egl: don't use __FUNCTION__ in error messages

This commit is contained in:
Brian Paul
2009-03-25 08:17:37 -06:00
parent 7c8639e007
commit 66b0b200ee

View File

@@ -192,8 +192,8 @@ _eglFillInConfigs(_EGLConfig * configs,
if ( bytes_per_pixel[index] == 0 ) {
_eglLog(_EGL_INFO,
"[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.",
__FUNCTION__, __LINE__, fb_type);
"[_eglFillInConfigs:%u] Framebuffer type 0x%04x has 0 bytes per pixel.",
__LINE__, fb_type);
return GL_FALSE;
}
@@ -227,8 +227,8 @@ _eglFillInConfigs(_EGLConfig * configs,
default:
_eglLog(_EGL_WARNING,
"[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.",
__FUNCTION__, __LINE__, fb_format);
"[_eglFillInConfigs:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.",
__LINE__, fb_format);
return GL_FALSE;
}