glsl: Rename ir_function_signature::builtin_info to builtin_avail.
builtin_info was originally going to be a structure containing a bunch of information, but after various rewrites, it turned into a boolean availability predicate. builtin_avail is a better name than builtin_info, since it doesn't store any information other than availability. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Paul Berry <stereotype441@gmail.com>
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@@ -1617,7 +1617,7 @@ ir_variable::determine_interpolation_mode(bool flat_shade)
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ir_function_signature::ir_function_signature(const glsl_type *return_type,
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ir_function_signature::ir_function_signature(const glsl_type *return_type,
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builtin_available_predicate b)
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builtin_available_predicate b)
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: return_type(return_type), is_defined(false), builtin_info(b),
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: return_type(return_type), is_defined(false), builtin_avail(b),
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_function(NULL)
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_function(NULL)
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{
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{
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this->ir_type = ir_type_function_signature;
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this->ir_type = ir_type_function_signature;
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@@ -1628,7 +1628,7 @@ ir_function_signature::ir_function_signature(const glsl_type *return_type,
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bool
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bool
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ir_function_signature::is_builtin() const
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ir_function_signature::is_builtin() const
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{
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{
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return builtin_info != NULL;
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return builtin_avail != NULL;
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}
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}
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@@ -1644,8 +1644,8 @@ ir_function_signature::is_builtin_available(const _mesa_glsl_parse_state *state)
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if (state == NULL)
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if (state == NULL)
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return true;
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return true;
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assert(builtin_info != NULL);
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assert(builtin_avail != NULL);
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return builtin_info(state);
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return builtin_avail(state);
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}
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}
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@@ -608,7 +608,7 @@ class ir_function_signature : public ir_instruction {
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*/
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*/
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public:
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public:
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ir_function_signature(const glsl_type *return_type,
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ir_function_signature(const glsl_type *return_type,
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builtin_available_predicate builtin_info = NULL);
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builtin_available_predicate builtin_avail = NULL);
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virtual ir_function_signature *clone(void *mem_ctx,
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virtual ir_function_signature *clone(void *mem_ctx,
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struct hash_table *ht) const;
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struct hash_table *ht) const;
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@@ -697,7 +697,7 @@ private:
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* A function pointer to a predicate that answers whether a built-in
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* A function pointer to a predicate that answers whether a built-in
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* function is available in the current shader. NULL if not a built-in.
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* function is available in the current shader. NULL if not a built-in.
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*/
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*/
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builtin_available_predicate builtin_info;
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builtin_available_predicate builtin_avail;
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/** Function of which this signature is one overload. */
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/** Function of which this signature is one overload. */
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class ir_function *_function;
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class ir_function *_function;
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@@ -329,7 +329,7 @@ ir_function_signature::clone_prototype(void *mem_ctx, struct hash_table *ht) con
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new(mem_ctx) ir_function_signature(this->return_type);
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new(mem_ctx) ir_function_signature(this->return_type);
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copy->is_defined = false;
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copy->is_defined = false;
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copy->builtin_info = this->builtin_info;
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copy->builtin_avail = this->builtin_avail;
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copy->origin = this;
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copy->origin = this;
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/* Clone the parameter list, but NOT the body.
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/* Clone the parameter list, but NOT the body.
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