radv: store cb_shader_mask for fragment shaders and epilogs
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28976>
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@@ -2289,6 +2289,7 @@ radv_shader_part_create(struct radv_device *device, struct radv_shader_part_bina
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shader_part->disasm_string = binary->disasm_size ? strdup((const char *)(binary->data + binary->code_size)) : NULL;
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shader_part->spi_shader_col_format = binary->info.spi_shader_col_format;
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shader_part->cb_shader_mask = binary->info.cb_shader_mask;
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shader_part->spi_shader_z_format = binary->info.spi_shader_z_format;
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/* Allocate memory and upload. */
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@@ -2808,6 +2809,7 @@ radv_create_ps_epilog(struct radv_device *device, const struct radv_ps_epilog_ke
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aco_compile_ps_epilog(&ac_opts, &ac_info, &ac_epilog_info, &args.ac, &radv_aco_build_shader_part, (void **)&binary);
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binary->info.spi_shader_col_format = key->spi_shader_col_format;
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binary->info.cb_shader_mask = ac_get_cb_shader_mask(key->spi_shader_col_format);
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binary->info.spi_shader_z_format = key->spi_shader_z_format;
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epilog = radv_shader_part_create(device, binary, info.wave_size);
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