driconf: Rename csmt_int back to csmt_force

Fixes regression introduced by
<https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6916>

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9177>
This commit is contained in:
Axel Davy
2021-02-07 20:01:57 +01:00
parent 7a1a1fc5d9
commit 642e19dc44

View File

@@ -387,7 +387,7 @@
"Whether to make d3d's presentation mode DISCARD (games usually use that mode) Tear Free. If rendering above screen refresh, some frames will get skipped. false by default.")
#define DRI_CONF_NINE_CSMT(def) \
DRI_CONF_OPT_I(csmt_int, def, 0, 0, \
DRI_CONF_OPT_I(csmt_force, def, 0, 0, \
"If set to 1, force gallium nine CSMT. If set to 0, disable it. By default (-1) CSMT is enabled on known thread-safe drivers.")
#define DRI_CONF_NINE_DYNAMICTEXTUREWORKAROUND(def) \