checkpoint: no longer using intel_fbo.c

This commit is contained in:
Brian
2007-08-09 12:27:44 -06:00
parent b6e4efb451
commit 64da751500
9 changed files with 241 additions and 53 deletions

View File

@@ -22,10 +22,10 @@ DRIVER_SOURCES = \
intel_ioctl.c \ intel_ioctl.c \
intel_screen.c \ intel_screen.c \
intel_surface.c \ intel_surface.c \
intel_fbo.c \
intel_batchpool.c intel_batchpool.c
UNUSED = intel_depthstencil.c UNUSED = intel_depthstencil.c \
intel_fbo.c
C_SOURCES = \ C_SOURCES = \
$(COMMON_SOURCES) \ $(COMMON_SOURCES) \

View File

@@ -96,6 +96,7 @@ intel_intersect_cliprects(drm_clip_rect_t * dst,
/** /**
* Return pointer to current color drawing region, or NULL. * Return pointer to current color drawing region, or NULL.
*/ */
#if 0
struct pipe_region * struct pipe_region *
intel_drawbuf_region(struct intel_context *intel) intel_drawbuf_region(struct intel_context *intel)
{ {
@@ -120,7 +121,7 @@ intel_readbuf_region(struct intel_context *intel)
else else
return NULL; return NULL;
} }
#endif
/** /**
* This will be called whenever the currently bound window is moved/resized. * This will be called whenever the currently bound window is moved/resized.

View File

@@ -360,6 +360,58 @@ intelCreateContext(const __GLcontextModes * mesaVis,
_vbo_CreateContext(ctx); _vbo_CreateContext(ctx);
_tnl_CreateContext(ctx); _tnl_CreateContext(ctx);
/*
* Pipe-related setup
*/
if (!getenv("INTEL_HW")) {
intel->pipe = intel_create_softpipe( intel );
intel->pipe->surface_alloc = intel_new_surface;
intel->pipe->supported_formats = intel_supported_formats;
}
else {
switch (intel->intelScreen->deviceID) {
case PCI_CHIP_I945_G:
case PCI_CHIP_I945_GM:
case PCI_CHIP_I945_GME:
case PCI_CHIP_G33_G:
case PCI_CHIP_Q33_G:
case PCI_CHIP_Q35_G:
case PCI_CHIP_I915_G:
case PCI_CHIP_I915_GM:
intel->pipe = intel_create_i915simple( intel );
break;
default:
_mesa_printf("Unknown PCIID %x in %s, using software driver\n",
intel->intelScreen->deviceID, __FUNCTION__);
intel->pipe = intel_create_softpipe( intel );
break;
}
}
st_create_context( &intel->ctx, intel->pipe );
/* TODO: Push this down into the pipe driver:
*/
switch (intel->intelScreen->deviceID) {
case PCI_CHIP_I945_G:
case PCI_CHIP_I945_GM:
case PCI_CHIP_I945_GME:
case PCI_CHIP_G33_G:
case PCI_CHIP_Q33_G:
case PCI_CHIP_Q35_G:
intel->pipe->mipmap_tree_layout = i945_miptree_layout;
break;
case PCI_CHIP_I915_G:
case PCI_CHIP_I915_GM:
case PCI_CHIP_I830_M:
case PCI_CHIP_I855_GM:
case PCI_CHIP_I865_G:
intel->pipe->mipmap_tree_layout = i915_miptree_layout;
default:
assert(0); /*FIX*/
}
/* /*
@@ -397,7 +449,9 @@ intelCreateContext(const __GLcontextModes * mesaVis,
intel->last_swap_fence = NULL; intel->last_swap_fence = NULL;
intel->first_swap_fence = NULL; intel->first_swap_fence = NULL;
#if 00
intel_fbo_init(intel); intel_fbo_init(intel);
#endif
if (intel->ctx.Mesa_DXTn) { if (intel->ctx.Mesa_DXTn) {
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");

