diff --git a/docs/GL3.txt b/docs/GL3.txt index 197b676f64b..2cf5c316468 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -111,7 +111,7 @@ GL 4.0, GLSL 4.00: - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 DONE (nvc0, radeonsi, llvmpipe, softpipe) GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_shader_subroutine started (Dave) + GL_ARB_shader_subroutine DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_tessellation_shader DONE (radeonsi) GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) diff --git a/docs/relnotes/10.7.0.html b/docs/relnotes/10.7.0.html index c7d0d2480ff..1464dc4f092 100644 --- a/docs/relnotes/10.7.0.html +++ b/docs/relnotes/10.7.0.html @@ -50,6 +50,7 @@ Note: some of the new features are only available with certain drivers.