radv: remove the radv_finishme() when compiling shaders
Having an entrypoint different than "main" doesn't mean we have multiple shaders per module. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -163,10 +163,6 @@ radv_shader_compile_to_nir(struct radv_device *device,
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const VkSpecializationInfo *spec_info,
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const VkPipelineCreateFlags flags)
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{
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if (strcmp(entrypoint_name, "main") != 0) {
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radv_finishme("Multiple shaders per module not really supported");
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}
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nir_shader *nir;
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nir_function *entry_point;
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if (module->nir) {
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