nir: Add gl_LocalInvocationID variable

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
This commit is contained in:
Jordan Justen
2015-03-13 11:32:43 -07:00
parent bf8d6e501c
commit 62e011d593
3 changed files with 6 additions and 0 deletions

View File

@@ -1457,6 +1457,8 @@ nir_system_value_from_intrinsic(nir_intrinsic_op intrin)
return SYSTEM_VALUE_SAMPLE_POS;
case nir_intrinsic_load_sample_mask_in:
return SYSTEM_VALUE_SAMPLE_MASK_IN;
case nir_intrinsic_load_local_invocation_id:
return SYSTEM_VALUE_LOCAL_INVOCATION_ID;
/* FINISHME: Add tessellation intrinsics.
return SYSTEM_VALUE_TESS_COORD;
return SYSTEM_VALUE_VERTICES_IN;

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@@ -141,6 +141,7 @@ SYSTEM_VALUE(sample_id, 1)
SYSTEM_VALUE(sample_pos, 2)
SYSTEM_VALUE(sample_mask_in, 1)
SYSTEM_VALUE(invocation_id, 1)
SYSTEM_VALUE(local_invocation_id, 3)
/*
* The format of the indices depends on the type of the load. For uniforms,

View File

@@ -70,6 +70,9 @@ convert_instr(nir_intrinsic_instr *instr)
case SYSTEM_VALUE_INVOCATION_ID:
op = nir_intrinsic_load_invocation_id;
break;
case SYSTEM_VALUE_LOCAL_INVOCATION_ID:
op = nir_intrinsic_load_local_invocation_id;
break;
default:
unreachable("not reached");
}