mesa: implement ARB_compatibility

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2018-02-14 20:12:51 +01:00
parent 14a2c87c41
commit 605a7f6db5
7 changed files with 8 additions and 3 deletions

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@@ -104,7 +104,7 @@ static bool
compatibility_vs_only(const _mesa_glsl_parse_state *state)
{
return state->stage == MESA_SHADER_VERTEX &&
state->language_version <= 130 &&
(state->compat_shader || state->ARB_compatibility_enable) &&
!state->es_shader;
}

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@@ -288,7 +288,7 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
/* Add deprecated structure types. While these were deprecated in 1.30,
* they're still present. We've removed them in 1.40+ (OpenGL 3.1+).
*/
if (state->compat_shader) {
if (state->compat_shader || state->ARB_compatibility_enable) {
for (unsigned i = 0; i < ARRAY_SIZE(deprecated_types); i++) {
add_type(symbols, deprecated_types[i]);
}

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@@ -441,7 +441,7 @@ private:
builtin_variable_generator::builtin_variable_generator(
exec_list *instructions, struct _mesa_glsl_parse_state *state)
: instructions(instructions), state(state), symtab(state->symbols),
compatibility(state->compat_shader || !state->is_version(140, 100)),
compatibility(state->compat_shader || state->ARB_compatibility_enable),
bool_t(glsl_type::bool_type), int_t(glsl_type::int_type),
uint_t(glsl_type::uint_type),
uint64_t(glsl_type::uint64_t_type),

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@@ -616,6 +616,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_ES3_2_compatibility),
EXT(ARB_arrays_of_arrays),
EXT(ARB_bindless_texture),
EXT(ARB_compatibility),
EXT(ARB_compute_shader),
EXT(ARB_compute_variable_group_size),
EXT(ARB_conservative_depth),

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@@ -609,6 +609,8 @@ struct _mesa_glsl_parse_state {
bool ARB_arrays_of_arrays_warn;
bool ARB_bindless_texture_enable;
bool ARB_bindless_texture_warn;
bool ARB_compatibility_enable;
bool ARB_compatibility_warn;
bool ARB_compute_shader_enable;
bool ARB_compute_shader_warn;
bool ARB_compute_variable_group_size_enable;

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@@ -40,6 +40,7 @@ EXT(ARB_clear_buffer_object , dummy_true
EXT(ARB_clear_texture , ARB_clear_texture , GLL, GLC, x , x , 2013)
EXT(ARB_clip_control , ARB_clip_control , GLL, GLC, x , x , 2014)
EXT(ARB_color_buffer_float , ARB_color_buffer_float , GLL, GLC, x , x , 2004)
EXT(ARB_compatibility , ARB_compatibility , GLL, x , x , x , 2009)
EXT(ARB_compressed_texture_pixel_storage , dummy_true , GLL, GLC, x , x , 2011)
EXT(ARB_compute_shader , ARB_compute_shader , GLL, GLC, x , x , 2012)
EXT(ARB_compute_variable_group_size , ARB_compute_variable_group_size , GLL, GLC, x , x , 2013)

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@@ -4177,6 +4177,7 @@ struct gl_extensions
GLboolean ARB_clear_texture;
GLboolean ARB_clip_control;
GLboolean ARB_color_buffer_float;
GLboolean ARB_compatibility;
GLboolean ARB_compute_shader;
GLboolean ARB_compute_variable_group_size;
GLboolean ARB_conditional_render_inverted;