intel: Rename gen_device prefix to intel_device
export SEARCH_PATH="src/intel src/gallium/drivers/iris src/mesa/drivers/dri/i965" grep -E "gen_device" -rIl $SEARCH_PATH | xargs sed -ie "s/gen_device/intel_device/g" Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10241>
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@@ -268,7 +268,7 @@ genX(emit_urb_setup)(struct anv_device *device, struct anv_batch *batch,
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const unsigned entry_size[4],
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enum intel_urb_deref_block_size *deref_block_size)
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{
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const struct gen_device_info *devinfo = &device->info;
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const struct intel_device_info *devinfo = &device->info;
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unsigned entries[4];
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unsigned start[4];
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@@ -1595,7 +1595,7 @@ get_scratch_space(const struct anv_shader_bin *bin)
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static void
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emit_3dstate_vs(struct anv_graphics_pipeline *pipeline)
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{
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const struct gen_device_info *devinfo = &pipeline->base.device->info;
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const struct intel_device_info *devinfo = &pipeline->base.device->info;
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const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
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const struct anv_shader_bin *vs_bin =
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pipeline->shaders[MESA_SHADER_VERTEX];
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@@ -1679,7 +1679,7 @@ emit_3dstate_hs_te_ds(struct anv_graphics_pipeline *pipeline,
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return;
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}
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const struct gen_device_info *devinfo = &pipeline->base.device->info;
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const struct intel_device_info *devinfo = &pipeline->base.device->info;
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const struct anv_shader_bin *tcs_bin =
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pipeline->shaders[MESA_SHADER_TESS_CTRL];
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const struct anv_shader_bin *tes_bin =
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@@ -1809,7 +1809,7 @@ emit_3dstate_hs_te_ds(struct anv_graphics_pipeline *pipeline,
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static void
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emit_3dstate_gs(struct anv_graphics_pipeline *pipeline)
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{
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const struct gen_device_info *devinfo = &pipeline->base.device->info;
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const struct intel_device_info *devinfo = &pipeline->base.device->info;
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const struct anv_shader_bin *gs_bin =
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pipeline->shaders[MESA_SHADER_GEOMETRY];
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@@ -1995,7 +1995,7 @@ emit_3dstate_ps(struct anv_graphics_pipeline *pipeline,
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const VkPipelineColorBlendStateCreateInfo *blend,
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const VkPipelineMultisampleStateCreateInfo *multisample)
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{
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UNUSED const struct gen_device_info *devinfo = &pipeline->base.device->info;
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UNUSED const struct intel_device_info *devinfo = &pipeline->base.device->info;
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const struct anv_shader_bin *fs_bin =
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pipeline->shaders[MESA_SHADER_FRAGMENT];
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@@ -2377,7 +2377,7 @@ emit_compute_state(struct anv_compute_pipeline *pipeline,
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const uint32_t subslices = MAX2(device->physical->subslice_total, 1);
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const UNUSED struct anv_shader_bin *cs_bin = pipeline->cs;
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const struct gen_device_info *devinfo = &device->info;
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const struct intel_device_info *devinfo = &device->info;
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anv_batch_emit(&pipeline->base.batch, GENX(CFE_STATE), cfe) {
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cfe.MaximumNumberofThreads =
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@@ -2408,7 +2408,7 @@ emit_compute_state(struct anv_compute_pipeline *pipeline,
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const uint32_t subslices = MAX2(device->physical->subslice_total, 1);
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const struct anv_shader_bin *cs_bin = pipeline->cs;
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const struct gen_device_info *devinfo = &device->info;
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const struct intel_device_info *devinfo = &device->info;
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anv_batch_emit(&pipeline->base.batch, GENX(MEDIA_VFE_STATE), vfe) {
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#if GFX_VER > 7
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