regenerated
This commit is contained in:
@@ -33,6 +33,7 @@
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#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
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#define glActiveTextureARB MANGLE(ActiveTextureARB)
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#define glActiveTexture MANGLE(ActiveTexture)
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#define glActiveVaryingNV MANGLE(ActiveVaryingNV)
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#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
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#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
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#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
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@@ -52,11 +53,16 @@
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#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
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#define glBeginQueryARB MANGLE(BeginQueryARB)
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#define glBeginQuery MANGLE(BeginQuery)
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#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
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#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
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#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
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#define glBindAttribLocation MANGLE(BindAttribLocation)
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#define glBindBufferARB MANGLE(BindBufferARB)
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#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
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#define glBindBuffer MANGLE(BindBuffer)
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#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
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#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
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#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
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#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
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#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
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#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
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@@ -97,6 +103,7 @@
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#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
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#define glBufferDataARB MANGLE(BufferDataARB)
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#define glBufferData MANGLE(BufferData)
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#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
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#define glBufferSubDataARB MANGLE(BufferSubDataARB)
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#define glBufferSubData MANGLE(BufferSubData)
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#define glCallList MANGLE(CallList)
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@@ -104,8 +111,11 @@
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#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
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#define glClampColorARB MANGLE(ClampColorARB)
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#define glClearAccum MANGLE(ClearAccum)
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#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
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#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
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#define glClearColor MANGLE(ClearColor)
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#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
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#define glClearDepthdNV MANGLE(ClearDepthdNV)
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#define glClearDepth MANGLE(ClearDepth)
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#define glClearIndex MANGLE(ClearIndex)
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#define glClear MANGLE(Clear)
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@@ -161,6 +171,7 @@
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#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
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#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
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#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
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#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
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#define glColorMask MANGLE(ColorMask)
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#define glColorMaterial MANGLE(ColorMaterial)
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#define glColorPointerEXT MANGLE(ColorPointerEXT)
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@@ -261,19 +272,23 @@
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#define glDeleteTextures MANGLE(DeleteTextures)
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#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
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#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
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#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
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#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
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#define glDepthFunc MANGLE(DepthFunc)
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#define glDepthMask MANGLE(DepthMask)
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#define glDepthRangedNV MANGLE(DepthRangedNV)
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#define glDepthRange MANGLE(DepthRange)
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#define glDetachObjectARB MANGLE(DetachObjectARB)
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#define glDetachShader MANGLE(DetachShader)
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#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
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#define glDisableClientState MANGLE(DisableClientState)
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#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
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#define glDisable MANGLE(Disable)
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#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
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#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
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#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
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#define glDrawArraysEXT MANGLE(DrawArraysEXT)
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#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
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#define glDrawArrays MANGLE(DrawArrays)
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#define glDrawBuffer MANGLE(DrawBuffer)
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#define glDrawBuffersARB MANGLE(DrawBuffersARB)
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@@ -281,6 +296,7 @@
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#define glDrawBuffers MANGLE(DrawBuffers)
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#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
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#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
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#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
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#define glDrawElements MANGLE(DrawElements)
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#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
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#define glDrawPixels MANGLE(DrawPixels)
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@@ -296,6 +312,7 @@
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#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
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#define glElementPointerATI MANGLE(ElementPointerATI)
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#define glEnableClientState MANGLE(EnableClientState)
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#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
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#define glEnable MANGLE(Enable)
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#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
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#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
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@@ -306,6 +323,7 @@
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#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
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#define glEndQueryARB MANGLE(EndQueryARB)
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#define glEndQuery MANGLE(EndQuery)
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#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
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#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
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#define glEvalCoord1d MANGLE(EvalCoord1d)
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#define glEvalCoord1dv MANGLE(EvalCoord1dv)
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@@ -331,6 +349,7 @@
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#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
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#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
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#define glFlush MANGLE(Flush)
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#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
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#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
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#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
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#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
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@@ -370,6 +389,9 @@
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#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
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#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
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#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
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#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
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#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
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#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
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#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
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#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
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#define glFrontFace MANGLE(FrontFace)
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@@ -398,12 +420,14 @@
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#define glGetActiveAttrib MANGLE(GetActiveAttrib)
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#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
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#define glGetActiveUniform MANGLE(GetActiveUniform)
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#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
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#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
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#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
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#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
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#define glGetAttachedShaders MANGLE(GetAttachedShaders)
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#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
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#define glGetAttribLocation MANGLE(GetAttribLocation)
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#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
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#define glGetBooleanv MANGLE(GetBooleanv)
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#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
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#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
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@@ -444,6 +468,7 @@
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#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
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#define glGetFloatv MANGLE(GetFloatv)
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#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
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#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
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#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
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#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
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#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
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@@ -460,6 +485,7 @@
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#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
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#define glGetInfoLogARB MANGLE(GetInfoLogARB)
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#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
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#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
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#define glGetIntegerv MANGLE(GetIntegerv)
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#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
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#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
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@@ -503,12 +529,16 @@
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#define glGetPolygonStipple MANGLE(GetPolygonStipple)
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#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
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#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
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#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
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#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
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#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
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#define glGetProgramivARB MANGLE(GetProgramivARB)
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#define glGetProgramiv MANGLE(GetProgramiv)
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#define glGetProgramivNV MANGLE(GetProgramivNV)
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#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
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#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
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#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
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#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
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#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
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#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
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#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
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@@ -545,20 +575,27 @@
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#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
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#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
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#define glGetTexParameterfv MANGLE(GetTexParameterfv)
