Move stand-alone compiler main routine to main.cpp
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175
main.cpp
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175
main.cpp
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/*
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* Copyright © 2008, 2009 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <cstdlib>
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#include <cstdio>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include "ast.h"
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#include "glsl_parser_extras.h"
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#include "glsl_parser.h"
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#include "ir_optimization.h"
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#include "ir_print_visitor.h"
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#include "ir_reader.h"
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static char *
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load_text_file(const char *file_name, size_t *size)
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{
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char *text = NULL;
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struct stat st;
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ssize_t total_read = 0;
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int fd = open(file_name, O_RDONLY);
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*size = 0;
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if (fd < 0) {
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return NULL;
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}
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if (fstat(fd, & st) == 0) {
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text = (char *) malloc(st.st_size + 1);
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if (text != NULL) {
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do {
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ssize_t bytes = read(fd, text + total_read,
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st.st_size - total_read);
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if (bytes < 0) {
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free(text);
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text = NULL;
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break;
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}
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if (bytes == 0) {
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break;
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}
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total_read += bytes;
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} while (total_read < st.st_size);
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text[total_read] = '\0';
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*size = total_read;
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}
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}
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close(fd);
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return text;
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}
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int
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main(int argc, char **argv)
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{
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struct _mesa_glsl_parse_state state;
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char *shader;
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size_t shader_len;
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exec_list instructions;
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if (argc < 3) {
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printf("Usage: %s [v|g|f|i] <shader_file>\n", argv[0]);
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return EXIT_FAILURE;
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}
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memset(& state, 0, sizeof(state));
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switch (argv[1][0]) {
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case 'v':
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state.target = vertex_shader;
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break;
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case 'g':
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state.target = geometry_shader;
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break;
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case 'f':
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state.target = fragment_shader;
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break;
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case 'i':
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state.target = ir_shader;
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break;
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default:
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printf("Usage: %s [v|g|f|i] <shader_file>\n", argv[0]);
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return EXIT_FAILURE;
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}
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shader = load_text_file(argv[2], & shader_len);
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state.scanner = NULL;
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state.translation_unit.make_empty();
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state.symbols = new glsl_symbol_table;
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state.error = false;
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state.temp_index = 0;
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state.loop_or_switch_nesting = NULL;
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state.ARB_texture_rectangle_enable = true;
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if (state.target != ir_shader) {
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_mesa_glsl_lexer_ctor(& state, shader, shader_len);
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_mesa_glsl_parse(& state);
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_mesa_glsl_lexer_dtor(& state);
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foreach_list_const(n, &state.translation_unit) {
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ast_node *ast = exec_node_data(ast_node, n, link);
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ast->print();
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}
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if (!state.error && !state.translation_unit.is_empty())
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_mesa_ast_to_hir(&instructions, &state);
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} else {
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/* FINISHME: We should initialize this to the max GLSL version supported
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* FINISHME: by the driver. At the moment, we don't know what that is.
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*/
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state.language_version = 130;
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_mesa_glsl_initialize_types(&state);
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_mesa_glsl_read_ir(&state, &instructions, shader);
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}
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/* Optimization passes */
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if (!state.error && !instructions.is_empty()) {
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bool progress;
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do {
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progress = false;
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progress = do_function_inlining(&instructions) || progress;
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progress = do_if_simplification(&instructions) || progress;
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progress = do_copy_propagation(&instructions) || progress;
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progress = do_dead_code_local(&instructions) || progress;
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progress = do_dead_code_unlinked(&instructions) || progress;
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progress = do_constant_variable_unlinked(&instructions) || progress;
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progress = do_constant_folding(&instructions) || progress;
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progress = do_vec_index_to_swizzle(&instructions) || progress;
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progress = do_swizzle_swizzle(&instructions) || progress;
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} while (progress);
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}
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/* Print out the resulting IR */
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printf("\n\n");
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if (!state.error) {
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_mesa_print_ir(&instructions, &state);
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}
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delete state.symbols;
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return state.error != 0;
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}
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