImage3DEXT)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
void (*TexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
/* 7. GL_SGI_texture_filter4 */
void (*GetTexFilterFuncSGIS)(GLenum, GLenum, GLsizei, const GLfloat *);
void (*TexFilterFuncSGIS)(GLenum, GLenum, GLfloat *);
/* 8. ??? */
/* 9. GL_EXT_subtexture */
void (*TexSubImage1DEXT)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
void (*TexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
/* 10. GL_EXT_copy_texture */
void (*CopyTexImage1DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
void (*CopyTexImage2DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
void (*CopyTexSubImage1DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
void (*CopyTexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
/* 11. GL_EXT_histogram */
void (*GetHistogramEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
void (*GetHistogramParameterfvEXT)(GLenum, GLenum, GLfloat *);
void (*GetHistogramParameterivEXT)(GLenum, GLenum, GLint *);
void (*GetMinmaxEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
void (*GetMinmaxParameterfvEXT)(GLenum, GLenum, GLfloat *);
void (*GetMinmaxParameterivEXT)(GLenum, GLenum, GLint *);
void (*HistogramEXT)(GLenum, GLsizei, GLenum, GLboolean);
void (*MinmaxEXT)(GLenum, GLenum, GLboolean);
void (*ResetHistogramEXT)(GLenum);
void (*ResetMinmaxEXT)(GLenum);
/* 12. GL_EXT_convolution */
void (*ConvolutionFilter1DEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
void (*ConvolutionFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
void (*ConvolutionParameterfEXT)(GLenum, GLenum, GLfloat);
void (*ConvolutionParameterfvEXT)(GLenum, GLenum, const GLfloat *);
void (*ConvolutionParameteriEXT)(GLenum, GLenum, GLint);
void (*ConvolutionParameterivEXT)(GLenum, GLenum, const GLint *);
void (*CopyConvolutionFilter1DEXT)(GLenum, GLenum, GLint x, GLint y, GLsizei);
void (*CopyConvolutionFilter2DEXT)(GLenum, GLenum, GLint x, GLint y, GLsizei, GLsizei);
void (*GetConvolutionFilterEXT)(GLenum, GLenum, GLenum, GLvoid *);
void (*GetConvolutionParameterfvEXT)(GLenum, GLenum, GLfloat *);
void (*GetConvolutionParameterivEXT)(GLenum, GLenum, GLint *);
void (*GetSeparableFilterEXT)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
void (*SeparableFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
/* 13. GL_SGI_color_matrix - no functions */
/* 14. GL_SGI_color_table */
void (*ColorTableSGI)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
void (*CopyColorTableSGI)(GLenum, GLenum, GLint, GLint, GLsizei);
void (*GetColorTableSGI)(GLenum, GLenum, GLenum, GLvoid *);
void (*GetColorTableParameterfvSGI)(GLenum, GLenum, GLfloat *);
void (*GetColorTableParameterivSGI)(GLenum, GLenum, GLint *);
/* 15. GL_SGIS_pixel_texture */
void (*PixelTexGenParameterfSGIS)(GLenum, GLfloat);
void (*PixelTexGenParameteriSGIS)(GLenum, GLint);
void (*GetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *);
void (*GetPixelTexGenParameterivSGIS)(GLenum, GLint *);
/* 16. GL_SGIS_texture4D */
void (*TexImage4DSGIS)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *);
void (*TexSubImage4DSGIS)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void *);
/* 17. GL_SGI_texture_color_table - no functions */
/* 18. GL_EXT_cmyka - no functions */
/* 19. ??? */
/* 20. GL_EXT_texture_object */
GLboolean (*AreTexturesResidentEXT)(GLsizei, const GLuint *, GLboolean *);
void (*BindTextureEXT)(GLenum, GLuint);
void (*DeleteTexturesEXT)(GLsizei, const GLuint *);
GLboolean (*IsTextureEXT)(GLuint);
void (*PrioritizeTexturesEXT)(GLsizei, const GLuint *, const GLclampf *);
/* 21. GL_SGIS_detail_texture */
void (*DetailTexFuncSGIS)(GLenum, GLsizei, const GLfloat *);
void (*GetDetailTexFuncSGIS)(GLenum target, GLfloat *);
/* 22. GL_SGIS_sharpen_texture */
void (*GetSharpenTexFuncSGIS)(GLenum, GLfloat *);
void (*SharpenTexFuncSGIS)(GLenum, GLsizei, const GLfloat *);
/* 23. GL_EXT_packed_pixels - no functions */
/* 24. GL_SGIS_texture_lod - no functions */
/* 25. GL_SGIS_multisample */
