GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking

and ignored for 1D and 2D images.
Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function.
This change gets propogated to some other routines.
Also added new _mesa_image_address[123]d() convenience functions.
This commit is contained in:
Brian Paul
2004-11-10 15:46:52 +00:00
parent f00d7edd74
commit 60909388ab
20 changed files with 308 additions and 226 deletions

View File

@@ -717,7 +717,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo
if (ctx->Pack.BufferObj->Name) {
/* pack min/max values into a PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(&ctx->Pack, 2, 1, 1,
if (!_mesa_validate_pbo_access(1, &ctx->Pack, 2, 1, 1,
format, type, values)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetMinMax(invalid PBO access)");
@@ -801,7 +801,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G
if (ctx->Pack.BufferObj->Name) {
/* pack min/max values into a PBO */
GLubyte *buf;
if (!_mesa_validate_pbo_access(&ctx->Pack, ctx->Histogram.Width, 1, 1,
if (!_mesa_validate_pbo_access(1, &ctx->Pack, ctx->Histogram.Width, 1, 1,
format, type, values)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetHistogram(invalid PBO access)");