glsl: Pull enum ir_expression_operation out to its own file

No change except to the copyright symbol.  The next patch will generate
this file with Python, and Unicode + Python = pure rage.

v2: Massive rebase... I guess a lot can change in a year.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Ian Romanick
2015-04-15 16:43:20 -07:00
parent de71bc9eb6
commit 607ab6d3bf
3 changed files with 342 additions and 317 deletions

View File

@@ -1353,323 +1353,7 @@ public:
unsigned write_mask:4;
};
/* Update ir_expression::get_num_operands() and operator_strs when
* updating this list.
*/
enum ir_expression_operation {
ir_unop_bit_not,
ir_unop_logic_not,
ir_unop_neg,
ir_unop_abs,
ir_unop_sign,
ir_unop_rcp,
ir_unop_rsq,
ir_unop_sqrt,
ir_unop_exp, /**< Log base e on gentype */
ir_unop_log, /**< Natural log on gentype */
ir_unop_exp2,
ir_unop_log2,
ir_unop_f2i, /**< Float-to-integer conversion. */
ir_unop_f2u, /**< Float-to-unsigned conversion. */
ir_unop_i2f, /**< Integer-to-float conversion. */
ir_unop_f2b, /**< Float-to-boolean conversion */
ir_unop_b2f, /**< Boolean-to-float conversion */
ir_unop_i2b, /**< int-to-boolean conversion */
ir_unop_b2i, /**< Boolean-to-int conversion */
ir_unop_u2f, /**< Unsigned-to-float conversion. */
ir_unop_i2u, /**< Integer-to-unsigned conversion. */
ir_unop_u2i, /**< Unsigned-to-integer conversion. */
ir_unop_d2f, /**< Double-to-float conversion. */
ir_unop_f2d, /**< Float-to-double conversion. */
ir_unop_d2i, /**< Double-to-integer conversion. */
ir_unop_i2d, /**< Integer-to-double conversion. */
ir_unop_d2u, /**< Double-to-unsigned conversion. */
ir_unop_u2d, /**< Unsigned-to-double conversion. */
ir_unop_d2b, /**< Double-to-boolean conversion. */
ir_unop_bitcast_i2f, /**< Bit-identical int-to-float "conversion" */
ir_unop_bitcast_f2i, /**< Bit-identical float-to-int "conversion" */
ir_unop_bitcast_u2f, /**< Bit-identical uint-to-float "conversion" */
ir_unop_bitcast_f2u, /**< Bit-identical float-to-uint "conversion" */
/**
* \name Unary floating-point rounding operations.
*/
/*@{*/
ir_unop_trunc,
ir_unop_ceil,
ir_unop_floor,
ir_unop_fract,
ir_unop_round_even,
/*@}*/
/**
* \name Trigonometric operations.
*/
/*@{*/
ir_unop_sin,
ir_unop_cos,
/*@}*/
/**
* \name Partial derivatives.
*/
/*@{*/
ir_unop_dFdx,
ir_unop_dFdx_coarse,
ir_unop_dFdx_fine,
ir_unop_dFdy,
ir_unop_dFdy_coarse,
ir_unop_dFdy_fine,
/*@}*/
/**
* \name Floating point pack and unpack operations.
*/
/*@{*/
ir_unop_pack_snorm_2x16,
ir_unop_pack_snorm_4x8,
ir_unop_pack_unorm_2x16,
ir_unop_pack_unorm_4x8,
ir_unop_pack_half_2x16,
ir_unop_unpack_snorm_2x16,
ir_unop_unpack_snorm_4x8,
ir_unop_unpack_unorm_2x16,
ir_unop_unpack_unorm_4x8,
ir_unop_unpack_half_2x16,
/*@}*/
/**
* \name Bit operations, part of ARB_gpu_shader5.
*/
/*@{*/
ir_unop_bitfield_reverse,
ir_unop_bit_count,
ir_unop_find_msb,
ir_unop_find_lsb,
/*@}*/
ir_unop_saturate,
/**
* \name Double packing, part of ARB_gpu_shader_fp64.
*/
/*@{*/
ir_unop_pack_double_2x32,
ir_unop_unpack_double_2x32,
/*@}*/
ir_unop_frexp_sig,
ir_unop_frexp_exp,
ir_unop_noise,
ir_unop_subroutine_to_int,
/**
* Interpolate fs input at centroid
*
* operand0 is the fs input.
*/
ir_unop_interpolate_at_centroid,
/**
* Ask the driver for the total size of a buffer block.
*
* operand0 is the ir_constant buffer block index in the linked shader.
*/
ir_unop_get_buffer_size,
/**
* Calculate length of an unsized array inside a buffer block.
* This opcode is going to be replaced in a lowering pass inside
* the linker.
*
* operand0 is the unsized array's ir_value for the calculation
