glsl2: Additional validation of write masks

This commit is contained in:
Ian Romanick
2010-08-04 16:27:17 -07:00
parent 5a7758efbe
commit 6235c6a838

View File

@@ -67,6 +67,8 @@ public:
virtual ir_visitor_status visit_leave(ir_expression *ir);
virtual ir_visitor_status visit_enter(ir_assignment *ir);
static void validate_ir(ir_instruction *ir, void *data);
ir_function *current_function;
@@ -320,6 +322,36 @@ ir_validate::visit(ir_variable *ir)
return visit_continue;
}
ir_visitor_status
ir_validate::visit_enter(ir_assignment *ir)
{
const ir_dereference *const lhs = ir->lhs;
if (lhs->type->is_scalar() || lhs->type->is_vector()) {
if (ir->write_mask == 0) {
printf("Assignment LHS is %s, but write mask is 0:\n",
lhs->type->is_scalar() ? "scalar" : "vector");
ir->print();
abort();
}
/* Mask of fields that do not exist in the destination. These should
* not be written by the assignment.
*/
const unsigned invalid_mask = ~((1U << lhs->type->components()) - 1);
if ((invalid_mask & ir->write_mask) != 0) {
printf("Assignment write mask enables invalid components for "
"type %s:\n", lhs->type->name);
ir->print();
abort();
}
}
this->validate_ir(ir, this->data);
return visit_continue;
}
void
ir_validate::validate_ir(ir_instruction *ir, void *data)
{