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#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
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#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
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#define glGetTexParameteriv MANGLE(GetTexParameteriv)
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#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
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#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
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#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
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#define glGetUniformfvARB MANGLE(GetUniformfvARB)
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#define glGetUniformfv MANGLE(GetUniformfv)
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#define glGetUniformivARB MANGLE(GetUniformivARB)
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#define glGetUniformiv MANGLE(GetUniformiv)
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#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
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#define glGetUniformLocation MANGLE(GetUniformLocation)
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#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
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#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
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#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
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#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
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#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
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#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
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#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
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#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
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#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
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#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
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#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
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#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
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@@ -567,6 +604,8 @@
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#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
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#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
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#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
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#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
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#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
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#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
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#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
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#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
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@@ -613,6 +652,7 @@
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#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
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#define glIsBufferARB MANGLE(IsBufferARB)
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#define glIsBuffer MANGLE(IsBuffer)
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#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
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#define glIsEnabled MANGLE(IsEnabled)
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#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
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#define glIsFenceNV MANGLE(IsFenceNV)
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@@ -852,17 +892,32 @@
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#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
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#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
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#define glPrioritizeTextures MANGLE(PrioritizeTextures)
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#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
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#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
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#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
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#define glProgramCallbackMESA MANGLE(ProgramCallbackMESA)
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#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
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#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
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#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
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#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
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#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
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#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
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#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
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#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
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#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
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#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
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#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
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#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
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#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
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#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
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#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
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#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
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#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
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#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
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#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
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#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
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#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
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#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
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#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
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#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
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#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
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@@ -871,9 +926,11 @@
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#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
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#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
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#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
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#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
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#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
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#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
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#define glProgramStringARB MANGLE(ProgramStringARB)
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#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
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#define glPushAttrib MANGLE(PushAttrib)
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#define glPushClientAttrib MANGLE(PushClientAttrib)
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#define glPushMatrix MANGLE(PushMatrix)
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@@ -915,6 +972,7 @@
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#define glRectsv MANGLE(Rectsv)
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#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
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#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
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#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
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#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
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#define glRenderMode MANGLE(RenderMode)
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#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
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@@ -1043,6 +1101,7 @@
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#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
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#define glTestFenceNV MANGLE(TestFenceNV)
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#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
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||||
#define glTexBufferEXT MANGLE(TexBufferEXT)
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#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
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#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
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#define glTexCoord1d MANGLE(TexCoord1d)
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@@ -1121,7 +1180,9 @@
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#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
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#define glTexParameterf MANGLE(TexParameterf)
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#define glTexParameterfv MANGLE(TexParameterfv)
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#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
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#define glTexParameteri MANGLE(TexParameteri)
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#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
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#define glTexParameteriv MANGLE(TexParameteriv)
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#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
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#define glTexSubImage1D MANGLE(TexSubImage1D)
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@@ -1135,6 +1196,8 @@
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#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
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#define glTextureNormalEXT MANGLE(TextureNormalEXT)
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||||
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
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||||
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
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||||
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
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#define glTranslated MANGLE(Translated)
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#define glTranslatef MANGLE(Translatef)
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#define glUniform1fARB MANGLE(Uniform1fARB)
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@@ -1145,6 +1208,8 @@
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#define glUniform1i MANGLE(Uniform1i)
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#define glUniform1ivARB MANGLE(Uniform1ivARB)
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||||
#define glUniform1iv MANGLE(Uniform1iv)
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||||
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
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||||
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
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||||
#define glUniform2fARB MANGLE(Uniform2fARB)
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#define glUniform2f MANGLE(Uniform2f)
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#define glUniform2fvARB MANGLE(Uniform2fvARB)
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@@ -1153,6 +1218,8 @@
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#define glUniform2i MANGLE(Uniform2i)
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#define glUniform2ivARB MANGLE(Uniform2ivARB)
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||||
#define glUniform2iv MANGLE(Uniform2iv)
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||||
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
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||||
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
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||||
#define glUniform3fARB MANGLE(Uniform3fARB)
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||||
#define glUniform3f MANGLE(Uniform3f)
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||||
#define glUniform3fvARB MANGLE(Uniform3fvARB)
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@@ -1161,6 +1228,8 @@
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#define glUniform3i MANGLE(Uniform3i)
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||||
#define glUniform3ivARB MANGLE(Uniform3ivARB)
|
||||
#define glUniform3iv MANGLE(Uniform3iv)
|
||||
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
|
||||
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
|
||||
#define glUniform4fARB MANGLE(Uniform4fARB)
|
||||
#define glUniform4f MANGLE(Uniform4f)
|
||||
#define glUniform4fvARB MANGLE(Uniform4fvARB)
|
||||
@@ -1169,6 +1238,9 @@
|
||||
#define glUniform4i MANGLE(Uniform4i)
|
||||
#define glUniform4ivARB MANGLE(Uniform4ivARB)
|
||||
#define glUniform4iv MANGLE(Uniform4iv)
|
||||
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
|
||||
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
|
||||
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
|
||||
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
|
||||
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
|
||||
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
|
||||
@@ -1340,6 +1412,27 @@
|
||||
#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
|
||||
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
|
||||
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
|
||||
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
|
||||
#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
|
||||
#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
|
||||
#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
|
||||
#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
|
||||
#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
|
||||
#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
|
||||
#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
|
||||
#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
|
||||
#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
|
||||
#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
|
||||
#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
|
||||
#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
|
||||
#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
|
||||
#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
|
||||
#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
|
||||
#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
|
||||
#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
|
||||
#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
|
||||
#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
|
||||
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
|
||||
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
|
||||
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
|
||||
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
|
||||
|
Reference in New Issue
Block a user