* of its length.
*/
ir_unop_ssbo_unsized_array_length,
/**
* Vote among threads on the value of the boolean argument.
*/
ir_unop_vote_any,
ir_unop_vote_all,
ir_unop_vote_eq,
/**
* A sentinel marking the last of the unary operations.
*/
ir_last_unop = ir_unop_vote_eq,
ir_binop_add,
ir_binop_sub,
ir_binop_mul, /**< Floating-point or low 32-bit integer multiply. */
ir_binop_imul_high, /**< Calculates the high 32-bits of a 64-bit multiply. */
ir_binop_div,
/**
* Returns the carry resulting from the addition of the two arguments.
*/
/*@{*/
ir_binop_carry,
/*@}*/
/**
* Returns the borrow resulting from the subtraction of the second argument
* from the first argument.
*/
/*@{*/
ir_binop_borrow,
/*@}*/
/**
* Takes one of two combinations of arguments:
*
* - mod(vecN, vecN)
* - mod(vecN, float)
*
* Does not take integer types.
*/
ir_binop_mod,
/**
* \name Binary comparison operators which return a boolean vector.
* The type of both operands must be equal.
*/
/*@{*/
ir_binop_less,
ir_binop_greater,
ir_binop_lequal,
ir_binop_gequal,
ir_binop_equal,
ir_binop_nequal,
/**
* Returns single boolean for whether all components of operands[0]
* equal the components of operands[1].
*/
ir_binop_all_equal,
/**
* Returns single boolean for whether any component of operands[0]
* is not equal to the corresponding component of operands[1].
*/
ir_binop_any_nequal,
/*@}*/
/**
* \name Bit-wise binary operations.
*/
/*@{*/
ir_binop_lshift,
ir_binop_rshift,
ir_binop_bit_and,
ir_binop_bit_xor,
ir_binop_bit_or,
/*@}*/
ir_binop_logic_and,
ir_binop_logic_xor,
ir_binop_logic_or,
ir_binop_dot,
ir_binop_min,
ir_binop_max,
ir_binop_pow,
/**
* Load a value the size of a given GLSL type from a uniform block.
*
* operand0 is the ir_constant uniform block index in the linked shader.
* operand1 is a byte offset within the uniform block.
*/
ir_binop_ubo_load,
/**
* \name Multiplies a number by two to a power, part of ARB_gpu_shader5.
*/
/*@{*/
ir_binop_ldexp,
/*@}*/
/**
* Extract a scalar from a vector
*
* operand0 is the vector
* operand1 is the index of the field to read from operand0
*/
ir_binop_vector_extract,
/**
* Interpolate fs input at offset
*
* operand0 is the fs input
* operand1 is the offset from the pixel center
*/
ir_binop_interpolate_at_offset,
/**
* Interpolate fs input at sample position
*
* operand0 is the fs input
* operand1 is the sample ID
*/
ir_binop_interpolate_at_sample,
/**
* A sentinel marking the last of the binary operations.
*/
ir_last_binop = ir_binop_interpolate_at_sample,
/**
* \name Fused floating-point multiply-add, part of ARB_gpu_shader5.
*/
/*@{*/
ir_triop_fma,
/*@}*/
ir_triop_lrp,
/**
* \name Conditional Select
*
* A vector conditional select instruction (like ?:, but operating per-
* component on vectors).
*
* \see lower_instructions_visitor::ldexp_to_arith
*/
/*@{*/
ir_triop_csel,
/*@}*/
ir_triop_bitfield_extract,
/**
* Generate a value with one field of a vector changed
*
* operand0 is the vector
* operand1 is the value to write into the vector result
* operand2 is the index in operand0 to be modified
*/
ir_triop_vector_insert,
/**
* A sentinel marking the last of the ternary operations.
*/
ir_last_triop = ir_triop_vector_insert,
ir_quadop_bitfield_insert,
ir_quadop_vector,
/**
* A sentinel marking the last of the ternary operations.
*/
ir_last_quadop = ir_quadop_vector,
/**
* A sentinel marking the last of all operations.
*/
ir_last_opcode = ir_quadop_vector
};
#include "ir_expression_operation.h"
class ir_expression : public ir_rvalue {
public: