gallium/docs: Start turning notes into docs.

Yeah, what's that? You can read it? It's got, hmm, *readability*? Nice,
ain't it. :3
This commit is contained in:
Corbin Simpson
2010-02-02 16:36:34 -08:00
parent 8580522b14
commit 62ca7b85ae

View File

@@ -6,6 +6,19 @@ for describing shaders. Since Gallium is inherently shaderful, shaders are
an important part of the API. TGSI is the only intermediate representation
used by all drivers.
Basics
------
All TGSI instructions, known as *opcodes*, operate on arbitrary-precision
floating-point four-component vectors. An opcode may have up to one
destination register, known as *dst*, and between zero and three source
registers, called *src0* through *src2*, or simply *src* if there is only
one.
Some instructions, like :opcode:`I2F`, permit re-interpretation of vector
components as integers. Other instructions permit using registers as
two-component vectors with double precision; see :ref:`Double Opcodes`.
Instruction Set
---------------
@@ -1111,6 +1124,8 @@ ps_2_x
TBD
.. _doubleopcodes:
Double Opcodes
^^^^^^^^^^^^^^^
@@ -1269,20 +1284,8 @@ Keywords
discard Discard fragment.
dst First destination register.
dst0 First destination register.
pc Program counter.
src First source register.
src0 First source register.
src1 Second source register.
src2 Third source register.
target Label of target instruction.