glsl: make use of glsl_type::is_boolean()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
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@@ -1487,8 +1487,7 @@ ast_expression::do_hir(exec_list *instructions,
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* in a scalar boolean. See page 57 of the GLSL 1.50 spec.
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*/
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assert(type->is_error()
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|| ((type->base_type == GLSL_TYPE_BOOL)
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&& type->is_scalar()));
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|| (type->is_boolean() && type->is_scalar()));
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result = new(ctx) ir_expression(operations[this->oper], type,
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op[0], op[1]);
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@@ -985,7 +985,7 @@ nir_visitor::visit(ir_call *ir)
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* consider a true boolean to be ~0. Fix this up with a != 0
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* comparison.
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*/
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if (type->base_type == GLSL_TYPE_BOOL) {
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if (type->is_boolean()) {
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nir_alu_instr *load_ssbo_compare =
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nir_alu_instr_create(shader, nir_op_ine);
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load_ssbo_compare->src[0].src.is_ssa = true;
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@@ -1334,7 +1334,7 @@ nir_visitor::visit(ir_expression *ir)
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* a true boolean to be ~0. Fix this up with a != 0 comparison.
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*/
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if (ir->type->base_type == GLSL_TYPE_BOOL)
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if (ir->type->is_boolean())
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this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0));
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return;
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@@ -241,8 +241,8 @@ ir_validate::visit_leave(ir_expression *ir)
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assert(ir->operands[0]->type == ir->type);
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break;
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case ir_unop_logic_not:
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assert(ir->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->type->is_boolean());
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assert(ir->operands[0]->type->is_boolean());
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break;
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case ir_unop_neg:
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@@ -289,18 +289,18 @@ ir_validate::visit_leave(ir_expression *ir)
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break;
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case ir_unop_f2b:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
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assert(ir->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->type->is_boolean());
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break;
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case ir_unop_b2f:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->operands[0]->type->is_boolean());
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assert(ir->type->base_type == GLSL_TYPE_FLOAT);
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break;
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case ir_unop_i2b:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
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assert(ir->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->type->is_boolean());
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break;
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case ir_unop_b2i:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->operands[0]->type->is_boolean());
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assert(ir->type->base_type == GLSL_TYPE_INT);
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break;
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case ir_unop_u2f:
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@@ -366,7 +366,7 @@ ir_validate::visit_leave(ir_expression *ir)
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break;
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case ir_unop_i642b:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64);
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assert(ir->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->type->is_boolean());
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break;
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case ir_unop_i642f:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT64);
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@@ -393,7 +393,7 @@ ir_validate::visit_leave(ir_expression *ir)
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assert(ir->type->base_type == GLSL_TYPE_INT64);
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break;
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case ir_unop_b2i64:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->operands[0]->type->is_boolean());
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assert(ir->type->base_type == GLSL_TYPE_INT64);
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break;
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case ir_unop_f2i64:
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@@ -564,7 +564,7 @@ ir_validate::visit_leave(ir_expression *ir)
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break;
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case ir_unop_d2b:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
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assert(ir->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->type->is_boolean());
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break;
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case ir_unop_frexp_sig:
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@@ -651,7 +651,7 @@ ir_validate::visit_leave(ir_expression *ir)
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* comparison on scalar or vector types and return a boolean scalar or
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* vector type of the same size.
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*/
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assert(ir->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->type->is_boolean());
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assert(ir->operands[0]->type == ir->operands[1]->type);
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assert(ir->operands[0]->type->is_vector()
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|| ir->operands[0]->type->is_scalar());
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@@ -699,9 +699,9 @@ ir_validate::visit_leave(ir_expression *ir)
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case ir_binop_logic_and:
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case ir_binop_logic_xor:
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case ir_binop_logic_or:
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assert(ir->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->operands[1]->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->type->is_boolean());
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assert(ir->operands[0]->type->is_boolean());
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assert(ir->operands[1]->type->is_boolean());
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break;
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case ir_binop_dot:
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@@ -765,7 +765,7 @@ ir_validate::visit_leave(ir_expression *ir)
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break;
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case ir_triop_csel:
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assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
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assert(ir->operands[0]->type->is_boolean());
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assert(ir->type->vector_elements == ir->operands[0]->type->vector_elements);
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assert(ir->type == ir->operands[1]->type);
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assert(ir->type == ir->operands[2]->type);
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