i915: Update and translate the fragment program along with state updates.
Previously, we were doing it in the midst of the pipeline run, which gave an opportunity to enable/disable fallbacks, which is certainly the wrong time to be doing so. This manifested itself in a NULL dereference for PutRow after transitioning out of a fallback during a run_pipeline in glean glsl1.
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@@ -40,6 +40,7 @@
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#include "utils.h"
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#include "i915_reg.h"
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#include "i915_program.h"
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#include "intel_regions.h"
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#include "intel_batchbuffer.h"
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@@ -80,6 +81,8 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state)
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i915_update_stencil(ctx);
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if (new_state & (_NEW_LIGHT))
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i915_update_provoking_vertex(ctx);
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if (new_state & (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS))
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i915_update_program(ctx);
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}
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@@ -1058,6 +1058,28 @@ i915ProgramStringNotify(GLcontext * ctx,
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_tnl_program_string(ctx, target, prog);
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}
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void
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i915_update_program(GLcontext *ctx)
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{
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struct intel_context *intel = intel_context(ctx);
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struct i915_context *i915 = i915_context(&intel->ctx);
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struct i915_fragment_program *fp =
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(struct i915_fragment_program *) ctx->FragmentProgram._Current;
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if (i915->current_program != fp) {
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if (i915->current_program) {
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i915->current_program->on_hardware = 0;
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i915->current_program->params_uptodate = 0;
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}
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i915->current_program = fp;
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}
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if (!fp->translated)
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translate_program(fp);
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FALLBACK(&i915->intel, I915_FALLBACK_PROGRAM, fp->error);
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}
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void
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i915ValidateFragmentProgram(struct i915_context *i915)
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@@ -1075,16 +1097,6 @@ i915ValidateFragmentProgram(struct i915_context *i915)
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GLuint s2 = S2_TEXCOORD_NONE;
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int i, offset = 0;
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if (i915->current_program != p) {
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if (i915->current_program) {
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i915->current_program->on_hardware = 0;
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i915->current_program->params_uptodate = 0;
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}
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i915->current_program = p;
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}
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/* Important:
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*/
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VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
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@@ -530,8 +530,6 @@ i915_upload_program(struct i915_context *i915,
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GLuint program_size = p->csr - p->program;
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GLuint decl_size = p->decl - p->declarations;
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FALLBACK(&i915->intel, I915_FALLBACK_PROGRAM, p->error);
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/* Could just go straight to the batchbuffer from here:
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*/
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if (i915->state.ProgramSize != (program_size + decl_size) ||
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@@ -155,7 +155,6 @@ extern void i915_upload_program(struct i915_context *i915,
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extern void i915_fini_program(struct i915_fragment_program *p);
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extern void i915_update_program(GLcontext *ctx);
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#endif
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