spirv: Use the same types for resource indices as pointers
We need more space than just a 32-bit scalar and we have to burn all that space anyway so we may as well expose it to the driver. This also fixes a subtle bug when UBOs and SSBOs have different pointer types. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
@@ -98,6 +98,19 @@ vk_desc_type_for_mode(struct vtn_builder *b, enum vtn_variable_mode mode)
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}
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}
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static const struct glsl_type *
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vtn_ptr_type_for_mode(struct vtn_builder *b, enum vtn_variable_mode mode)
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{
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switch (mode) {
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case vtn_variable_mode_ubo:
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return b->options->ubo_ptr_type;
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case vtn_variable_mode_ssbo:
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return b->options->ssbo_ptr_type;
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default:
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vtn_fail("Invalid mode for vulkan_resource_index");
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}
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}
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static nir_ssa_def *
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vtn_variable_resource_index(struct vtn_builder *b, struct vtn_variable *var,
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nir_ssa_def *desc_array_index)
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@@ -115,7 +128,13 @@ vtn_variable_resource_index(struct vtn_builder *b, struct vtn_variable *var,
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nir_intrinsic_set_binding(instr, var->binding);
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nir_intrinsic_set_desc_type(instr, vk_desc_type_for_mode(b, var->mode));
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nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
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const struct glsl_type *index_type =
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b->options->lower_ubo_ssbo_access_to_offsets ?
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glsl_uint_type() : vtn_ptr_type_for_mode(b, var->mode);
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instr->num_components = glsl_get_vector_elements(index_type);
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nir_ssa_dest_init(&instr->instr, &instr->dest, instr->num_components,
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glsl_get_bit_size(index_type), NULL);
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nir_builder_instr_insert(&b->nb, &instr->instr);
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return &instr->dest.ssa;
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@@ -132,7 +151,13 @@ vtn_resource_reindex(struct vtn_builder *b, enum vtn_variable_mode mode,
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instr->src[1] = nir_src_for_ssa(offset_index);
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nir_intrinsic_set_desc_type(instr, vk_desc_type_for_mode(b, mode));
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nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
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const struct glsl_type *index_type =
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b->options->lower_ubo_ssbo_access_to_offsets ?
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glsl_uint_type() : vtn_ptr_type_for_mode(b, mode);
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instr->num_components = glsl_get_vector_elements(index_type);
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nir_ssa_dest_init(&instr->instr, &instr->dest, instr->num_components,
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glsl_get_bit_size(index_type), NULL);
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nir_builder_instr_insert(&b->nb, &instr->instr);
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return &instr->dest.ssa;
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@@ -140,17 +165,20 @@ vtn_resource_reindex(struct vtn_builder *b, enum vtn_variable_mode mode,
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static nir_ssa_def *
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vtn_descriptor_load(struct vtn_builder *b, enum vtn_variable_mode mode,
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const struct glsl_type *desc_type, nir_ssa_def *desc_index)
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nir_ssa_def *desc_index)
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{
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nir_intrinsic_instr *desc_load =
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nir_intrinsic_instr_create(b->nb.shader,
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nir_intrinsic_load_vulkan_descriptor);
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desc_load->src[0] = nir_src_for_ssa(desc_index);
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desc_load->num_components = glsl_get_vector_elements(desc_type);
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nir_intrinsic_set_desc_type(desc_load, vk_desc_type_for_mode(b, mode));
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const struct glsl_type *ptr_type = vtn_ptr_type_for_mode(b, mode);
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desc_load->num_components = glsl_get_vector_elements(ptr_type);
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nir_ssa_dest_init(&desc_load->instr, &desc_load->dest,
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desc_load->num_components,
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glsl_get_bit_size(desc_type), NULL);
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glsl_get_bit_size(ptr_type), NULL);
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nir_builder_instr_insert(&b->nb, &desc_load->instr);
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return &desc_load->dest.ssa;
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@@ -254,8 +282,7 @@ vtn_nir_deref_pointer_dereference(struct vtn_builder *b,
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* final block index. Insert a descriptor load and cast to a deref to
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* start the deref chain.
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*/
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nir_ssa_def *desc =
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vtn_descriptor_load(b, base->mode, base->ptr_type->type, block_index);
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nir_ssa_def *desc = vtn_descriptor_load(b, base->mode, block_index);
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assert(base->mode == vtn_variable_mode_ssbo ||
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base->mode == vtn_variable_mode_ubo);
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@@ -1765,10 +1792,6 @@ vtn_pointer_to_ssa(struct vtn_builder *b, struct vtn_pointer *ptr)
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if (vtn_pointer_is_external_block(b, ptr) &&
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vtn_type_contains_block(b, ptr->type) &&
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ptr->mode != vtn_variable_mode_phys_ssbo) {
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const unsigned bit_size = glsl_get_bit_size(ptr->ptr_type->type);
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const unsigned num_components =
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glsl_get_vector_elements(ptr->ptr_type->type);
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/* In this case, we're looking for a block index and not an actual
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* deref.
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*
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@@ -1793,13 +1816,7 @@ vtn_pointer_to_ssa(struct vtn_builder *b, struct vtn_pointer *ptr)
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ptr = vtn_nir_deref_pointer_dereference(b, ptr, &chain);
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}
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/* A block index is just a 32-bit value but the pointer has some
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* other dimensionality. Cram it in there and we'll unpack it later
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* in vtn_pointer_from_ssa.
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*/
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const unsigned swiz[4] = { 0, };
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return nir_swizzle(&b->nb, nir_u2u(&b->nb, ptr->block_index, bit_size),
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swiz, num_components, false);
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return ptr->block_index;
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} else {
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return &vtn_pointer_to_deref(b, ptr)->dest.ssa;
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}
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@@ -1859,11 +1876,10 @@ vtn_pointer_from_ssa(struct vtn_builder *b, nir_ssa_def *ssa,
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} else if (vtn_type_contains_block(b, ptr->type) &&
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ptr->mode != vtn_variable_mode_phys_ssbo) {
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/* This is a pointer to somewhere in an array of blocks, not a
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* pointer to somewhere inside the block. We squashed it into a
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* random vector type before so just pick off the first channel and
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* cast it back to 32 bits.
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* pointer to somewhere inside the block. Set the block index
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* instead of making a cast.
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*/
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ptr->block_index = nir_u2u32(&b->nb, nir_channel(&b->nb, ssa, 0));
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ptr->block_index = ssa;
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} else {
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/* This is a pointer to something internal or a pointer inside a
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* block. It's just a regular cast.
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