v3d: add load_fep_w_v3d intrinsic
This intrinsic helps to read the W coordinate stored in the QPU register when initializing the input data for the fragment shaders. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28072>
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@@ -156,6 +156,7 @@ visit_intrinsic(nir_shader *shader, nir_intrinsic_instr *instr,
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case nir_intrinsic_load_xfb_address:
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case nir_intrinsic_load_num_vertices:
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case nir_intrinsic_load_fb_layers_v3d:
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case nir_intrinsic_load_fep_w_v3d:
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case nir_intrinsic_load_tcs_num_patches_amd:
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case nir_intrinsic_load_patch_vertices_in:
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case nir_intrinsic_load_ring_tess_factors_amd:
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