Renamed softpipe directories and files to something less confusing.
softpipe/state_tracker --> state_tracker/ softpipe/ --> pipe/ softpipe/generic --> pipe/softpipe/ I don't think pipe is a great name, but I disliked all the others too. Luckily it's fairly easy to rename with git, so this can be revisited later.
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src/mesa/state_tracker/st_program.h
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src/mesa/state_tracker/st_program.h
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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#ifndef ST_PROGRAM_H
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#define ST_PROGRAM_H
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struct st_fragment_program
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{
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struct gl_fragment_program Base;
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GLboolean error; /* If program is malformed for any reason. */
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GLuint id; /* String id, for tracking
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* ProgramStringNotify changes.
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*/
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#if 0
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GLfloat (*cbuffer)[4];
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GLuint nr_constants;
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/* Translate all the parameters, etc, into a constant buffer which
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* we update on state changes.
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*/
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struct
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{
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GLuint reg; /* Constant idx */
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const GLfloat *values; /* Pointer to tracked values */
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} *param;
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GLuint nr_params;
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GLuint param_state;
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#endif
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};
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void st_init_cb_program( struct st_context *st );
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void st_destroy_cb_program( struct st_context *st );
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#endif
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