mesa: Move vbo draw functions into dd_function_table.

Move vbo draw functions into struct dd_function_table.
For now just wrap the underlying vbo functions.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
This commit is contained in:
Mathias Fröhlich
2018-03-16 06:34:35 +01:00
committed by Mathias Fröhlich
parent 23100acc8f
commit 6307d1be0a
9 changed files with 162 additions and 48 deletions

View File

@@ -752,6 +752,10 @@ st_init_driver_functions(struct pipe_screen *screen,
if (screen->get_param(screen, PIPE_CAP_STRING_MARKER))
functions->EmitStringMarker = st_emit_string_marker;
/* For now call through these into the vbo_set_draw_func... */
functions->Draw = _vbo_draw;
functions->DrawIndirect = _vbo_draw_indirect;
functions->Enable = st_Enable;
functions->UpdateState = st_invalidate_state;
functions->QueryMemoryInfo = st_query_memory_info;