void (*SampleMaskSGIS)(GLclampf, GLboolean);
void (*SamplePatternSGIS)(GLenum);
/* 26. ??? */
/* 27. GL_EXT_rescale_normal - no functions */
/* 28. GLX_EXT_visual_info - no functions */
/* 29. ??? */
/* 30. GL_EXT_vertex_array */
void (*ArrayElementEXT)(GLint);
void (*ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *);
void (*DrawArraysEXT)(GLenum, GLint, GLsizei);
void (*EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *);
void (*GetPointervEXT)(GLenum, void **);
void (*IndexPointerEXT)(GLenum, GLsizei, GLsizei, const void *);
void (*NormalPointerEXT)(GLenum, GLsizei, GLsizei, const void *);
void (*TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *);
void (*VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const void *);
/* 31. GL_EXT_misc_attribute - no functions */
/* 32. GL_SGIS_generate_mipmap - no functions */
/* 33. GL_SGIX_clipmap - no functions */
/* 34. GL_SGIX_shadow - no functions */
/* 35. GL_SGIS_texture_edge_clamp - no functions */
/* 36. GL_SGIS_texture_border_clamp - no functions */
/* 37. GL_EXT_blend_minmax */
void (*BlendEquationEXT)(GLenum);
/* 38. GL_EXT_blend_subtract - no functions */
/* 39. GL_EXT_blend_logic_op - no functions */
/* 40. GLX_SGI_swap_control - GLX functions */
/* 41. GLX_SGI_video_sync - GLX functions */
/* 42. GLX_SGI_make_current_read - GLX functions */
/* 43. GLX_SGIX_video_source - GLX functions */
/* 44. GLX_EXT_visual_rating - no functions */
/* 45. GL_SGIX_interlace - no functions */
/* 46. ??? */
/* 47. GLX_EXT_import_context - GLX functions */
/* 48. ??? */
/* 49. GLX_SGIX_fbconfig - GLX functions */
/* 50. GLX_SGIX_pbuffer - GLX functions */
/* 51. GL_SGIS_texture_select - no functions */
/* 52. GL_SGIX_sprite */
void (*SpriteParameterfSGIX)(GLenum, GLfloat);
void (*SpriteParameterfvSGIX)(GLenum, const GLfloat *);
void (*SpriteParameteriSGIX)(GLenum, GLint);
void (*SpriteParameterivSGIX)(GLenum, const GLint *);
/* 53. ??? */
/* 54. GL_EXT_point_parameters */
void (*PointParameterfEXT)(GLenum, GLfloat);
void (*PointParameterfvEXT)(GLenum, const GLfloat *);
/* 55. GL_SGIX_instruments */
GLint (*GetInstrumentsSGIX)(void);
void (*InstrumentsBufferSGIX)(GLsizei, GLint *);
GLint (*PollInstrumentsSGIX)(GLint *);
void (*ReadInstrumentsSGIX)(GLint);
void (*StartInstrumentsSGIX)(void);
void (*StopInstrumentsSGIX)(GLint);
/* 56. GL_SGIX_texture_scale_bias - no functions */
/* 57. GL_SGIX_framezoom */
void (*FrameZoomSGIX)(GLint);
/* 58. GL_SGIX_tag_sample_buffer - no functions */
/* 59. ??? */
/* 60. GL_SGIX_reference_plane */
void (*ReferencePlaneSGIX)(const GLdouble *);
/* 61. GL_SGIX_flush_raster */
void (*FlushRasterSGIX)(void);
/* 62. GLX_SGI_cushion - GLX functions */
/* 63. GL_SGIX_depth_texture - no functions */
/* 64. ??? */
/* 65. GL_SGIX_fog_offset - no functions */
/* 66. GL_HP_image_transform */
void (*GetImageTransformParameterfvHP)(GLenum, GLenum, GLfloat *);
void (*GetImageTransformParameterivHP)(GLenum, GLenum, GLint *);
void (*ImageTransformParameterfHP)(GLenum, GLenum, const GLfloat);
void (*ImageTransformParameterfvHP)(GLenum, GLenum, const GLfloat *);
void (*ImageTransformParameteriHP)(GLenum, GLenum, const GLint);
void (*ImageTransformParameterivHP)(GLenum, GLenum, const GLint *);
/* 67. GL_HP_convolution_border_modes - no functions */
/* 68. ??? */
/* 69. GL_SGIX_texture_add_env - no functions */
/* 70. ??? */
/* 71. ??? */
/* 72. ??? */
/* 73. ??? */
/* 74. GL_EXT_color_subtable */
void (*ColorSubTableEXT)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const void *);
void (*CopyColorSubTableEXT)(GLenum, GLsizei, GLint, GLint, GLsizei);
/* 75. GLU_EXT_object_space_tess - GLU functions */
/* 76. GL_PGI_vertex_hints - no functions */
/* 77. GL_PGI_misc_hints */
void (*HintPGI)(GLenum, GLint);
/* 78. GL_EXT_paletted_texture */
/* ColorSubTableEXT already defined */
void (*ColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
void (*GetColorTableEXT)(GLenum, GLenum, GLenum, GLvoid *);
void (*GetColorTableParameterfvEXT)(GLenum, GLenum, GLfloat *);
void (*GetColorTableParameterivEXT)(GLenum, GLenum, GLint *);
