mesa: s/GLuint/gl_buffer_index/

This commit is contained in:
Brian Paul
2011-01-03 13:52:12 -07:00
parent 35266fbe4f
commit 65da73c5f8
2 changed files with 10 additions and 6 deletions

View File

@@ -1481,7 +1481,7 @@ _mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft, GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight) GLboolean frontRight, GLboolean backRight)
{ {
GLuint b; gl_buffer_index b;
if (rgbBits > 16 || alphaBits > 16) { if (rgbBits > 16 || alphaBits > 16) {
_mesa_problem(ctx, _mesa_problem(ctx,
@@ -1545,7 +1545,7 @@ _mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft, GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight) GLboolean frontRight, GLboolean backRight)
{ {
GLuint b; gl_buffer_index b;
/* for window system framebuffers only! */ /* for window system framebuffers only! */
assert(fb->Name == 0); assert(fb->Name == 0);
@@ -1883,10 +1883,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
/** /**
* Attach a renderbuffer to a framebuffer. * Attach a renderbuffer to a framebuffer.
* \param bufferName one of the BUFFER_x tokens
*/ */
void void
_mesa_add_renderbuffer(struct gl_framebuffer *fb, _mesa_add_renderbuffer(struct gl_framebuffer *fb,
GLuint bufferName, struct gl_renderbuffer *rb) gl_buffer_index bufferName, struct gl_renderbuffer *rb)
{ {
assert(fb); assert(fb);
assert(rb); assert(rb);
@@ -1916,9 +1917,11 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb,
/** /**
* Remove the named renderbuffer from the given framebuffer. * Remove the named renderbuffer from the given framebuffer.
* \param bufferName one of the BUFFER_x tokens
*/ */
void void
_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName) _mesa_remove_renderbuffer(struct gl_framebuffer *fb,
gl_buffer_index bufferName)
{ {
struct gl_renderbuffer *rb; struct gl_renderbuffer *rb;

View File

@@ -95,10 +95,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
extern void extern void
_mesa_add_renderbuffer(struct gl_framebuffer *fb, _mesa_add_renderbuffer(struct gl_framebuffer *fb,
GLuint bufferName, struct gl_renderbuffer *rb); gl_buffer_index bufferName, struct gl_renderbuffer *rb);
extern void extern void
_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName); _mesa_remove_renderbuffer(struct gl_framebuffer *fb,
gl_buffer_index bufferName);
extern void extern void
_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,