anv: Adjust params of color buffer transitioning functions

Splitting out these fields will make the color buffer transitioning
function simpler when it gains more features.

v2: Remove unintended blank line (Iago Toral)

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Nanley Chery
2017-06-12 12:58:32 -07:00
parent e15b1c41a4
commit 6235f08ff8
3 changed files with 39 additions and 36 deletions

View File

@@ -1436,11 +1436,16 @@ void anv_CmdResolveImage(
void void
anv_image_ccs_clear(struct anv_cmd_buffer *cmd_buffer, anv_image_ccs_clear(struct anv_cmd_buffer *cmd_buffer,
const struct anv_image *image, const struct anv_image *image,
const struct isl_view *view, const uint32_t base_level, const uint32_t level_count,
const VkImageSubresourceRange *subresourceRange) const uint32_t base_layer, uint32_t layer_count)
{ {
assert(image->type == VK_IMAGE_TYPE_3D || image->extent.depth == 1); assert(image->type == VK_IMAGE_TYPE_3D || image->extent.depth == 1);
if (image->type == VK_IMAGE_TYPE_3D) {
assert(base_layer == 0);
assert(layer_count == anv_minify(image->extent.depth, base_level));
}
struct blorp_batch batch; struct blorp_batch batch;
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0); blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
@@ -1466,11 +1471,8 @@ anv_image_ccs_clear(struct anv_cmd_buffer *cmd_buffer,
cmd_buffer->state.pending_pipe_bits |= cmd_buffer->state.pending_pipe_bits |=
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT; ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
const uint32_t level_count =
view ? view->levels : anv_get_levelCount(image, subresourceRange);
for (uint32_t l = 0; l < level_count; l++) { for (uint32_t l = 0; l < level_count; l++) {
const uint32_t level = const uint32_t level = base_level + l;
(view ? view->base_level : subresourceRange->baseMipLevel) + l;
const VkExtent3D extent = { const VkExtent3D extent = {
.width = anv_minify(image->extent.width, level), .width = anv_minify(image->extent.width, level),
@@ -1478,24 +1480,13 @@ anv_image_ccs_clear(struct anv_cmd_buffer *cmd_buffer,
.depth = anv_minify(image->extent.depth, level), .depth = anv_minify(image->extent.depth, level),
}; };
/* Blorp likes to treat 2D_ARRAY and 3D the same. */ if (image->type == VK_IMAGE_TYPE_3D)
uint32_t blorp_base_layer, blorp_layer_count; layer_count = extent.depth;
if (image->type == VK_IMAGE_TYPE_3D) {
blorp_base_layer = 0;
blorp_layer_count = extent.depth;
} else if (view) {
blorp_base_layer = view->base_array_layer;
blorp_layer_count = view->array_len;
} else {
blorp_base_layer = subresourceRange->baseArrayLayer;
blorp_layer_count = anv_get_layerCount(image, subresourceRange);
}
assert(level < anv_image_aux_levels(image)); assert(level < anv_image_aux_levels(image));
assert(blorp_base_layer + blorp_layer_count <= assert(base_layer + layer_count <= anv_image_aux_layers(image, level));
anv_image_aux_layers(image, level));
blorp_fast_clear(&batch, &surf, surf.surf->format, blorp_fast_clear(&batch, &surf, surf.surf->format,
level, blorp_base_layer, blorp_layer_count, level, base_layer, layer_count,
0, 0, extent.width, extent.height); 0, 0, extent.width, extent.height);
} }

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@@ -2132,8 +2132,8 @@ anv_gen8_hiz_op_resolve(struct anv_cmd_buffer *cmd_buffer,
void void
anv_image_ccs_clear(struct anv_cmd_buffer *cmd_buffer, anv_image_ccs_clear(struct anv_cmd_buffer *cmd_buffer,
const struct anv_image *image, const struct anv_image *image,
const struct isl_view *view, const uint32_t base_level, const uint32_t level_count,
const VkImageSubresourceRange *subresourceRange); const uint32_t base_layer, uint32_t layer_count);
enum isl_aux_usage enum isl_aux_usage
anv_layout_to_aux_usage(const struct gen_device_info * const devinfo, anv_layout_to_aux_usage(const struct gen_device_info * const devinfo,

