docs: remove ^M chars from GL3.txt
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@@ -23,12 +23,12 @@ GL_EXT_texture_shared_exponent DONE (i965, r600, swrast)
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Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600)
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Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast)
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Half-float DONE
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Non-normalized Integer texture/framebuffer formats DONE (i965, r600)
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Non-normalized Integer texture/framebuffer formats DONE (i965, r600)
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1D/2D Texture arrays DONE
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Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast)
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GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast)
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Red and red/green texture formats DONE (i965, swrast, gallium)
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Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600)
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Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600)
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Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r300, r600, swrast)
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sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600)
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glClearBuffer commands DONE
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@@ -79,7 +79,7 @@ GL_ARB_sampler_objects DONE (i965, r300, r600)
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GL_ARB_shader_bit_encoding DONE
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GL_ARB_texture_rgb10_a2ui DONE (i965, r600)
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GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast)
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GL_ARB_timer_query DONE (i965, r600)
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GL_ARB_timer_query DONE (i965, r600)
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GL_ARB_instanced_arrays DONE (i965, r300, r600)
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GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600)
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