intel: Add the context to the render_target_supported() vtbl method.

We're going to want to provide different answers per chipset
generation.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt
2011-11-15 11:43:40 -08:00
parent e589ebdf23
commit 6661b7596f
7 changed files with 10 additions and 8 deletions

View File

@@ -593,7 +593,7 @@ static uint32_t i830_render_target_format_for_mesa_format[MESA_FORMAT_COUNT] =
};
static bool
i830_render_target_supported(gl_format format)
i830_render_target_supported(struct intel_context *intel, gl_format format)
{
if (format == MESA_FORMAT_S8_Z24 ||
format == MESA_FORMAT_X8_Z24 ||

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@@ -556,7 +556,7 @@ static uint32_t i915_render_target_format_for_mesa_format[MESA_FORMAT_COUNT] =
};
static bool
i915_render_target_supported(gl_format format)
i915_render_target_supported(struct intel_context *intel, gl_format format)
{
if (format == MESA_FORMAT_S8_Z24 ||
format == MESA_FORMAT_X8_Z24 ||

View File

@@ -485,7 +485,7 @@ struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint typ
struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name);
bool brw_color_buffer_write_enabled(struct brw_context *brw);
bool brw_render_target_supported(gl_format format);
bool brw_render_target_supported(struct intel_context *intel, gl_format format);
void brw_wm_payload_setup(struct brw_context *brw,
struct brw_wm_compile *c);
bool do_wm_prog(struct brw_context *brw,

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@@ -361,7 +361,7 @@ brw_format_for_mesa_format(gl_format mesa_format)
}
bool
brw_render_target_supported(gl_format format)
brw_render_target_supported(struct intel_context *intel, gl_format format)
{
/* These are not color render targets like the table holds, but we
* ask the question for FBO completeness.
@@ -690,8 +690,9 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
default:
assert(brw_render_target_supported(irb->Base.Format));
assert(brw_render_target_supported(intel, irb->Base.Format));
format = brw_format_for_mesa_format(irb->Base.Format);
break;
}
surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |

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@@ -228,7 +228,7 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
default:
assert(brw_render_target_supported(irb->Base.Format));
assert(brw_render_target_supported(intel, irb->Base.Format));
surf->ss0.surface_format = brw_format_for_mesa_format(irb->Base.Format);
}

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@@ -151,7 +151,8 @@ struct intel_context
void (*assert_not_dirty) (struct intel_context *intel);
void (*debug_batch)(struct intel_context *intel);
bool (*render_target_supported)(gl_format format);
bool (*render_target_supported)(struct intel_context *intel,
gl_format format);
/** Can HiZ be enabled on a depthbuffer of the given format? */
bool (*is_hiz_depth_format)(struct intel_context *intel,

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@@ -1363,7 +1363,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
}
if (!intel_span_supports_format(irb->Base.Format) ||
!intel->vtbl.render_target_supported(irb->Base.Format)) {
!intel->vtbl.render_target_supported(intel, irb->Base.Format)) {
DBG("Unsupported texture/renderbuffer format attached: %s\n",
_mesa_get_format_name(irb->Base.Format));
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;