/* 79. GL_EXT_clip_volume_hint - no functions */
/* 80. GL_SGIX_list_priority */
void (*GetListParameterfvSGIX)(GLuint, GLenum, GLfloat *);
void (*GetListParameterivSGIX)(GLuint, GLenum, GLint *);
void (*ListParameterfSGIX)(GLuint, GLenum, GLfloat);
void (*ListParameterfvSGIX)(GLuint, GLenum, const GLfloat *);
void (*ListParameteriSGIX)(GLuint, GLenum, GLint);
void (*ListParameterivSGIX)(GLuint, GLenum, const GLint *);
/* 81. GL_SGIX_ir_instrument1 - no functions */
/* 82. ??? */
/* 83. GLX_SGIX_video_resize - GLX functions */
/* 84. GL_SGIX_texture_lod_bias - no functions */
/* 85. GLU_SGI_filter4_parameters - GLU functions */
/* 86. GLX_SGIX_dm_buffer - GLX functions */
/* 87. ??? */
/* 88. ??? */
/* 89. ??? */
/* 90. ??? */
/* 91. GLX_SGIX_swap_group - GLX functions */
/* 92. GLX_SGIX_swap_barrier - GLX functions */
/* 93. GL_EXT_index_texture - no functions */
/* 94. GL_EXT_index_material */
void (*IndexMaterialEXT)(GLenum, GLenum);
/* 95. GL_EXT_index_func */
void (*IndexFuncEXT)(GLenum, GLfloat);
/* 96. GL_EXT_index_array_formats - no functions */
/* 97. GL_EXT_compiled_vertex_array */
void (*LockArraysEXT)(GLint, GLsizei);
void (*UnlockArraysEXT)(void);
/* 98. GL_EXT_cull_vertex */
void (*CullParameterfvEXT)(GLenum, const GLfloat *);
void (*CullParameterdvEXT)(GLenum, const GLdouble *);
/* 99. ??? */
/* 100. GLU_EXT_nurbs_tessellator - GLU functions */
/* 173. GL_EXT/INGR_blend_func_separate */
void (*BlendFuncSeparateINGR)(GLenum, GLenum, GLenum, GLenum); void (*BlendFuncSeparateINGR)(GLenum, GLenum, GLenum, GLenum);
#endif
#ifdef _GLAPI_MESA_window_pos /* GL_MESA_window_pos */
void (*WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void (*WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
#endif
#ifdef _GLAPI_MESA_resize_buffers /* GL_MESA_resize_buffers */
void (*ResizeBuffersMESA)(void); void (*ResizeBuffersMESA)(void);
#endif
#ifdef _GLAPI_ARB_transpose_matrix /* GL_ARB_transpose_matrix */
void (*LoadTransposeMatrixdARB)(const GLdouble m[16]); void (*LoadTransposeMatrixdARB)(const GLdouble m[16]);
void (*LoadTransposeMatrixfARB)(const GLfloat m[16]); void (*LoadTransposeMatrixfARB)(const GLfloat m[16]);
void (*MultTransposeMatrixdARB)(const GLdouble m[16]); void (*MultTransposeMatrixdARB)(const GLdouble m[16]);
void (*MultTransposeMatrixfARB)(const GLfloat m[16]); void (*MultTransposeMatrixfARB)(const GLfloat m[16]);
#endif
#if 0
void *ExtensionFuncs[_GLAPI_EXTRA_SLOTS]; void *ExtensionFuncs[_GLAPI_EXTRA_SLOTS];
#endif
}; };

View File

@@ -1,4 +1,4 @@
/* $Id: glapitemp.h,v 1.2 1999/12/10 20:01:06 brianp Exp $ */ /* $Id: glapitemp.h,v 1.3 1999/12/15 12:52:31 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -42,31 +42,11 @@
* #define DISPATCH_SETUP struct _glapi_table *dispatch = CurrentDispatch; * #define DISPATCH_SETUP struct _glapi_table *dispatch = CurrentDispatch;
* #define DISPATCH(func, args) (*dispatch->func) args * #define DISPATCH(func, args) (*dispatch->func) args
* *
* Furthermore, sets of entrypoints (extensions) can selectively be
* generated by defining the following symbols before including this
* file:
*
* _GLAPI_VERSION_1_1 - generate 1.1 functions
* _GLAPI_VERSION_1_2 - generate 1.2 functions
* _GLAPI_ARB_imaging - generate 1.2 imaging functions
* _GLAPI_ARB_multitexture - generate 1.2 multi-texture functions
* _GLAPI_EXT_paletted_texture
* _GLAPI_EXT_compiled_vertex_array
* _GLAPI_EXT_point_parameters
* _GLAPI_EXT_polygon_offset
* _GLAPI_EXT_blend_minmax
* _GLAPI_EXT_blend_color
* _GLAPI_EXT_texture3
* _GLAPI_EXT_texture_object
* _GLAPI_EXT_vertex_array
* _GLAPI_INGR_blend_func_separate
* _GLAPI_MESA_window_pos
* _GLAPI_MESA_resize_buffers
* etc...
*/ */
/* GL 1.0 */
KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
{ {
@@ -800,18 +780,6 @@ KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort *c)
DISPATCH(Indexsv, (c)); DISPATCH(Indexsv, (c));
} }
KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
{
DISPATCH_SETUP;
DISPATCH(Indexub, (c));
}
KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c)
{
DISPATCH_SETUP;
DISPATCH(Indexubv, (c));
}
KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
{ {
DISPATCH_SETUP; DISPATCH_SETUP;
@@ -824,12 +792,6 @@ KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
DISPATCH(InitNames, ()); DISPATCH(InitNames, ());
} }
KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
{
DISPATCH_SETUP;
DISPATCH(InterleavedArrays, (format, stride, pointer));
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
{ {
DISPATCH_SETUP; DISPATCH_SETUP;
@@ -842,12 +804,6 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
return DISPATCH(IsList, (list)); return DISPATCH(IsList, (list));
} }
KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
{
DISPATCH_SETUP;
return DISPATCH(IsTexture, (texture));
}
KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
{ {
DISPATCH_SETUP; DISPATCH_SETUP;
@@ -1937,7 +1893,7 @@ KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei h
#ifdef _GLAPI_VERSION_1_1 /* GL 1.1 */
KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences) KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
{ {
@@ -2035,6 +1991,30 @@ KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLv
DISPATCH(IndexPointer, (type, stride, ptr)); DISPATCH(IndexPointer, (type, stride, ptr));
} }
KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
{
DISPATCH_SETUP;
DISPATCH(Indexub, (c));
}
KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c)
{
DISPATCH_SETUP;
DISPATCH(Indexubv, (c));
}
KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
{
DISPATCH_SETUP;
DISPATCH(InterleavedArrays, (format, stride, pointer));
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
{
DISPATCH_SETUP;
return DISPATCH(IsTexture, (texture));
}
KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr) KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr)
{ {
DISPATCH_SETUP; DISPATCH_SETUP;
@@ -2089,11 +2069,10 @@ KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stri
DISPATCH(VertexPointer, (size, type, stride, ptr)); DISPATCH(VertexPointer, (size, type, stride, ptr));
} }
#endif /*_GLAPI_VERSION_1_1*/
#ifdef _GLAPI_VERSION_1_2 /* GL 1.2 */
KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{ {
@@ -2120,7 +2099,8 @@ KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xof
} }
#ifdef _GLAPI_ARB_imaging
/* GL_ARB_imaging */
KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf r, GLclampf g, GLclampf b, GLclampf a) KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf r, GLclampf g, GLclampf b, GLclampf a)
{ {
@@ -2327,249 +2307,8 @@ KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalfor
} }
#endif /*_GLAPI_ARB_imaging*/
#endif /*_GLAPI_VERSION_1_2*/
/* GL_ARB_multitexture */
/***
*** Extension functions
***/
#ifdef _GLAPI_EXT_blend_minmax
KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
{
DISPATCH_SETUP;
DISPATCH(BlendEquationEXT, (mode));
}
#endif
#ifdef _GLAPI_EXT_blend_color
KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
DISPATCH_SETUP;
DISPATCH(BlendColorEXT, (red, green, blue, alpha));
}
#endif
#ifdef _GLAPI_EXT_polygon_offset
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH_SETUP;
DISPATCH(PolygonOffsetEXT, (factor, bias));
}
#endif
#ifdef _GLAPI_EXT_vertex_array
KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(VertexPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(NormalPointer, (type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(ColorPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(IndexPointer, (type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(ColorPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(EdgeFlagPointer, (stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params)
{
DISPATCH_SETUP;
DISPATCH(GetPointerv, (pname, params));
}
KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
{
DISPATCH_SETUP;
DISPATCH(ArrayElement, (i));
}
KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
{
DISPATCH_SETUP;
DISPATCH(DrawArrays, (mode, first, count));
}
#endif /* GL_EXT_vertex_arrays */
#ifdef _GLAPI_EXT_texture_object
KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures)
{
DISPATCH_SETUP;
DISPATCH(GenTextures, (n, textures));
}
KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture)
{
DISPATCH_SETUP;
DISPATCH(DeleteTextures, (n, texture));
}
KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
{
DISPATCH_SETUP;
DISPATCH(BindTexture, (target, texture));
}
KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
{
DISPATCH_SETUP;
DISPATCH(PrioritizeTextures, (n, textures, priorities));
}
KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
{
DISPATCH_SETUP;
DISPATCH(AreTexturesResident, (n, textures, residences));
return GL_FALSE;
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
{
DISPATCH_SETUP;
DISPATCH(IsTexture, (texture));
return GL_FALSE;
}
#endif /* GL_EXT_texture_object */
#ifdef _GLAPI_EXT_texture3D
KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
{
DISPATCH_SETUP;
DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels));
}
KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
{
DISPATCH_SETUP;
DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels));
}
KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DISPATCH_SETUP;
DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height));
}
#endif /* GL_EXT_texture3D*/
#ifdef _GLAPI_EXT_paletted_texture
KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
{
DISPATCH_SETUP;
DISPATCH(ColorTableEXT, (target, internalformat, width, format, type, table));
}
KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
{
DISPATCH_SETUP;
DISPATCH(ColorSubTableEXT, (target, start, count, format, type, data));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableEXT, (target, format, type, table));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableParameterfvEXT, (target, pname, params));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableParameterivEXT, (target, pname, params));
}
#endif /* GL_EXT_paletted_texture */
#ifdef _GLAPI_EXT_compiled_vertex_array
KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
{
DISPATCH_SETUP;
DISPATCH(LockArraysEXT, (first, count));
}
KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
{
DISPATCH_SETUP;
DISPATCH(UnlockArraysEXT, ());
}
#endif /* GL_EXT_compiled_vertex_array */
#ifdef _GLAPI_EXT_point_parameters
KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param)
{
DISPATCH_SETUP;
DISPATCH(PointParameterfEXT, (target, param));
}
KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param)
{
DISPATCH_SETUP;
DISPATCH(PointParameterfvEXT, (target, param));
}
#endif /* GL_EXT_point_parameters */
#ifdef _GLAPI_ARB_multitexture
KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
{ {
@@ -2775,21 +2514,243 @@ KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort *v
DISPATCH(MultiTexCoord4svARB, (target, v)); DISPATCH(MultiTexCoord4svARB, (target, v));
} }
#endif /* GL_ARB_multitexture */
/***
*** Extension functions
***/
/* 2. GL_EXT_blend_color */
KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
DISPATCH_SETUP;
DISPATCH(BlendColorEXT, (red, green, blue, alpha));
}
#ifdef _GLAPI_INGR_blend_func_separate /* 3. GL_EXT_polygon_offset */
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH_SETUP;
DISPATCH(PolygonOffsetEXT, (factor, bias));
}
/* 6. GL_EXT_texture3D */
KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
{
DISPATCH_SETUP;
DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels));
}
KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
{
DISPATCH_SETUP;
DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels));
}
KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
DISPATCH_SETUP;
DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height));
}
/* 20. GL_EXT_texture_object */
KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures)
{
DISPATCH_SETUP;
DISPATCH(GenTextures, (n, textures));
}
KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture)
{
DISPATCH_SETUP;
DISPATCH(DeleteTextures, (n, texture));
}
KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
{
DISPATCH_SETUP;
DISPATCH(BindTexture, (target, texture));