View File

@@ -387,10 +387,10 @@ transition_depth_buffer(struct anv_cmd_buffer *cmd_buffer,
static void static void
transition_color_buffer(struct anv_cmd_buffer *cmd_buffer, transition_color_buffer(struct anv_cmd_buffer *cmd_buffer,
const struct anv_image *image, const struct anv_image *image,
const uint32_t base_level, uint32_t level_count,
uint32_t base_layer, uint32_t layer_count,
VkImageLayout initial_layout, VkImageLayout initial_layout,
VkImageLayout final_layout, VkImageLayout final_layout)
const struct isl_view *view,
const VkImageSubresourceRange *subresourceRange)
{ {
if (image->aux_usage != ISL_AUX_USAGE_CCS_E) if (image->aux_usage != ISL_AUX_USAGE_CCS_E)
return; return;
@@ -399,13 +399,20 @@ transition_color_buffer(struct anv_cmd_buffer *cmd_buffer,
initial_layout != VK_IMAGE_LAYOUT_PREINITIALIZED) initial_layout != VK_IMAGE_LAYOUT_PREINITIALIZED)
return; return;
/* A transition of a 3D subresource works on all slices at a time. */
if (image->type == VK_IMAGE_TYPE_3D) {
base_layer = 0;
layer_count = anv_minify(image->extent.depth, base_level);
}
#if GEN_GEN >= 9 #if GEN_GEN >= 9
/* We're transitioning from an undefined layout so it doesn't really matter /* We're transitioning from an undefined layout so it doesn't really matter
* what data ends up in the color buffer. We do, however, need to ensure * what data ends up in the color buffer. We do, however, need to ensure
* that the CCS has valid data in it. One easy way to do that is to * that the CCS has valid data in it. One easy way to do that is to
* fast-clear the specified range. * fast-clear the specified range.
*/ */
anv_image_ccs_clear(cmd_buffer, image, view, subresourceRange); anv_image_ccs_clear(cmd_buffer, image, base_level, level_count,
base_layer, layer_count);
#endif #endif
} }
@@ -990,18 +997,21 @@ void genX(CmdPipelineBarrier)(
src_flags |= pImageMemoryBarriers[i].srcAccessMask; src_flags |= pImageMemoryBarriers[i].srcAccessMask;
dst_flags |= pImageMemoryBarriers[i].dstAccessMask; dst_flags |= pImageMemoryBarriers[i].dstAccessMask;
ANV_FROM_HANDLE(anv_image, image, pImageMemoryBarriers[i].image); ANV_FROM_HANDLE(anv_image, image, pImageMemoryBarriers[i].image);
if (pImageMemoryBarriers[i].subresourceRange.aspectMask & const VkImageSubresourceRange *range =
VK_IMAGE_ASPECT_DEPTH_BIT) { &pImageMemoryBarriers[i].subresourceRange;
if (range->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) {
transition_depth_buffer(cmd_buffer, image, transition_depth_buffer(cmd_buffer, image,
pImageMemoryBarriers[i].oldLayout, pImageMemoryBarriers[i].oldLayout,
pImageMemoryBarriers[i].newLayout); pImageMemoryBarriers[i].newLayout);
} else if (pImageMemoryBarriers[i].subresourceRange.aspectMask == } else if (range->aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) {
VK_IMAGE_ASPECT_COLOR_BIT) {
transition_color_buffer(cmd_buffer, image, transition_color_buffer(cmd_buffer, image,
range->baseMipLevel,
anv_get_levelCount(image, range),
range->baseArrayLayer,
anv_get_layerCount(image, range),
pImageMemoryBarriers[i].oldLayout, pImageMemoryBarriers[i].oldLayout,
pImageMemoryBarriers[i].newLayout, pImageMemoryBarriers[i].newLayout);
NULL,
&pImageMemoryBarriers[i].subresourceRange);
} }
} }
@@ -2490,8 +2500,10 @@ cmd_buffer_subpass_transition_layouts(struct anv_cmd_buffer * const cmd_buffer,
image->aspects, target_layout); image->aspects, target_layout);
} else if (image->aspects == VK_IMAGE_ASPECT_COLOR_BIT) { } else if (image->aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
transition_color_buffer(cmd_buffer, image, transition_color_buffer(cmd_buffer, image,
att_state->current_layout, target_layout, iview->isl.base_level, 1,
&iview->isl, NULL); iview->isl.base_array_layer,
iview->isl.array_len,
att_state->current_layout, target_layout);
} }
att_state->current_layout = target_layout; att_state->current_layout = target_layout;