Merge commit 'origin/master' into gallium-0.2

This commit is contained in:
Alan Hourihane
2008-12-09 16:17:57 +00:00
6 changed files with 116 additions and 87 deletions

View File

@@ -600,7 +600,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_require_space( intel->batch,
(8 * 4) +
(3 * 4) +
dwords,
dwords * 4,
REFERENCES_CLIPRECTS );
opcode = XY_SETUP_BLT_CMD;

View File

@@ -620,7 +620,14 @@ intel_render_texture(GLcontext * ctx,
ASSERT(newImage);
if (!irb) {
if (newImage->Border != 0) {
/* Fallback on drawing to a texture with a border, which won't have a
* miptree.
*/
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
_mesa_render_texture(ctx, fb, att);
return;
} else if (!irb) {
irb = intel_wrap_texture(ctx, newImage);
if (irb) {
/* bind the wrapper to the attachment point */

View File

@@ -164,9 +164,13 @@ do_blit_bitmap( GLcontext *ctx,
{
struct intel_context *intel = intel_context(ctx);
struct intel_region *dst = intel_drawbuf_region(intel);
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLfloat tmpColor[4];
GLubyte ubcolor[4];
GLuint color8888, color565;
unsigned int num_cliprects;
drm_clip_rect_t *cliprects;
int x_off, y_off;
if (!dst)
return GL_FALSE;
@@ -196,49 +200,50 @@ do_blit_bitmap( GLcontext *ctx,
LOCK_HARDWARE(intel);
if (intel->driDrawable->numClipRects) {
__DRIdrawablePrivate *dPriv = intel->driDrawable;
drm_clip_rect_t *box = dPriv->pClipRects;
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects != 0) {
drm_clip_rect_t dest_rect;
GLint nbox = dPriv->numClipRects;
GLint srcx = 0, srcy = 0;
GLint orig_screen_x1, orig_screen_y2;
GLuint i;
GLint orig_dstx = dstx;
GLint orig_dsty = dsty;
orig_screen_x1 = dPriv->x + dstx;
orig_screen_y2 = dPriv->y + (dPriv->h - dsty);
/* Do scissoring in GL coordinates:
*/
if (ctx->Scissor.Enabled)
{
GLint x = ctx->Scissor.X;
GLint y = ctx->Scissor.Y;
GLuint w = ctx->Scissor.Width;
GLuint h = ctx->Scissor.Height;
if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height))
/* Clip to buffer bounds and scissor. */
if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
fb->_Xmax, fb->_Ymax,
&dstx, &dsty, &width, &height))
goto out;
/* Convert from GL to hardware coordinates. Transform original points
* along with it so that we can look at cliprects in hw coordinates and
* map back to points in the source space.
*/
if (fb->Name == 0) {
/* bitmap to a system framebuffer */
dstx = x_off + dstx;
dsty = y_off + (fb->Height - dsty - height);
orig_dstx = x_off + orig_dstx;
orig_dsty = y_off + (fb->Height - orig_dsty - height);
} else {
/* bitmap to a user framebuffer object */
dstx = x_off + dstx;
dsty = y_off + dsty;
orig_dstx = x_off + orig_dstx;
orig_dsty = y_off + orig_dsty;
}
/* Convert from GL to hardware coordinates:
*/
dsty = dPriv->y + (dPriv->h - dsty - height);
dstx = dPriv->x + dstx;
dest_rect.x1 = dstx;
dest_rect.y1 = dsty;
dest_rect.x2 = dstx + width;
dest_rect.y2 = dsty + height;
dest_rect.x1 = dstx < 0 ? 0 : dstx;
dest_rect.y1 = dsty < 0 ? 0 : dsty;
dest_rect.x2 = dstx + width < 0 ? 0 : dstx + width;
dest_rect.y2 = dsty + height < 0 ? 0 : dsty + height;
for (i = 0; i < nbox; i++) {
for (i = 0; i < num_cliprects; i++) {
drm_clip_rect_t rect;
int box_w, box_h;
GLint px, py;
GLuint stipple[32];
if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
if (!intel_intersect_cliprects(&rect, &dest_rect, &cliprects[i]))
continue;
/* Now go back to GL coordinates to figure out what subset of
@@ -246,9 +251,8 @@ do_blit_bitmap( GLcontext *ctx,
*/
box_w = rect.x2 - rect.x1;
box_h = rect.y2 - rect.y1;
srcx = rect.x1 - orig_screen_x1;
srcy = orig_screen_y2 - rect.y2;
srcx = rect.x1 - orig_dstx;
srcy = rect.y1 - orig_dsty;
#define DY 32
#define DX 32
@@ -275,7 +279,7 @@ do_blit_bitmap( GLcontext *ctx,
srcx + px, srcy + py, w, h,
(GLubyte *)stipple,
8,
GL_TRUE) == 0)
fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
continue;
/*
@@ -300,6 +304,8 @@ do_blit_bitmap( GLcontext *ctx,
out:
UNLOCK_HARDWARE(intel);
if (INTEL_DEBUG & DEBUG_SYNC)
intel_batchbuffer_flush(intel->batch);
if (unpack->BufferObj->Name) {
/* done with PBO so unmap it now */