View File

@@ -73,19 +73,26 @@ struct intel_framebuffer
* not pointers because in some circumstances a deleted renderbuffer could * not pointers because in some circumstances a deleted renderbuffer could
* result in a dangling pointer here. * result in a dangling pointer here.
*/ */
#if 0
struct intel_renderbuffer struct intel_renderbuffer
{ {
struct gl_renderbuffer Base; struct gl_renderbuffer Base;
}; };
#endif
#if 0
extern struct intel_renderbuffer *intel_new_renderbuffer_fb(GLuint intFormat); extern struct intel_renderbuffer *intel_new_renderbuffer_fb(GLuint intFormat);
#endif
extern void intel_fbo_init(struct intel_context *intel); extern void intel_fbo_init(struct intel_context *intel);
extern struct pipe_surface * extern struct pipe_surface *
intel_new_surface(GLuint intFormat); intel_new_surface(struct pipe_context *pipe, GLuint pipeFormat);
extern const GLuint *
intel_supported_formats(struct pipe_context *pipe, GLuint *numFormats);
#endif /* INTEL_FBO_H */ #endif /* INTEL_FBO_H */

View File

@@ -302,34 +302,32 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
/* fake frontbuffer */ /* fake frontbuffer */
/* XXX allocation should only happen in the unusual case /* XXX allocation should only happen in the unusual case
it's actually needed */ it's actually needed */
struct intel_renderbuffer *irb struct gl_renderbuffer *rb
= intel_new_renderbuffer_fb(rgbFormat); = st_new_renderbuffer_fb(rgbFormat);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, rb);
&irb->Base);
} }
if (mesaVis->doubleBufferMode) { if (mesaVis->doubleBufferMode) {
struct intel_renderbuffer *irb struct gl_renderbuffer *rb
= intel_new_renderbuffer_fb(rgbFormat); = st_new_renderbuffer_fb(rgbFormat);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, rb);
&irb->Base);
} }
if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) { if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) {
/* combined depth/stencil buffer */ /* combined depth/stencil buffer */
struct intel_renderbuffer *depthStencilRb struct gl_renderbuffer *depthStencilRb
= intel_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT); = st_new_renderbuffer_fb(GL_DEPTH24_STENCIL8_EXT);
/* note: bind RB to two attachment points */ /* note: bind RB to two attachment points */
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
&depthStencilRb->Base); depthStencilRb);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
&depthStencilRb->Base); depthStencilRb);
} }
else if (mesaVis->depthBits == 16) { else if (mesaVis->depthBits == 16) {
/* just 16-bit depth buffer, no hw stencil */ /* just 16-bit depth buffer, no hw stencil */
struct intel_renderbuffer *depthRb struct gl_renderbuffer *depthRb
= intel_new_renderbuffer_fb(GL_DEPTH_COMPONENT16); = st_new_renderbuffer_fb(GL_DEPTH_COMPONENT16);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, depthRb);
} }

View File

@@ -159,8 +159,43 @@ write_quad_stencil(struct softpipe_surface *sps,
} }
static void
a8r8g8b8_get_tile(struct pipe_surface *ps,
GLuint x, GLuint y, GLuint w, GLuint h, GLfloat *p)
{
const GLuint *src
= ((const GLuint *) (ps->region->map + ps->offset))
+ y * ps->region->pitch + x;
GLuint i, j;
#if 0
assert(x + w <= ps->width);
assert(y + h <= ps->height);
#else
/* temp hack */
if (x + w > ps->width)
w = ps->width - x;
if (y + h > ps->height)
h = ps->height -y;
#endif
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
p[0] = UBYTE_TO_FLOAT((src[j] >> 16) & 0xff);
p[1] = UBYTE_TO_FLOAT((src[j] >> 8) & 0xff);
p[2] = UBYTE_TO_FLOAT((src[j] >> 0) & 0xff);
p[3] = UBYTE_TO_FLOAT((src[j] >> 24) & 0xff);
p += 4;
}
src += ps->region->pitch;
}
}
struct pipe_surface * struct pipe_surface *
intel_new_surface(GLuint intFormat) intel_new_surface(struct pipe_context *pipe, GLuint pipeFormat)
{ {
struct softpipe_surface *sps = CALLOC_STRUCT(softpipe_surface); struct softpipe_surface *sps = CALLOC_STRUCT(softpipe_surface);
if (!sps) if (!sps)
@@ -168,31 +203,42 @@ intel_new_surface(GLuint intFormat)
sps->surface.width = 0; /* set in intel_alloc_renderbuffer_storage() */ sps->surface.width = 0; /* set in intel_alloc_renderbuffer_storage() */
sps->surface.height = 0; sps->surface.height = 0;
sps->surface.refcount = 1;
sps->surface.format = pipeFormat;
if (intFormat == GL_RGBA8) { switch (pipeFormat) {
sps->surface.format = PIPE_FORMAT_U_A8_R8_G8_B8; case PIPE_FORMAT_U_A8_R8_G8_B8:
sps->read_quad_f_swz = read_quad_f_swz; sps->read_quad_f_swz = read_quad_f_swz;
sps->write_quad_f_swz = write_quad_f_swz; sps->write_quad_f_swz = write_quad_f_swz;
} sps->surface.get_tile = a8r8g8b8_get_tile;
else if (intFormat == GL_RGB5) { break;
sps->surface.format = PIPE_FORMAT_U_R5_G6_B5; case PIPE_FORMAT_U_R5_G6_B5:
break;
} case PIPE_FORMAT_U_Z16:
else if (intFormat == GL_DEPTH_COMPONENT16) { break;
sps->surface.format = PIPE_FORMAT_U_Z16; case PIPE_FORMAT_S8_Z24:
}
else if (intFormat == GL_DEPTH24_STENCIL8_EXT) {
sps->surface.format = PIPE_FORMAT_S8_Z24;
sps->read_quad_z = read_quad_z24; sps->read_quad_z = read_quad_z24;
sps->write_quad_z = write_quad_z24; sps->write_quad_z = write_quad_z24;
sps->read_quad_stencil = read_quad_stencil; sps->read_quad_stencil = read_quad_stencil;
sps->write_quad_stencil = write_quad_stencil; sps->write_quad_stencil = write_quad_stencil;
} break;
else {
/* TBD / unknown */
} }
return &sps->surface; return &sps->surface;
} }
const GLuint *
intel_supported_formats(struct pipe_context *pipe, GLuint *numFormats)
{
static const GLuint formats[] = {
PIPE_FORMAT_U_A8_R8_G8_B8,
PIPE_FORMAT_U_R5_G6_B5,
PIPE_FORMAT_S8_Z24,
};
*numFormats = sizeof(formats) / sizeof(formats[0]);
return formats;
}

