v3d: add load_fep_w_v3d intrinsic

This intrinsic helps to read the W coordinate stored in the QPU register
when initializing the input data for the fragment shaders.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28072>
This commit is contained in:
Juan A. Suarez Romero
2024-03-07 17:50:56 +01:00
committed by Marge Bot
parent 4e720f1fef
commit 62e1dff256
4 changed files with 9 additions and 0 deletions

View File

@@ -156,6 +156,7 @@ visit_intrinsic(nir_shader *shader, nir_intrinsic_instr *instr,
case nir_intrinsic_load_xfb_address:
case nir_intrinsic_load_num_vertices:
case nir_intrinsic_load_fb_layers_v3d:
case nir_intrinsic_load_fep_w_v3d:
case nir_intrinsic_load_tcs_num_patches_amd:
case nir_intrinsic_load_patch_vertices_in:
case nir_intrinsic_load_ring_tess_factors_amd: