radv: fix VGT_ESGS_RING_ITEMSIZE for GS as NGG on GFX10

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Samuel Pitoiset
2019-07-09 08:44:00 +02:00
parent eca8a478a5
commit 611ddf794e

View File

@@ -1624,7 +1624,7 @@ calculate_ngg_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
struct radv_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
struct radv_es_output_info *es_info =
radv_pipeline_has_tess(pipeline) ? &gs_info->tes.es_info : &gs_info->vs.es_info;
unsigned gs_type = MESA_SHADER_VERTEX;
unsigned gs_type = radv_pipeline_has_gs(pipeline) ? MESA_SHADER_GEOMETRY : MESA_SHADER_VERTEX;
unsigned max_verts_per_prim = 3; // triangles
unsigned min_verts_per_prim =
gs_type == MESA_SHADER_GEOMETRY ? max_verts_per_prim : 1;
@@ -1795,7 +1795,12 @@ calculate_ngg_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
ngg.prim_amp_factor = prim_amp_factor;
ngg.max_vert_out_per_gs_instance = max_vert_out_per_gs_instance;
ngg.ngg_emit_size = max_gsprims * gsprim_lds_size;
ngg.vgt_esgs_ring_itemsize = 1;
if (gs_type == MESA_SHADER_GEOMETRY) {
ngg.vgt_esgs_ring_itemsize = es_info->esgs_itemsize / 4;
} else {
ngg.vgt_esgs_ring_itemsize = 1;
}
pipeline->graphics.esgs_ring_size = 4 * max_esverts * esvert_lds_size;