View File

@@ -53,7 +53,9 @@
struct st_renderbuffer struct st_renderbuffer
{ {
struct gl_renderbuffer Base; struct gl_renderbuffer Base;
#if 0
struct pipe_surface *surface; struct pipe_surface *surface;
#endif
}; };
@@ -93,14 +95,14 @@ pipe_get_format_info(GLuint format)
{ {
PIPE_FORMAT_U_R8_G8_B8_A8, /* format */ PIPE_FORMAT_U_R8_G8_B8_A8, /* format */
GL_RGBA, /* base_format */ GL_RGBA, /* base_format */
4, 4, 4, 4, 0, 0, /* color bits */ 8, 8, 8, 8, 0, 0, /* color bits */
0, 0, /* depth, stencil */ 0, 0, /* depth, stencil */
4 /* size in bytes */ 4 /* size in bytes */
}, },
{ {
PIPE_FORMAT_U_A8_R8_G8_B8, PIPE_FORMAT_U_A8_R8_G8_B8,
GL_RGBA, /* base_format */ GL_RGBA, /* base_format */
4, 4, 4, 4, 0, 0, /* color bits */ 8, 8, 8, 8, 0, 0, /* color bits */
0, 0, /* depth, stencil */ 0, 0, /* depth, stencil */
4 /* size in bytes */ 4 /* size in bytes */
}, },
@@ -166,29 +168,29 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
cpp = info->size; cpp = info->size;
if (!strb->surface) { if (!strb->Base.surface) {
strb->surface = pipe->surface_alloc(pipe, pipeFormat); strb->Base.surface = pipe->surface_alloc(pipe, pipeFormat);
if (!strb->surface) if (!strb->Base.surface)
return GL_FALSE; return GL_FALSE;
} }
/* free old region */ /* free old region */
if (strb->surface->region) { if (strb->Base.surface->region) {
pipe->region_release(pipe, &strb->surface->region); pipe->region_release(pipe, &strb->Base.surface->region);
} }
/* Choose a pitch to match hardware requirements: /* Choose a pitch to match hardware requirements:
*/ */
pitch = ((cpp * width + 63) & ~63) / cpp; /* XXX fix: device-specific */ pitch = ((cpp * width + 63) & ~63) / cpp; /* XXX fix: device-specific */
strb->surface->region = pipe->region_alloc(pipe, cpp, pitch, height); strb->Base.surface->region = pipe->region_alloc(pipe, cpp, pitch, height);
if (!strb->surface->region) if (!strb->Base.surface->region)
return GL_FALSE; /* out of memory, try s/w buffer? */ return GL_FALSE; /* out of memory, try s/w buffer? */
ASSERT(strb->surface->region->buffer); ASSERT(strb->Base.surface->region->buffer);
strb->Base.Width = strb->surface->width = width; strb->Base.Width = strb->Base.surface->width = width;
strb->Base.Height = strb->surface->height = height; strb->Base.Height = strb->Base.surface->height = height;
return GL_TRUE; return GL_TRUE;
} }
@@ -204,11 +206,11 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb)
struct pipe_context *pipe = ctx->st->pipe; struct pipe_context *pipe = ctx->st->pipe;
struct st_renderbuffer *strb = st_renderbuffer(rb); struct st_renderbuffer *strb = st_renderbuffer(rb);
ASSERT(strb); ASSERT(strb);
if (strb && strb->surface) { if (strb && strb->Base.surface) {
if (rb->surface->region) { if (rb->surface->region) {
pipe->region_release(pipe, &strb->surface->region); pipe->region_release(pipe, &strb->Base.surface->region);
} }
free(strb->surface); free(strb->Base.surface);
} }
free(strb); free(strb);
} }