}
KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
{
DISPATCH_SETUP;
DISPATCH(PrioritizeTextures, (n, textures, priorities));
}
KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
{
DISPATCH_SETUP;
return DISPATCH(AreTexturesResident, (n, textures, residences));
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
{
DISPATCH_SETUP;
return DISPATCH(IsTexture, (texture));
}
/* 37. GL_EXT_blend_minmax */
KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
{
DISPATCH_SETUP;
DISPATCH(BlendEquationEXT, (mode));
}
/* 30. GL_EXT_vertex_array */
KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(VertexPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(NormalPointer, (type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(ColorPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(IndexPointer, (type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(ColorPointer, (size, type, stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr)
{
DISPATCH_SETUP;
(void) count;
DISPATCH(EdgeFlagPointer, (stride, ptr));
}
KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params)
{
DISPATCH_SETUP;
DISPATCH(GetPointerv, (pname, params));
}
KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
{
DISPATCH_SETUP;
DISPATCH(ArrayElement, (i));
}
KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
{
DISPATCH_SETUP;
DISPATCH(DrawArrays, (mode, first, count));
}
/* 54. GL_EXT_point_parameters */
KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param)
{
DISPATCH_SETUP;
DISPATCH(PointParameterfEXT, (target, param));
}
KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param)
{
DISPATCH_SETUP;
DISPATCH(PointParameterfvEXT, (target, param));
}
/* 78. GL_EXT_paletted_texture */
KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
{
DISPATCH_SETUP;
DISPATCH(ColorTableEXT, (target, internalformat, width, format, type, table));
}
KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
{
DISPATCH_SETUP;
DISPATCH(ColorSubTableEXT, (target, start, count, format, type, data));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableEXT, (target, format, type, table));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableParameterfvEXT, (target, pname, params));
}
KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
{
DISPATCH_SETUP;
DISPATCH(GetColorTableParameterivEXT, (target, pname, params));
}
/* 97. GL_EXT_compiled_vertex_array */
KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
{
DISPATCH_SETUP;
DISPATCH(LockArraysEXT, (first, count));
}
KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
{
DISPATCH_SETUP;
DISPATCH(UnlockArraysEXT, ());
}
/* 173. GL_EXT/INGR_blend_func_separate */
KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{ {
DISPATCH_SETUP; DISPATCH_SETUP;
DISPATCH(BlendFuncSeparateINGR, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); DISPATCH(BlendFuncSeparateINGR, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
} }
#endif /* GL_INGR_blend_func_separate */
#ifdef _GLAPI_MESA_window_pos /* GL_MESA_window_pos */
KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
{ {
@@ -2935,19 +2896,18 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble *p)
DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], p[3])); DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], p[3]));
} }
#endif /* GL_MESA_window_pos */
#ifdef _GLAPI_MESA_resize_buffers /* GL_MESA_resize_buffers */
KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
{ {
DISPATCH_SETUP; DISPATCH_SETUP;
DISPATCH(ResizeBuffersMESA, ()); DISPATCH(ResizeBuffersMESA, ());
} }
#endif /* GL_MESA_resize_buffers */
#ifdef _GLAPI_ARB_transpose_matrix
/* GL_ARB_transpose_matrix */
KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble m[16]) KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble m[16])
{ {
DISPATCH_SETUP; DISPATCH_SETUP;
@@ -2972,8 +2932,6 @@ KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat m[16])
DISPATCH(MultTransposeMatrixfARB, (m)); DISPATCH(MultTransposeMatrixfARB, (m));
} }
#endif
#undef KEYWORD1 #undef KEYWORD1