mesa: reduce the size of gl_program

gl_program: 1456 -> 976 bytes

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2017-11-16 01:10:27 +01:00
parent 78f1decc95
commit 65ed98839b
2 changed files with 6 additions and 7 deletions

View File

@@ -1423,11 +1423,10 @@ link_assign_uniform_storage(struct gl_context *ctx,
}
}
STATIC_ASSERT(sizeof(shader->Program->sh.SamplerTargets) ==
sizeof(parcel.targets));
memcpy(shader->Program->sh.SamplerTargets,
parcel.targets,
sizeof(shader->Program->sh.SamplerTargets));
STATIC_ASSERT(ARRAY_SIZE(shader->Program->sh.SamplerTargets) ==
ARRAY_SIZE(parcel.targets));
for (unsigned j = 0; j < ARRAY_SIZE(parcel.targets); j++)
shader->Program->sh.SamplerTargets[j] = parcel.targets[j];
}
#ifndef NDEBUG