View File

@@ -260,6 +260,11 @@ do_blit_copypixels(GLcontext * ctx,
struct intel_context *intel = intel_context(ctx);
struct intel_region *dst = intel_drawbuf_region(intel);
struct intel_region *src = copypix_src_region(intel, type);
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct gl_framebuffer *read_fb = ctx->ReadBuffer;
unsigned int num_cliprects;
drm_clip_rect_t *cliprects;
int x_off, y_off;
/* Copypixels can be more than a straight copy. Ensure all the
* extra operations are disabled:
@@ -277,71 +282,74 @@ do_blit_copypixels(GLcontext * ctx,
LOCK_HARDWARE(intel);
if (intel->driDrawable->numClipRects) {
__DRIdrawablePrivate *dPriv = intel->driDrawable;
__DRIdrawablePrivate *dReadPriv = intel->driReadDrawable;
drm_clip_rect_t *box = dPriv->pClipRects;
GLint nbox = dPriv->numClipRects;
GLint delta_x = 0;
GLint delta_y = 0;
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects != 0) {
GLint delta_x;
GLint delta_y;
GLint orig_dstx;
GLint orig_dsty;
GLint orig_srcx;
GLint orig_srcy;
GLuint i;
/* Do scissoring in GL coordinates:
*/
if (ctx->Scissor.Enabled)
{
GLint x = ctx->Scissor.X;
GLint y = ctx->Scissor.Y;
GLuint w = ctx->Scissor.Width;
GLuint h = ctx->Scissor.Height;
GLint dx = dstx - srcx;
GLint dy = dsty - srcy;
/* XXX: We fail to handle different inversion between read and draw framebuffer. */
if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height))
/* Clip to destination buffer. */
orig_dstx = dstx;
orig_dsty = dsty;
if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
fb->_Xmax, fb->_Ymax,
&dstx, &dsty, &width, &height))
goto out;
/* Adjust src coords for our post-clipped destination origin */
srcx += dstx - orig_dstx;
srcy += dsty - orig_dsty;
srcx = dstx - dx;
srcy = dsty - dy;
}
/* Clip to source buffer. */
orig_srcx = srcx;
orig_srcy = srcy;
if (!_mesa_clip_to_region(read_fb->_Xmin, read_fb->_Ymin,
read_fb->_Xmax, read_fb->_Ymax,
&srcx, &srcy, &width, &height))
goto out;
/* Adjust dst coords for our post-clipped source origin */
dstx += srcx - orig_srcx;
dsty += srcy - orig_srcy;
/* Convert from GL to hardware coordinates:
*/
dsty = dPriv->h - dsty - height;
srcy = dPriv->h - srcy - height;
dstx += dPriv->x;
dsty += dPriv->y;
srcx += dReadPriv->x;
srcy += dReadPriv->y;
/* Clip against the source region. This is the only source
* clipping we do. Dst is clipped with cliprects below.
*/
{
delta_x = srcx - dstx;
delta_y = srcy - dsty;
if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
&srcx, &srcy, &width, &height))
goto out;
dstx = srcx - delta_x;
dsty = srcy - delta_y;
if (fb->Name == 0) {
/* copypixels to a system framebuffer */
dstx = x_off + dstx;
dsty = y_off + (fb->Height - dsty - height);
} else {
/* copypixels to a user framebuffer object */
dstx = x_off + dstx;
dsty = y_off + dsty;
}
/* Flip source Y if it's a system framebuffer. */
if (read_fb->Name == 0) {
srcx = intel->driReadDrawable->x + srcx;
srcy = intel->driReadDrawable->y + (fb->Height - srcy - height);
}
delta_x = srcx - dstx;
delta_y = srcy - dsty;
/* Could do slightly more clipping: Eg, take the intersection of
* the existing set of cliprects and those cliprects translated
* by delta_x, delta_y:
* the destination cliprects and the read drawable cliprects
*
* This code will not overwrite other windows, but will
* introduce garbage when copying from obscured window regions.
*/
for (i = 0; i < nbox; i++) {
for (i = 0; i < num_cliprects; i++) {
GLint clip_x = dstx;
GLint clip_y = dsty;
GLint clip_w = width;
GLint clip_h = height;
if (!_mesa_clip_to_region(box[i].x1, box[i].y1, box[i].x2, box[i].y2,
if (!_mesa_clip_to_region(cliprects[i].x1, cliprects[i].y1,
cliprects[i].x2, cliprects[i].y2,
&clip_x, &clip_y, &clip_w, &clip_h))
continue;

View File

@@ -167,7 +167,7 @@ do_copy_texsubimage(struct intel_context *intel,
/* GL_SGIS_generate_mipmap */
if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) {
intel_generate_mipmap(ctx, target, texObj);
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
return GL_TRUE;

View File

@@ -1574,9 +1574,17 @@ _mesa_GenerateMipmapEXT(GLenum target)
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
texObj = _mesa_select_tex_object(ctx, texUnit, target);
/* XXX this might not handle cube maps correctly */
_mesa_lock_texture(ctx, texObj);
if (target == GL_TEXTURE_CUBE_MAP) {
int face;
for (face = 0; face < 6; face++)
ctx->Driver.GenerateMipmap(ctx,
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face,
texObj);
} else {
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
_mesa_unlock_texture(ctx, texObj);
}