driconf: Rename csmt_int back to csmt_force
Fixes regression introduced by <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6916> Signed-off-by: Axel Davy <davyaxel0@gmail.com> Acked-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
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@@ -387,7 +387,7 @@
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"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.")
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#define DRI_CONF_NINE_CSMT(def) \
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DRI_CONF_OPT_I(csmt_int, def, 0, 0, \
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DRI_CONF_OPT_I(csmt_force, def, 0, 0, \
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"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.")
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#define DRI_CONF_NINE_DYNAMICTEXTUREWORKAROUND(def) \
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