v3dv: implement nir_texop_texture_samples
Fixes: dEQP-VK.glsl.texture_functions.query.texturesamples.* Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
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@@ -609,6 +609,10 @@ ntq_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
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ntq_store_dest(c, &instr->dest, 0,
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vir_uniform(c, QUNIFORM_TEXTURE_LEVELS, unit));
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return;
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case nir_texop_texture_samples:
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ntq_store_dest(c, &instr->dest, 0,
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vir_uniform(c, QUNIFORM_TEXTURE_SAMPLES, unit));
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return;
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case nir_texop_txs:
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ntq_emit_txs(c, instr);
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return;
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@@ -3022,7 +3026,6 @@ vir_check_payload_w(struct v3d_compile *c)
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}
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}
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}
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}
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void
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