r600: better tracking for vertex buffer emission
Fixes: 76725452
(gallium: move vertex stride to CSO)
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24754>
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Marge Bot

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63267bcb94
commit
659b7eb279
@@ -2132,14 +2132,14 @@ static void evergreen_emit_vertex_buffers(struct r600_context *rctx,
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unsigned pkt_flags)
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{
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struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
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uint32_t dirty_mask = state->dirty_mask;
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struct r600_fetch_shader *shader = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso;
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uint32_t dirty_mask = state->dirty_mask & shader->buffer_mask;
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while (dirty_mask) {
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struct pipe_vertex_buffer *vb;
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struct r600_resource *rbuffer;
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uint64_t va;
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unsigned buffer_index = u_bit_scan(&dirty_mask);
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struct r600_fetch_shader *shader = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso;
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unsigned stride = pkt_flags == RADEON_CP_PACKET3_COMPUTE_MODE ?
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1 : shader->strides[buffer_index];
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@@ -2172,7 +2172,7 @@ static void evergreen_emit_vertex_buffers(struct r600_context *rctx,
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radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
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RADEON_USAGE_READ | RADEON_PRIO_VERTEX_BUFFER));
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}
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state->dirty_mask = 0;
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state->dirty_mask &= ~shader->buffer_mask;
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}
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static void evergreen_fs_emit_vertex_buffers(struct r600_context *rctx, struct r600_atom * atom)
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@@ -1663,14 +1663,14 @@ static void r600_emit_config_state(struct r600_context *rctx, struct r600_atom *
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static void r600_emit_vertex_buffers(struct r600_context *rctx, struct r600_atom *atom)
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{
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struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
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uint32_t dirty_mask = rctx->vertex_buffer_state.dirty_mask;
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struct r600_fetch_shader *shader = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso;
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uint32_t dirty_mask = rctx->vertex_buffer_state.dirty_mask & shader->buffer_mask;
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while (dirty_mask) {
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struct pipe_vertex_buffer *vb;
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struct r600_resource *rbuffer;
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unsigned offset;
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unsigned buffer_index = u_bit_scan(&dirty_mask);
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struct r600_fetch_shader *shader = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso;
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unsigned stride = shader->strides[buffer_index];
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vb = &rctx->vertex_buffer_state.vb[buffer_index];
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@@ -543,13 +543,6 @@ static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
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free(dsa);
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}
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static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
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{
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struct r600_context *rctx = (struct r600_context *)ctx;
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r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
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}
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static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
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{
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struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
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@@ -560,13 +553,28 @@ static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
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void r600_vertex_buffers_dirty(struct r600_context *rctx)
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{
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if (rctx->vertex_buffer_state.dirty_mask) {
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struct r600_fetch_shader *shader = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso;
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if (shader && (rctx->vertex_buffer_state.dirty_mask & shader->buffer_mask)) {
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rctx->vertex_buffer_state.atom.num_dw = (rctx->b.gfx_level >= EVERGREEN ? 12 : 11) *
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util_bitcount(rctx->vertex_buffer_state.dirty_mask);
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util_bitcount(rctx->vertex_buffer_state.dirty_mask & shader->buffer_mask);
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r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
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}
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}
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static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
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{
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struct r600_context *rctx = (struct r600_context *)ctx;
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struct r600_fetch_shader *prev = (struct r600_fetch_shader*)rctx->vertex_fetch_shader.cso;
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struct r600_fetch_shader *cso = state;
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r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
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if (!prev || (cso && cso->buffer_mask &&
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(prev->buffer_mask != cso->buffer_mask || memcmp(cso->strides, prev->strides, util_last_bit(cso->buffer_mask))))) {
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rctx->vertex_buffer_state.dirty_mask |= cso ? cso->buffer_mask : 0;
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r600_vertex_buffers_dirty(rctx);
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}
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}
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static void r600_set_vertex_buffers(struct pipe_context *ctx,
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unsigned count,
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unsigned unbind_num_trailing_slots,
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