tu: Don't use pipeline for bandwidth validity
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25276>
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@@ -3080,6 +3080,7 @@ tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
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if (pipeline->bandwidth.valid)
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cmd->state.bandwidth = pipeline->bandwidth;
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cmd->state.pipeline_bandwidth = pipeline->bandwidth.valid;
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struct tu_cs *cs = &cmd->draw_cs;
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@@ -485,7 +485,7 @@ struct tu_cmd_state
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bool stencil_back_write;
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bool pipeline_feedback_loop_ds;
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bool pipeline_blend_lrz;
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bool pipeline_blend_lrz, pipeline_bandwidth;
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uint32_t pipeline_draw_states;
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/* VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT and
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@@ -3615,7 +3615,7 @@ tu_emit_draw_state(struct tu_cmd_buffer *cmd)
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}
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if (EMIT_STATE(bandwidth) ||
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((cmd->state.dirty & TU_CMD_DIRTY_SUBPASS) &&
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!cmd->state.pipeline->base.bandwidth.valid))
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!cmd->state.pipeline_bandwidth))
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tu_calc_bandwidth(&cmd->state.bandwidth, &cmd->vk.dynamic_graphics_state.cb,
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&cmd->state.vk_rp);
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DRAW_STATE(blend_constants, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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