@@ -257,6 +259,76 @@ st_new_renderbuffer(GLcontext *ctx, GLuint name)
return NULL; return NULL;
} }
#if 000
struct gl_renderbuffer *
st_new_renderbuffer_fb(struct pipe_region *region, GLuint width, GLuint height)
{
struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer);
if (!strb)
return;
_mesa_init_renderbuffer(&strb->Base, name);
strb->Base.Delete = st_renderbuffer_delete;
strb->Base.AllocStorage = st_renderbuffer_alloc_storage;
strb->Base.GetPointer = null_get_pointer;
strb->Base.Width = width;
strb->Base.Heigth = height;
strb->region = region;
return &strb->Base;
}
#else
struct gl_renderbuffer *
st_new_renderbuffer_fb(GLuint intFormat)
{
struct st_renderbuffer *irb;
irb = CALLOC_STRUCT(st_renderbuffer);
if (!irb) {
_mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer");
return NULL;
}
_mesa_init_renderbuffer(&irb->Base, 0);
irb->Base.ClassID = 0x42; /* XXX temp */
irb->Base.InternalFormat = intFormat;
switch (intFormat) {
case GL_RGB5:
case GL_RGBA8:
irb->Base._BaseFormat = GL_RGBA;
break;
case GL_DEPTH_COMPONENT16:
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
break;
case GL_DEPTH24_STENCIL8_EXT:
irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT;
break;
default:
_mesa_problem(NULL,
"Unexpected intFormat in st_new_renderbuffer");
return NULL;
}
/* st-specific methods */
irb->Base.Delete = st_renderbuffer_delete;
irb->Base.AllocStorage = st_renderbuffer_alloc_storage;
irb->Base.GetPointer = null_get_pointer;
/* span routines set in alloc_storage function */
irb->Base.surface = NULL;/*intel_new_surface(intFormat);*/
/*irb->Base.surface->rb = irb;*/
return &irb->Base;
}
#endif
/** /**
* Called via ctx->Driver.BindFramebufferEXT(). * Called via ctx->Driver.BindFramebufferEXT().
*/ */

View File

@@ -30,6 +30,14 @@
#define ST_CB_FBO_H #define ST_CB_FBO_H
/*
extern struct gl_renderbuffer *
st_new_renderbuffer_fb(struct pipe_region *region, GLuint width, GLuint height);
*/
extern struct gl_renderbuffer *
st_new_renderbuffer_fb(GLuint intFormat);
extern void extern void
st_init_fbo_functions(struct dd_function_table *functions); st_init_fbo_functions(struct dd_function_table *functions);

View File

@@ -31,6 +31,7 @@
#include "st_cb_bufferobjects.h" #include "st_cb_bufferobjects.h"
#include "st_cb_clear.h" #include "st_cb_clear.h"
#include "st_cb_drawpixels.h" #include "st_cb_drawpixels.h"
#include "st_cb_fbo.h"
#include "st_cb_texture.h" #include "st_cb_texture.h"
#include "st_atom.h" #include "st_atom.h"
#include "st_draw.h" #include "st_draw.h"
@@ -102,6 +103,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_bufferobject_functions(functions); st_init_bufferobject_functions(functions);
st_init_clear_functions(functions); st_init_clear_functions(functions);
st_init_drawpixels_functions(functions); st_init_drawpixels_functions(functions);
st_init_fbo_functions(functions);
st_init_program_functions(functions); st_init_program_functions(functions);
st_init_texture_functions(functions); st_init_texture_functions(functions);
} }